Player Matchup

Medusa
Medusa
 
Medusa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Ochoxe
Camazotz
Level 82
God Stats
3W - 5L
1,229 SR
Queue Stats
35W - 43L
1,400 Elo+
Solo
Baron Samedi
Baron Samedi
charaboy121
Baron Samedi
Level 77
God Stats
6W - 1L
1,635 SR
Queue Stats
74W - 80L
1,442 Elo+
Party 2
Loki
Loki
dabush2004
Loki
Level 69
God Stats
6W - 10L
1,348 SR
Queue Stats
156W - 136L
1,508 Elo+
Party 2
Merlin
Merlin
maddock34
Merlin
Level 143
God Stats
1W - 2L
1,139 SR
Queue Stats
78W - 63L
1,569 Elo+
Party 2
Team Averages
Level 102
1,370 SR
1,484 Elo+

VS

Team Averages
Level 114
1,409 SR
1,458 Elo+
Zhong Kui
Zhong Kui
Daemonenkoender1
Zhong Kui
Level 129
God Stats
10W - 8L
1,490 SR
Queue Stats
112W - 122L
1,373 Elo+
Solo
Ix Chel
Ix Chel
GerbilManCannon
Ix Chel
Level 128
God Stats
0W - 3L
1,324 SR
Queue Stats
58W - 73L
1,441 Elo+
Party 1
Tiamat
Tiamat
MottledChimp
Tiamat
Level 119
God Stats
7W - 10L
1,442 SR
Queue Stats
52W - 55L
1,520 Elo+
Party 1
Ishtar
Ishtar
ThelordFujin
Ishtar
Level 107
God Stats
0W - 2L
1,290 SR
Queue Stats
18W - 23L
1,536 Elo+
Party 1
Thanatos
Thanatos
serjii007
Thanatos
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 35L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 3 / 3
7,177
478
9,133
9,230
3,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Camazotz
Ochoxe
Camazotz
14
5 / 0 / 2
8,096
540
5,393
11,188
4,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
charaboy121
Baron Samedi
12
2 / 1 / 7
7,817
521
6,410
8,688
7,448
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 2
8,994
600
8,272
12,390
8,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
maddock34
Merlin
13
2 / 0 / 5
7,718
515
4,898
8,030
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
14
2 / 2 / 0
8,511
567
9,334
12,466
9,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 3 / 1
6,956
464
4,400
11,446
7,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
13
0 / 4 / 1
7,527
502
8,435
9,257
5,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
12
1 / 3 / 0
6,829
455
2,648
8,614
3,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
serjii007
Thanatos
11
1 / 5 / 1
6,616
441
4,072
15,712
5,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
17
Kills
5
5
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
3
3
1.17
L
Zhong Kui
2
2
0
1
L
1
3
1
0.5
L
Tiamat
0
4
1
0.13
W
Camazotz
Ochoxe
Camazotz
5
0
2
6
L
Ishtar
1
3
0
0.33
W
Baron Samedi
charaboy121
Baron Samedi
2
1
7
5.5
W
6
1
2
7
W
Merlin
maddock34
Merlin
2
0
5
4.5
L
Thanatos
serjii007
Thanatos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,106
Damage
28,889
49,526
Taken
57,495
27,113
Mitigated
31,642
14,262
Healing
22,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,133
3,633
0
1,363
9,230
3,777
364
2,989
6,241
0
47,707
L
Zhong Kui
9,334
1,279
0
6,696
12,466
9,090
621
646
11,820
65,351
1,750
L
4,400
538
772
3,504
11,446
7,974
0
2,055
9,391
39,727
0
L
Tiamat
8,435
284
0
2,439
9,257
5,045
6
2,429
6,828
59,501
0
W
Camazotz
Ochoxe
Camazotz
5,393
1,124
0
4,809
11,188
4,209
0
3,499
7,689
0
63,064
L
Ishtar
2,648
1,545
0
1,062
8,614
3,573
0
2,511
6,103
0
41,699
W
Baron Samedi
charaboy121
Baron Samedi
6,410
655
654
3,316
8,688
7,448
75
4,223
4,465
30,237
0
W
8,272
1,725
0
2,177
12,390
8,364
0
6,623
5,767
0
65,481
W
Merlin
maddock34
Merlin
4,898
339
0
1,943
8,030
3,315
0
4,801
3,229
59,502
0
L
Thanatos
serjii007
Thanatos
4,072
993
0
7,624
15,712
5,960
0
3,667
12,045
0
49,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,802
Gold Earned
36,439
382
Minions Killed
437
0
Camps Cleared
0
1,507,391
Distance Traveled
1,330,978
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,177
478
93
6
0
283,215
2
L
Zhong Kui
8,511
567
114
8
0
228,339
0
L
Ix Chel
6,956
464
52
3
0
268,433
1
L
Tiamat
7,527
502
119
8
0
286,899
3
W
Camazotz
8,096
540
77
5
0
358,110
0
L
Ishtar
6,829
455
82
5
0
239,167
0
W
Baron Samedi
7,817
521
21
1
0
293,202
2
W
Loki
8,994
600
81
5
0
297,278
8
W
Merlin
7,718
515
110
7
0
275,586
4
L
Thanatos
6,616
441
70
5
0
308,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role