Player Matchup

Nemesis
Nemesis
Gold IV
 
Nemesis
Gold IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver V
 
Hou Yi
Silver V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
 
Kumbhakarna
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver II
Stephen3153
Surtr
Silver II
Level 165
God Stats
9W - 25L
1,328 SR
Queue Stats
681W - 689L
1,066 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,466 SR
1,413 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,506 SR
1,149 MMR
Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver II
Buttergrator
Fafnir
Silver II
Level 120
God Stats
6W - 4L
1,447 SR
Queue Stats
143W - 147L
1,072 MMR
Solo
Cliodhna
Cliodhna
Silver II
DNXxZ
Cliodhna
Silver II
Level 113
God Stats
3W - 2L
1,745 SR
Queue Stats
269W - 282L
1,058 MMR
Solo
Janus
Janus
Silver I
HeavenSplitter
Janus
Silver I
Level 104
God Stats
40W - 58L
1,418 SR
Queue Stats
251W - 270L
1,132 MMR
Solo
Loki
Loki
Silver III
gdomene_01
Loki
Silver III
Level 123
God Stats
1W - 4L
1,420 SR
Queue Stats
42W - 62L
983 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
2 / 0 / 1
4,813
602
3,488
6,785
2,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
 
Scylla
8
0 / 0 / 2
4,802
600
1,619
2,322
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hou Yi
 
Hou Yi
7
1 / 0 / 1
4,715
589
1,614
3,392
1,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kumbhakarna
 
Kumbhakarna
6
0 / 1 / 1
4,102
513
613
5,227
2,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 0
5,662
708
2,982
5,219
2,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
Maman BrigitteMartichorasThanatos

VS

Bans
Ao KuangAthenaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 2 / 1
4,169
521
3,850
4,268
1,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
6
1 / 0 / 0
4,563
570
1,566
3,257
2,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
DNXxZ
Cliodhna
5
0 / 0 / 0
3,549
444
1,260
2,371
518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 2 / 0
4,025
503
2,715
3,603
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
4,109
514
1,065
5,580
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
4
Kills
1
1
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
1
2.5
W
Scylla
 
Scylla
0
0
2
1
W
Hou Yi
 
Hou Yi
1
0
1
1.5
W
Kumbhakarna
 
Kumbhakarna
0
1
1
0.5
L
Artemis
 
Artemis
0
2
1
0.25
L
Fafnir
1
0
0
1
L
Cliodhna
DNXxZ
Cliodhna
0
0
0
0
L
0
2
0
0
W
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,316
Damage
10,456
22,945
Taken
19,079
8,844
Mitigated
6,881
6,958
Healing
6,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,488
1,102
0
1,278
6,785
2,153
0
1,562
5,075
0
24,779
W
Scylla
 
Scylla
1,619
232
0
500
2,322
632
184
1,144
1,052
29,388
0
W
Hou Yi
 
Hou Yi
1,614
892
0
750
3,392
1,013
0
461
2,931
0
25,623
W
Kumbhakarna
 
Kumbhakarna
613
0
131
1,617
5,227
2,283
0
675
4,552
5,250
0
L
Artemis
 
Artemis
3,850
1,580
0
1,162
4,268
1,268
0
335
3,933
0
21,283
L
Fafnir
1,566
246
0
1,089
3,257
2,414
0
356
2,856
8,290
0
L
Cliodhna
DNXxZ
Cliodhna
1,260
49
0
1,167
2,371
518
0
78
2,119
0
10,145
L
2,715
223
0
710
3,603
1,105
0
1,340
2,219
20,515
0
W
2,982
1,039
0
2,682
5,219
2,763
251
165
5,054
570
37,671
L
1,065
290
0
2,606
5,580
1,576
0
323
5,216
0
18,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,094
Gold Earned
20,415
217
Minions Killed
133
0
Camps Cleared
0
740,843
Distance Traveled
694,747
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,813
602
41
5
0
171,495
0
W
Scylla
4,802
600
56
7
0
154,517
0
W
Hou Yi
4,715
589
41
5
0
140,007
2
W
Kumbhakarna
4,102
513
7
1
0
123,956
0
L
Artemis
4,169
521
34
4
0
124,859
0
L
Fafnir
4,563
570
6
1
0
170,084
2
L
Cliodhna
3,549
444
15
2
0
82,494
0
L
Janus
4,025
503
38
5
0
159,538
1
W
Surtr
5,662
708
72
9
0
150,868
1
L
Loki
4,109
514
40
5
0
157,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role