Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Xx_Davach_xX
Arachne
Level 63
God Stats
12W - 7L
1,538 SR
Queue Stats
24W - 18L
1,447 Elo+
Party 1
Achilles
Achilles
comando-du-83
Achilles
Level 64
God Stats
2W - 5L
1,325 SR
Queue Stats
24W - 20L
1,431 Elo+
Party 1
Chiron
Chiron
micha_killers
Chiron
Level 59
God Stats
2W - 4L
1,365 SR
Queue Stats
19W - 19L
1,420 Elo+
Party 1
Thoth
Thoth
xXQuinten2008Xx
Thoth
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 69L
1,417 Elo+
Solo
Team Averages
Level 56
1,446 SR
1,443 Elo+

VS

Team Averages
Level 87
1,385 SR
1,414 Elo+
Hachiman
Hachiman
Cptbaldshaft
Hachiman
Level 123
God Stats
3W - 5L
1,504 SR
Queue Stats
630W - 632L
1,453 Elo+
Solo
Nu Wa
Nu Wa
HeartXDeathLaw
Nu Wa
Level 139
God Stats
13W - 6L
1,484 SR
Queue Stats
223W - 197L
1,504 Elo+
Solo
Awilix
Awilix
PP-OmgStrqfe4You
Awilix
Level 45
God Stats
4W - 6L
1,139 SR
Queue Stats
62W - 72L
1,395 Elo+
Party 2
Jormungandr
Jormungandr
Valoxs
Jormungandr
Level 81
God Stats
2W - 0L
1,737 SR
Queue Stats
229W - 230L
1,462 Elo+
Solo
Athena
Athena
warriorsAW673
Athena
Level 45
God Stats
1W - 2L
1,059 SR
Queue Stats
17W - 31L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 3 / 0
5,167
470
2,013
9,115
6,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Xx_Davach_xX
Arachne
10
1 / 1 / 1
5,604
509
2,496
7,586
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
comando-du-83
Achilles
10
0 / 0 / 0
5,129
466
2,677
8,161
4,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 1
4,862
442
5,677
5,698
1,623
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
1 / 4 / 0
5,288
481
2,742
7,494
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cptbaldshaft
Hachiman
9
1 / 0 / 4
5,797
527
5,794
4,986
1,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 0 / 0
7,857
714
8,396
5,587
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
3 / 1 / 3
6,328
575
3,781
7,750
2,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Valoxs
Jormungandr
12
0 / 0 / 0
7,303
664
5,184
6,960
5,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 5
5,685
517
2,105
7,689
5,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
8
9
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
0
0
W
Hachiman
Cptbaldshaft
Hachiman
1
0
4
3
W
4
0
0
4
W
3
1
3
4.5
W
Jormungandr
Valoxs
Jormungandr
0
0
0
0
L
Arachne
Xx_Davach_xX
Arachne
1
1
1
1.5
L
Achilles
comando-du-83
Achilles
0
0
0
0
L
0
1
1
0.5
W
0
1
5
2.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,605
Damage
25,260
38,054
Taken
32,972
18,140
Mitigated
16,841
8,824
Healing
4,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,013
318
0
1,291
9,115
6,236
0
1,868
7,247
12,289
0
W
Hachiman
Cptbaldshaft
Hachiman
5,794
3,655
0
0
4,986
1,545
414
1,194
3,792
0
32,677
W
8,396
1,271
0
750
5,587
1,966
90
2,379
3,208
68,429
0
W
3,781
649
0
500
7,750
2,683
318
147
7,603
0
28,816
W
Jormungandr
Valoxs
Jormungandr
5,184
1,285
0
1,981
6,960
5,189
0
0
6,960
62,077
0
L
Arachne
Xx_Davach_xX
Arachne
2,496
1,299
0
2,964
7,586
3,099
0
2,583
5,003
0
37,110
L
Achilles
comando-du-83
Achilles
2,677
524
0
1,997
8,161
4,885
0
4,453
3,708
0
29,452
L
5,677
2,740
376
1,654
5,698
1,623
0
1,863
3,835
0
28,140
W
2,105
811
308
1,287
7,689
5,458
472
1,035
6,654
12,422
0
L
2,742
229
0
542
7,494
2,297
0
4,918
2,576
35,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,050
Gold Earned
32,970
227
Minions Killed
355
0
Camps Cleared
0
1,054,188
Distance Traveled
1,080,086
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,167
470
0
0
0
220,299
0
W
Hachiman
5,797
527
57
5
0
178,867
2
W
Nu Wa
7,857
714
112
10
0
216,049
3
W
Awilix
6,328
575
47
4
0
269,794
0
W
Jormungandr
7,303
664
115
10
0
197,070
2
L
Arachne
5,604
509
67
6
0
232,288
0
L
Achilles
5,129
466
54
5
0
208,726
1
L
Chiron
4,862
442
53
5
0
204,364
3
W
Athena
5,685
517
24
2
0
218,306
2
L
Thoth
5,288
481
53
5
0
188,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role