Player Matchup

Sun Wukong
Sun Wukong
Bluntorino
Sun Wukong
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,354 Elo+
Solo
Raijin
Raijin
Harz1214
Raijin
Level 107
God Stats
0W - 2L
1,329 SR
Queue Stats
26W - 28L
1,481 Elo+
Solo
Apollo
Apollo
MrCosmoFox
Apollo
Level 106
God Stats
1W - 3L
1,519 SR
Queue Stats
120W - 129L
1,491 Elo+
Party 2
Susano
Susano
canariiiiiiius
Susano
Level 129
God Stats
3W - 4L
1,461 SR
Queue Stats
381W - 382L
1,461 Elo+
Solo
Ymir
Ymir
ii-Limes-2-xx
Ymir
Level 149
God Stats
2W - 7L
1,482 SR
Queue Stats
140W - 156L
1,466 Elo+
Party 2
Team Averages
Level 112
1,458 SR
1,450 Elo+

VS

Team Averages
Level 100
1,393 SR
1,443 Elo+
Ymir
Ymir
AbstractEmpathy
Ymir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 51L
1,518 Elo+
Solo
Rama
Rama
Parkhill96
Rama
Level 24
God Stats
1W - 2L
1,275 SR
Queue Stats
85W - 79L
1,365 Elo+
Party 1
Hachiman
Hachiman
SilberFalke
Hachiman
Level 85
God Stats
2W - 3L
1,153 SR
Queue Stats
188W - 182L
1,464 Elo+
Solo
Merlin
Merlin
VALHALLA666B
Merlin
Level 146
God Stats
10W - 10L
1,432 SR
Queue Stats
472W - 496L
1,417 Elo+
Solo
Hades
Hades
Yr NiN TaNg
Hades
Level 100
God Stats
2W - 0L
1,604 SR
Queue Stats
119W - 85L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bluntorino
Sun Wukong
15
1 / 1 / 3
7,312
731
4,270
8,511
8,431
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Raijin
Harz1214
Raijin
11
2 / 6 / 2
6,701
670
11,590
8,829
3,927
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
MrCosmoFox
Apollo
13
2 / 1 / 0
7,093
709
3,667
4,484
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 3 / 3
6,522
652
8,045
8,099
3,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 3 / 3
6,946
695
2,204
10,518
10,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
8,116
812
3,556
7,656
5,451
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 3 / 10
7,852
785
6,370
6,880
2,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
SilberFalke
Hachiman
13
3 / 0 / 10
7,863
786
10,261
5,652
1,974
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Merlin
16
2 / 0 / 7
8,351
835
8,220
3,952
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 6
8,657
866
8,951
9,549
6,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
5
Kills
14
14
Deaths
5
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Sun Wukong
Bluntorino
Sun Wukong
1
1
3
2.5
L
Raijin
Harz1214
Raijin
2
6
2
0.5
L
Apollo
MrCosmoFox
Apollo
2
1
0
2
W
2
3
10
2.33
W
Hachiman
SilberFalke
Hachiman
3
0
10
8
W
Merlin
2
0
7
5.5
W
4
1
6
7
L
0
3
3
0.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,776
Damage
37,358
40,441
Taken
33,689
29,484
Mitigated
17,311
9,659
Healing
18,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,556
784
1,635
1,605
7,656
5,451
196
3,821
3,835
5,814
0
L
Sun Wukong
Bluntorino
Sun Wukong
4,270
364
1,591
1,093
8,511
8,431
0
4,573
3,938
0
15,450
L
Raijin
Harz1214
Raijin
11,590
599
122
596
8,829
3,927
0
3,782
5,047
17,768
0
L
Apollo
MrCosmoFox
Apollo
3,667
1,601
0
859
4,484
2,233
0
2,897
1,587
0
16,941
W
6,370
5,037
189
867
6,880
2,374
26
2,758
4,122
0
13,194
W
Hachiman
SilberFalke
Hachiman
10,261
6,527
1,051
1,013
5,652
1,974
645
2,748
2,904
0
15,492
W
Merlin
8,220
346
1,001
610
3,952
1,478
262
1,407
2,545
29,661
0
W
8,951
1,432
4,076
6,099
9,549
6,034
314
3,060
6,489
22,099
0
L
8,045
580
798
1,630
8,099
3,949
0
4,690
3,409
0
10,533
L
2,204
168
1,380
1,590
10,518
10,944
0
4,785
5,733
4,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,574
Gold Earned
40,839
76
Minions Killed
120
0
Camps Cleared
0
879,167
Distance Traveled
896,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,116
812
6
1
0
181,316
0
L
Sun Wukong
7,312
731
35
4
0
193,996
0
L
Raijin
6,701
670
18
2
0
147,102
0
L
Apollo
7,093
709
12
1
0
155,446
0
W
Rama
7,852
785
27
3
0
142,438
0
W
Hachiman
7,863
786
9
1
0
210,611
0
W
Merlin
8,351
835
43
4
0
171,196
0
W
Hades
8,657
866
35
4
0
191,438
0
L
Susano
6,522
652
4
0
0
206,291
0
L
Ymir
6,946
695
7
1
0
176,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role