Player Matchup

Arachne
Arachne
 
Arachne
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ANGSNAZZY2
Chaac
Level 127
God Stats
1W - 1L
1,521 SR
Queue Stats
96W - 78L
1,497 Elo+
Solo
Atlas
Atlas
Monkey__Wingz
Atlas
Level 118
God Stats
8W - 2L
1,785 SR
Queue Stats
370W - 363L
1,484 Elo+
Solo
Hun Batz
Hun Batz
ServanttOfAllah
Hun Batz
Level 47
God Stats
10W - 7L
1,585 SR
Queue Stats
274W - 284L
1,481 Elo+
Solo
Ah Puch
Ah Puch
xITZxGEINx
Ah Puch
Level 139
God Stats
16W - 7L
1,727 SR
Queue Stats
599W - 587L
1,499 Elo+
Solo
Team Averages
Level 115
1,623 SR
1,492 Elo+

VS

Team Averages
Level 115
1,663 SR
1,549 Elo+
Hades
Hades
Banefire
Hades
Level 129
God Stats
2W - 2L
1,713 SR
Queue Stats
50W - 42L
1,553 Elo+
Party 1
Jormungandr
Jormungandr
IIIIIHadesIIIII
Jormungandr
Level 87
God Stats
8W - 2L
1,912 SR
Queue Stats
326W - 312L
1,527 Elo+
Solo
Anubis
Anubis
Predator 713
Anubis
Level 108
God Stats
1W - 2L
1,224 SR
Queue Stats
23W - 17L
1,600 Elo+
Party 1
Thoth
Thoth
SoJaygo
Thoth
Level 147
God Stats
10W - 8L
1,569 SR
Queue Stats
169W - 164L
1,531 Elo+
Party 2
Chronos
Chronos
ZenLuci
Chronos
Level 103
God Stats
3W - 1L
1,895 SR
Queue Stats
51W - 60L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 4 / 14
8,634
785
8,549
13,240
11,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chaac
16
5 / 3 / 13
8,983
817
8,390
16,673
19,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
1 / 2 / 23
8,939
813
10,918
10,533
14,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
17
7 / 1 / 11
9,976
907
12,956
9,175
5,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
xITZxGEINx
Ah Puch
18
12 / 1 / 11
10,846
986
20,006
8,728
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Banefire
Hades
12
0 / 6 / 4
7,018
638
3,081
13,072
13,671
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
IIIIIHadesIIIII
Jormungandr
14
5 / 5 / 4
9,118
829
9,287
15,148
17,846
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
13
2 / 7 / 3
7,777
707
6,600
11,432
6,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
SoJaygo
Thoth
16
2 / 6 / 5
8,997
818
14,769
10,996
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
ZenLuci
Chronos
16
2 / 5 / 2
8,587
781
5,068
11,865
5,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
29
29
Kills
11
11
Deaths
29
72
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
4
14
2.75
W
Chaac
5
3
13
3.83
L
Hades
Banefire
Hades
0
6
4
0.33
L
Jormungandr
IIIIIHadesIIIII
Jormungandr
5
5
4
1.4
W
1
2
23
6.25
L
Anubis
2
7
3
0.5
W
Hun Batz
7
1
11
12.5
L
Thoth
SoJaygo
Thoth
2
6
5
0.75
L
Chronos
ZenLuci
Chronos
2
5
2
0.6
W
Ah Puch
xITZxGEINx
Ah Puch
12
1
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,819
Damage
38,805
58,349
Taken
62,513
55,622
Mitigated
47,523
24,203
Healing
6,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,549
4,412
0
5,289
13,240
11,801
498
7,848
5,392
0
12,470
W
Chaac
8,390
1,745
483
5,987
16,673
19,889
576
11,294
5,379
0
17,544
L
Hades
Banefire
Hades
3,081
214
681
349
13,072
13,671
0
5,826
7,033
4,727
0
L
Jormungandr
IIIIIHadesIIIII
Jormungandr
9,287
1,452
930
1,838
15,148
17,846
0
5,236
9,529
20,434
0
W
10,918
3,839
966
1,171
10,533
14,446
372
7,512
3,021
20,987
0
L
Anubis
6,600
0
326
1,098
11,432
6,475
0
5,975
5,457
14,753
0
W
Hun Batz
12,956
2,027
2,522
3,383
9,175
5,171
0
5,832
3,343
0
29,251
L
Thoth
SoJaygo
Thoth
14,769
265
0
0
10,996
4,190
153
6,236
4,676
28,203
0
L
Chronos
ZenLuci
Chronos
5,068
1,553
367
1,154
11,865
5,341
0
7,651
4,163
17,837
0
W
Ah Puch
xITZxGEINx
Ah Puch
20,006
707
814
3,588
8,728
4,315
569
6,319
2,409
34,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,378
Gold Earned
41,497
132
Minions Killed
152
0
Camps Cleared
0
1,051,184
Distance Traveled
883,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,634
785
16
1
0
193,752
0
W
Chaac
8,983
817
19
2
0
210,035
0
L
Hades
7,018
638
16
1
0
171,834
0
L
Jormungandr
9,118
829
35
3
0
158,608
0
W
Atlas
8,939
813
26
2
0
230,273
0
L
Anubis
7,777
707
30
3
0
169,336
0
W
Hun Batz
9,976
907
36
3
0
224,667
0
L
Thoth
8,997
818
31
3
0
193,527
0
L
Chronos
8,587
781
40
4
0
190,086
0
W
Ah Puch
10,846
986
35
3
0
192,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role