Player Matchup

Chang'e
Chang'e
Aramati
Chang'e
Level 156
God Stats
5W - 5L
1,500 SR
Queue Stats
487W - 487L
1,526 Elo+
Party 1
Hachiman
Hachiman
Bratàc
Hachiman
Level 144
God Stats
4W - 6L
1,460 SR
Queue Stats
429W - 421L
1,521 Elo+
Party 1
Achilles
Achilles
Icar0s
Achilles
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 30L
1,486 Elo+
Solo
Chaac
Chaac
Merdovic17
Chaac
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,527 Elo+
Solo
Chiron
Chiron
triplexxx777
Chiron
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,467 Elo+
Solo
Team Averages
Level 126
1,492 SR
1,505 Elo+

VS

Team Averages
Level 153
1,351 SR
1,491 Elo+
Raijin
Raijin
 
Raijin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Hiroshisasaki
Terra
Level 165
God Stats
4W - 3L
1,315 SR
Queue Stats
403W - 402L
1,503 Elo+
Party 2
Sobek
Sobek
IWargl
Sobek
Level 108
God Stats
4W - 2L
1,495 SR
Queue Stats
806W - 798L
1,498 Elo+
Solo
Anhur
Anhur
Kynir
Anhur
Level 182
God Stats
4W - 7L
1,250 SR
Queue Stats
651W - 642L
1,460 Elo+
Party 2
Ganesha
Ganesha
iYus
Ganesha
Level 152
God Stats
1W - 3L
1,194 SR
Queue Stats
202W - 198L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aramati
Chang'e
12
2 / 1 / 2
6,138
1,023
8,363
6,690
2,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hachiman
Bratàc
Hachiman
11
0 / 1 / 2
5,493
916
6,431
3,955
1,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Icar0s
Achilles
10
0 / 4 / 3
5,378
896
3,052
9,019
7,660
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
8
1 / 3 / 0
5,181
864
3,894
5,237
4,136
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chiron
12
1 / 1 / 2
6,040
1,007
8,536
5,183
1,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 0 / 8
6,715
1,119
8,967
4,669
2,352
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 1 / 8
6,354
1,059
4,299
8,448
5,669
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sobek
IWargl
Sobek
11
1 / 2 / 9
6,463
1,077
3,003
9,648
11,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Kynir
Anhur
12
5 / 1 / 5
7,152
1,192
7,950
7,726
3,915
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ganesha
iYus
Ganesha
11
0 / 1 / 10
6,377
1,063
2,361
9,306
10,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
4
Kills
10
10
Deaths
5
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
0
8
6
L
Chang'e
Aramati
Chang'e
2
1
2
3
L
Hachiman
Bratàc
Hachiman
0
1
2
1
W
2
1
8
6
W
Sobek
IWargl
Sobek
1
2
9
2.75
L
Achilles
Icar0s
Achilles
0
4
3
0.38
W
Anhur
Kynir
Anhur
5
1
5
7.5
L
Chaac
1
3
0
0.33
W
Ganesha
iYus
Ganesha
0
1
10
5
L
Chiron
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,276
Damage
26,580
30,084
Taken
39,797
17,613
Mitigated
33,918
10,388
Healing
24,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,967
615
2,594
1,192
4,669
2,352
749
767
3,902
21,571
0
L
Chang'e
Aramati
Chang'e
8,363
1,171
3,942
3,076
6,690
2,387
0
4,475
2,215
13,548
0
L
Hachiman
Bratàc
Hachiman
6,431
3,720
422
361
3,955
1,483
0
2,957
998
0
16,285
W
4,299
623
10,810
4,621
8,448
5,669
155
1,156
7,292
7,986
0
W
Sobek
IWargl
Sobek
3,003
94
558
987
9,648
11,405
125
2,733
6,915
4,703
805
L
Achilles
Icar0s
Achilles
3,052
378
158
414
9,019
7,660
0
4,104
4,915
0
4,682
W
Anhur
Kynir
Anhur
7,950
4,215
508
1,293
7,726
3,915
678
1,698
6,028
0
15,861
L
Chaac
3,894
144
163
477
5,237
4,136
0
3,137
2,100
0
5,063
W
Ganesha
iYus
Ganesha
2,361
288
1,162
1,233
9,306
10,577
306
2,009
7,297
6,373
0
L
Chiron
8,536
2,682
555
820
5,183
1,947
0
3,152
2,031
0
16,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,230
Gold Earned
33,061
57
Minions Killed
70
0
Camps Cleared
0
542,106
Distance Traveled
557,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,715
1,119
41
7
0
102,252
0
L
Chang'e
6,138
1,023
13
2
0
123,574
0
L
Hachiman
5,493
916
17
3
0
103,698
0
W
Terra
6,354
1,059
5
1
0
125,058
0
W
Sobek
6,463
1,077
2
0
0
99,161
0
L
Achilles
5,378
896
5
1
0
121,981
0
W
Anhur
7,152
1,192
22
4
0
116,943
0
L
Chaac
5,181
864
1
0
0
86,112
0
W
Ganesha
6,377
1,063
0
0
0
114,310
0
L
Chiron
6,040
1,007
21
4
0
106,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role