Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Dexruyne
Achilles
Level 108
God Stats
16W - 13L
1,409 SR
Queue Stats
230W - 284L
1,389 Elo+
Party 2
Anubis
Anubis
KingAcidical
Anubis
Level 67
God Stats
33W - 36L
1,527 SR
Queue Stats
103W - 118L
1,488 Elo+
Party 2
Arachne
Arachne
kader80kader
Arachne
Level 66
God Stats
8W - 7L
1,704 SR
Queue Stats
96W - 108L
1,401 Elo+
Solo
Chernobog
Chernobog
xX7YoUnG_Bl00d7X
Chernobog
Level 38
God Stats
54W - 51L
1,359 SR
Queue Stats
85W - 93L
1,367 Elo+
Solo
Team Averages
Level 87
1,500 SR
1,429 Elo+

VS

Team Averages
Level 82
1,436 SR
1,355 Elo+
Neith
Neith
boiquacky
Neith
Level 128
God Stats
6W - 4L
1,614 SR
Queue Stats
97W - 105L
1,408 Elo+
Party 1
Ymir
Ymir
crown_king13
Ymir
Level 16
God Stats
2W - 3L
1,267 SR
Queue Stats
10W - 12L
1,156 Elo+
Party 1
Hades
Hades
eerrrk
Hades
Level 42
God Stats
1W - 1L
1,275 SR
Queue Stats
119W - 142L
1,370 Elo+
Party 1
Janus
Janus
felipemoreno00
Janus
Level 81
God Stats
7W - 4L
1,583 SR
Queue Stats
198W - 187L
1,425 Elo+
Solo
Ratatoskr
Ratatoskr
insanecom216
Ratatoskr
Level 144
God Stats
2W - 3L
1,442 SR
Queue Stats
155W - 178L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 3 / 2
4,621
462
2,339
10,767
7,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Dexruyne
Achilles
7
1 / 4 / 0
4,608
461
1,853
6,173
3,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
10
2 / 3 / 1
5,787
579
5,204
6,614
2,439
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
kader80kader
Arachne
9
2 / 3 / 1
5,458
546
3,756
9,419
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
8
1 / 3 / 0
4,848
485
5,081
6,499
2,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
boiquacky
Neith
9
5 / 1 / 1
5,748
575
5,008
4,088
1,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 0 / 3
5,032
503
1,325
5,659
3,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
eerrrk
Hades
10
1 / 1 / 7
5,815
582
5,132
6,773
3,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 3 / 1
5,819
582
4,622
6,452
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
insanecom216
Ratatoskr
12
7 / 1 / 4
7,352
735
9,339
8,741
4,055
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
15
16
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
2
0.33
L
Achilles
Dexruyne
Achilles
1
4
0
0.25
L
Anubis
2
3
1
0.83
W
Neith
boiquacky
Neith
5
1
1
5.5
W
0
0
3
1.5
W
Hades
eerrrk
Hades
1
1
7
4.5
W
2
3
1
0.83
W
Ratatoskr
insanecom216
Ratatoskr
7
1
4
9
L
Arachne
kader80kader
Arachne
2
3
1
0.83
L
Chernobog
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,233
Damage
25,426
39,472
Taken
31,713
18,819
Mitigated
14,218
8,666
Healing
10,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,339
300
0
2,975
10,767
7,480
0
2,968
7,799
20,923
0
L
Achilles
Dexruyne
Achilles
1,853
920
0
606
6,173
3,747
0
434
5,709
0
15,775
L
Anubis
5,204
62
0
2,127
6,614
2,439
0
3,681
2,629
38,857
0
W
Neith
boiquacky
Neith
5,008
2,206
0
1,613
4,088
1,557
381
714
3,374
0
30,890
W
1,325
32
0
872
5,659
3,801
0
1,017
4,642
10,207
0
W
Hades
eerrrk
Hades
5,132
1,490
360
3,030
6,773
3,391
487
1,184
5,589
28,283
6,305
W
4,622
557
0
330
6,452
1,414
0
4,284
2,168
30,418
0
W
Ratatoskr
insanecom216
Ratatoskr
9,339
3,309
0
4,644
8,741
4,055
783
689
7,725
0
45,370
L
Arachne
kader80kader
Arachne
3,756
2,679
0
1,798
9,419
2,905
0
2,299
7,086
0
27,052
L
Chernobog
5,081
2,466
0
1,160
6,499
2,248
0
988
5,511
0
28,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,322
Gold Earned
29,766
220
Minions Killed
246
0
Camps Cleared
0
858,838
Distance Traveled
965,491
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,621
462
52
5
0
179,835
9
L
Achilles
4,608
461
26
3
0
121,184
0
L
Anubis
5,787
579
56
6
0
173,911
2
W
Neith
5,748
575
47
5
0
167,438
0
W
Ymir
5,032
503
15
2
0
193,938
1
W
Hades
5,815
582
49
5
0
193,972
3
W
Janus
5,819
582
60
6
0
197,303
0
W
Ratatoskr
7,352
735
75
8
0
212,840
0
L
Arachne
5,458
546
45
5
0
218,440
0
L
Chernobog
4,848
485
41
4
0
165,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role