Player Matchup

Camazotz
Camazotz
Diamond V
AxelBlazeINZ
Camazotz
Diamond V
Level 51
God Stats
14W - 10L
1,277 SR
Queue Stats
139W - 121L
2,074 MMR
Party 2
Fafnir
Fafnir
Platinum II
ISMAELAF2005
Fafnir
Platinum II
Level 155
God Stats
1W - 2L
1,319 SR
Queue Stats
317W - 307L
1,922 MMR
Party 2
Janus
Janus
Diamond III
QueenBecca
Janus
Diamond III
Level 101
God Stats
2W - 8L
1,386 SR
Queue Stats
297W - 282L
2,263 MMR
Solo
Achilles
Achilles
Diamond V
thunder5
Achilles
Diamond V
Level 142
God Stats
8W - 7L
1,331 SR
Queue Stats
116W - 103L
2,173 MMR
Solo
Ullr
Ullr
Masters
xXTheDarkAngelXx
Ullr
Masters
Level 121
God Stats
7W - 3L
1,764 SR
Queue Stats
130W - 100L
2,776 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 114
1,415 SR
2,242 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 174
1,610 SR
2,006 MMR
Ra
Ra
Diamond V
 
Ra
Diamond V
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond II
 
Kumbhakarna
Diamond II
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
JugadorTaktiko
Sun Wukong
Masters
Level 166
God Stats
254W - 167L
1,635 SR
Queue Stats
750W - 694L
2,740 MMR
Solo
Mercury
Mercury
Masters
MABarracus
Mercury
Masters
Level 62
God Stats
5W - 2L
1,881 SR
Queue Stats
82W - 54L
2,398 MMR
Party 1
Charybdis
Charybdis
Platinum III
iiCLARKv
Charybdis
Platinum III
Level 225
God Stats
1W - 1L
1,534 SR
Queue Stats
129W - 134L
1,891 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AxelBlazeINZ
Camazotz
12
4 / 2 / 0
7,373
527
10,946
13,296
5,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
9
1 / 2 / 2
6,812
487
4,513
12,314
13,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
13
0 / 5 / 1
7,804
557
4,849
9,439
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
thunder5
Achilles
11
0 / 5 / 1
6,760
483
5,546
15,455
11,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 5 / 1
7,834
560
6,954
10,780
4,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
AthenaAo KuangThothGanesha

VS

Bans
SusanoMaman BrigitteAphroditeKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 2 / 8
8,788
628
9,356
8,655
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
 
Kumbhakarna
11
1 / 1 / 10
7,819
559
4,524
13,862
11,914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
JugadorTaktiko
Sun Wukong
16
3 / 0 / 4
9,948
711
7,884
12,379
8,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
MABarracus
Mercury
16
11 / 2 / 3
10,030
716
14,733
14,228
6,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
iiCLARKv
Charybdis
13
1 / 3 / 2
7,808
558
4,244
12,634
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
7
Kills
19
19
Deaths
8
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
8
3.5
W
Kumbhakarna
 
Kumbhakarna
1
1
10
6
L
Camazotz
AxelBlazeINZ
Camazotz
4
2
0
2
L
Fafnir
1
2
2
1
W
Sun Wukong
JugadorTaktiko
Sun Wukong
3
0
4
5
W
Mercury
MABarracus
Mercury
11
2
3
6.25
L
Janus
0
5
1
0.1
W
Charybdis
iiCLARKv
Charybdis
1
3
2
0.67
L
Achilles
thunder5
Achilles
0
5
1
0.1
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,808
Damage
40,741
61,284
Taken
61,758
38,865
Mitigated
34,574
10,955
Healing
18,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,356
763
2,957
3,144
8,655
3,355
122
1,012
7,631
75,520
0
W
Kumbhakarna
 
Kumbhakarna
4,524
1,214
0
2,293
13,862
11,914
0
2,671
11,117
18,270
0
L
Camazotz
AxelBlazeINZ
Camazotz
10,946
4,002
0
3,895
13,296
5,064
0
2,645
10,651
0
53,431
L
Fafnir
4,513
1,611
0
2,548
12,314
13,275
0
4,331
7,719
14,585
0
W
Sun Wukong
JugadorTaktiko
Sun Wukong
7,884
2,230
0
2,476
12,379
8,625
0
1,090
10,411
0
87,626
W
Mercury
MABarracus
Mercury
14,733
10,476
0
3,859
14,228
6,178
41
2,997
11,046
0
87,837
L
Janus
4,849
501
0
760
9,439
4,044
0
1,906
7,515
79,936
0
W
Charybdis
iiCLARKv
Charybdis
4,244
1,922
0
4,180
12,634
4,502
0
2,121
10,477
0
59,974
L
Achilles
thunder5
Achilles
5,546
410
0
2,980
15,455
11,963
0
854
14,483
0
45,153
L
6,954
2,903
0
772
10,780
4,519
0
3,744
7,036
0
62,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,583
Gold Earned
44,393
421
Minions Killed
510
0
Camps Cleared
0
1,435,685
Distance Traveled
1,561,662
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,788
628
125
9
0
325,507
2
W
Kumbhakarna
7,819
559
18
1
0
312,947
3
L
Camazotz
7,373
527
70
5
0
316,129
0
L
Fafnir
6,812
487
14
1
0
283,051
1
W
Sun Wukong
9,948
711
147
11
0
288,571
3
W
Mercury
10,030
716
128
9
0
361,152
0
L
Janus
7,804
557
156
11
0
279,410
2
W
Charybdis
7,808
558
92
7
0
273,485
0
L
Achilles
6,760
483
72
5
0
298,716
4
L
Ullr
7,834
560
109
8
0
258,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role