Player Matchup

Anubis
Anubis
J S4V4GE 32
Anubis
Level 21
God Stats
0W - 7L
1,043 SR
Queue Stats
0W - 7L
1,150 Elo+
Party 1
Thanatos
Thanatos
LennieTheLegend
Thanatos
Level 21
God Stats
0W - 6L
1,043 SR
Queue Stats
0W - 8L
1,150 Elo+
Party 1
Kuzenbo
Kuzenbo
TheDaddyDocta
Kuzenbo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,279 Elo+
Party 1
Janus
Janus
seanteeer96
Janus
Level 17
God Stats
0W - 2L
1,236 SR
Queue Stats
0W - 5L
1,150 Elo+
Party 1
Odin
Odin
vBirdman
Odin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,111 Elo+
Party 1
Team Averages
Level 20
1,265 SR
1,168 Elo+

VS

Team Averages
Level 55
1,519 SR
1,590 Elo+
Cthulhu
Cthulhu
EmpreesP
Cthulhu
Level 36
God Stats
6W - 4L
1,479 SR
Queue Stats
39W - 51L
1,380 Elo+
Solo
Hachiman
Hachiman
Ethan10410
Hachiman
Level 48
God Stats
41W - 62L
1,392 SR
Queue Stats
62W - 92L
1,343 Elo+
Solo
Ra
Ra
TheyCallMeHordan
Ra
Level 138
God Stats
1W - 0L
1,402 SR
Queue Stats
6W - 2L
1,791 Elo+
Party 2
Arachne
Arachne
kaisef12
Arachne
Level 16
God Stats
4W - 0L
1,820 SR
Queue Stats
21W - 7L
1,717 Elo+
Party 2
Vulcan
Vulcan
squishysmurf
Vulcan
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 12 / 2
7,342
386
5,623
16,480
7,725
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
12
2 / 8 / 0
7,971
420
5,525
18,630
7,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
12
2 / 7 / 0
7,281
383
3,922
16,019
18,552
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 6 / 3
7,362
387
6,217
10,733
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
14
2 / 5 / 2
8,628
454
5,907
18,014
11,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EmpreesP
Cthulhu
16
4 / 0 / 14
11,082
583
6,674
9,558
7,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Ethan10410
Hachiman
17
10 / 1 / 3
11,438
602
14,603
15,534
6,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
12 / 1 / 9
12,301
647
20,215
14,311
7,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
kaisef12
Arachne
19
10 / 3 / 6
11,851
624
16,079
19,082
9,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
16
2 / 2 / 1
10,292
542
5,763
5,835
3,650
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
71
6
Kills
38
38
Deaths
7
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EmpreesP
Cthulhu
4
0
14
11
W
Hachiman
Ethan10410
Hachiman
10
1
3
11.5
L
Anubis
0
12
2
0.08
L
Thanatos
2
8
0
0.25
L
Kuzenbo
2
7
0
0.29
W
12
1
9
16.5
W
Arachne
kaisef12
Arachne
10
3
6
4.33
L
0
6
3
0.25
W
Vulcan
2
2
1
1.25
L
Odin
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,194
Damage
63,334
79,876
Taken
64,320
49,839
Mitigated
34,474
12,553
Healing
26,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EmpreesP
Cthulhu
6,674
449
3,520
3,224
9,558
7,778
370
4,430
5,006
33,766
292
W
Hachiman
Ethan10410
Hachiman
14,603
11,514
0
3,613
15,534
6,215
6,202
4,909
10,585
0
97,995
L
Anubis
5,623
69
0
2,603
16,480
7,725
736
5,534
10,942
48,651
0
L
Thanatos
5,525
1,497
0
7,018
18,630
7,673
394
7,294
11,261
0
61,643
L
Kuzenbo
3,922
1,098
0
1,696
16,019
18,552
0
5,720
10,299
13,732
0
W
20,215
1,744
1,373
6,497
14,311
7,623
1,686
2,969
11,074
135,248
0
W
Arachne
kaisef12
Arachne
16,079
11,198
0
6,482
19,082
9,208
359
2,589
16,277
0
109,563
L
6,217
213
0
238
10,733
3,923
0
4,989
5,744
45,816
0
W
Vulcan
5,763
1,971
0
2,117
5,835
3,650
1,690
219
5,616
70,682
0
L
Odin
5,907
694
0
998
18,014
11,966
122
8,580
9,270
0
37,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,584
Gold Earned
56,964
315
Minions Killed
627
0
Camps Cleared
0
1,657,426
Distance Traveled
1,920,755
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,082
583
50
3
0
390,946
3
W
Hachiman
11,438
602
140
7
0
316,870
4
L
Anubis
7,342
386
67
4
0
282,743
0
L
Thanatos
7,971
420
88
5
0
310,964
0
L
Kuzenbo
7,281
383
18
1
0
330,017
0
W
Ra
12,301
647
186
10
0
407,760
1
W
Arachne
11,851
624
151
8
0
408,931
0
L
Janus
7,362
387
81
4
0
360,166
0
W
Vulcan
10,292
542
100
5
0
396,248
0
L
Odin
8,628
454
61
3
0
373,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role