Player Matchup

Loki
Loki
 
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Bihatchi
Ao Kuang
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 296L
1,534 Elo+
Party 2
Horus
Horus
Englemakeren
Horus
Level 87
God Stats
4W - 4L
1,488 SR
Queue Stats
387W - 397L
1,488 Elo+
Party 2
Bacchus
Bacchus
Musmoe
Bacchus
Level 28
God Stats
2W - 2L
1,643 SR
Queue Stats
72W - 110L
1,419 Elo+
Party 2
Thor
Thor
dargostea
Thor
Level 60
God Stats
2W - 3L
1,532 SR
Queue Stats
158W - 160L
1,460 Elo+
Party 2
Team Averages
Level 76
1,533 SR
1,480 Elo+

VS

Team Averages
Level 123
1,509 SR
1,441 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ChalhoubGamingg
Hades
Level 129
God Stats
7W - 7L
1,480 SR
Queue Stats
155W - 164L
1,407 Elo+
Party 1
Xbalanque
Xbalanque
HARATHESNIPER
Xbalanque
Level 129
God Stats
4W - 3L
1,429 SR
Queue Stats
438W - 451L
1,490 Elo+
Solo
Cthulhu
Cthulhu
JeffreyCuddles
Cthulhu
Level 78
God Stats
1W - 0L
1,440 SR
Queue Stats
84W - 107L
1,433 Elo+
Solo
Nu Wa
Nu Wa
primateMurder
Nu Wa
Level 124
God Stats
15W - 3L
1,695 SR
Queue Stats
344W - 349L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
1 / 1 / 0
7,351
668
11,400
6,371
3,065
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ao Kuang
Bihatchi
Ao Kuang
12
1 / 5 / 2
7,046
641
6,130
11,312
10,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 3 / 1
7,294
663
2,266
11,939
12,393
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Musmoe
Bacchus
12
0 / 3 / 0
6,900
627
5,111
12,615
17,219
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
14
0 / 3 / 1
6,787
617
8,442
9,171
7,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 1 / 11
7,872
716
2,527
10,545
7,224
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
1 / 1 / 14
8,347
759
8,752
9,428
6,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
HARATHESNIPER
Xbalanque
17
10 / 0 / 5
10,011
910
16,947
9,046
4,918
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
0 / 1 / 15
9,354
850
7,415
11,001
11,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 1 / 11
8,657
787
11,906
7,035
2,928
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
71
3
Kills
15
15
Deaths
4
4
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
0
1
W
Sylvanus
 
Sylvanus
1
1
11
6.5
L
Ao Kuang
Bihatchi
Ao Kuang
1
5
2
0.4
W
1
1
14
8
L
1
3
1
0.5
W
Xbalanque
HARATHESNIPER
Xbalanque
10
0
5
12.5
W
0
1
15
7.5
L
Bacchus
Musmoe
Bacchus
0
3
0
0
L
Thor
0
3
1
0.17
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,349
Damage
47,547
51,408
Taken
47,055
50,997
Mitigated
32,306
18,938
Healing
30,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
11,400
0
236
2,086
6,371
3,065
0
3,864
2,507
0
34,427
W
Sylvanus
 
Sylvanus
2,527
961
10,902
3,860
10,545
7,224
50
1,959
8,503
5,458
0
L
Ao Kuang
Bihatchi
Ao Kuang
6,130
1,242
410
2,188
11,312
10,745
0
7,514
3,798
11,672
0
W
8,752
325
2,508
2,385
9,428
6,185
1,004
2,303
7,044
14,103
0
L
2,266
1,380
3,575
5,123
11,939
12,393
0
6,918
5,021
0
5,459
W
Xbalanque
HARATHESNIPER
Xbalanque
16,947
11,223
2,386
3,084
9,046
4,918
2,130
2,322
6,596
0
34,028
W
7,415
528
2,246
1,510
11,001
11,051
123
2,561
8,240
23,096
0
L
Bacchus
Musmoe
Bacchus
5,111
515
508
3,632
12,615
17,219
0
7,006
5,609
13,398
0
L
Thor
8,442
52
282
898
9,171
7,575
0
5,298
3,873
0
18,012
W
11,906
3,815
475
1,403
7,035
2,928
1,781
1,514
5,431
20,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,378
Gold Earned
44,241
90
Minions Killed
119
0
Camps Cleared
0
966,907
Distance Traveled
1,032,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,351
668
41
4
0
234,662
0
W
Sylvanus
7,872
716
11
1
0
155,598
0
L
Ao Kuang
7,046
641
8
1
0
179,551
0
W
Hades
8,347
759
18
2
0
227,034
0
L
Horus
7,294
663
3
0
0
182,960
0
W
Xbalanque
10,011
910
37
3
0
195,375
0
W
Cthulhu
9,354
850
35
3
0
237,972
0
L
Bacchus
6,900
627
17
2
0
174,010
0
L
Thor
6,787
617
21
2
0
195,724
0
W
Nu Wa
8,657
787
18
2
0
216,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role