Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Maleostrom
Cernunnos
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 16L
1,369 Elo+
Party 2
Hercules
Hercules
The SARDINE2095
Hercules
Level 54
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 18L
1,366 Elo+
Party 2
Jormungandr
Jormungandr
aip_08
Jormungandr
Level 48
God Stats
1W - 2L
1,448 SR
Queue Stats
4W - 19L
1,157 Elo+
Solo
Team Averages
Level 49
1,490 SR
1,378 Elo+

VS

Team Averages
Level 97
1,506 SR
1,426 Elo+
Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
FrenzyMan16
Hun Batz
Level 61
God Stats
18W - 16L
1,538 SR
Queue Stats
119W - 130L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
LazyBoyNESXD
Gilgamesh
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,370 Elo+
Party 1
Chang'e
Chang'e
burning_elderly
Chang'e
Level 120
God Stats
14W - 14L
1,554 SR
Queue Stats
518W - 522L
1,415 Elo+
Solo
Nu Wa
Nu Wa
nothingelse666
Nu Wa
Level 144
God Stats
1W - 2L
1,438 SR
Queue Stats
55W - 61L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
3 / 1 / 0
6,163
685
3,006
8,100
3,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
 
Nu Wa
10
1 / 0 / 1
5,679
631
4,348
3,728
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cernunnos
Maleostrom
Cernunnos
7
0 / 1 / 1
4,272
475
1,243
2,860
912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
9
0 / 0 / 0
5,326
592
5,184
6,751
5,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
aip_08
Jormungandr
7
0 / 0 / 1
4,769
530
1,198
3,507
2,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 2 / 0
4,679
520
1,903
5,539
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
FrenzyMan16
Hun Batz
9
0 / 1 / 0
4,918
546
1,892
6,514
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
LazyBoyNESXD
Gilgamesh
6
0 / 0 / 0
4,020
447
2,055
6,445
5,302
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

4
0 / 0 / 1
3,846
427
1,170
1,301
347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 1 / 0
5,086
565
2,696
4,105
1,438
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
1
0
3
W
Nu Wa
 
Nu Wa
1
0
1
1.5
L
Izanami
 
Izanami
0
2
0
0
L
Hun Batz
FrenzyMan16
Hun Batz
0
1
0
0
L
Gilgamesh
LazyBoyNESXD
Gilgamesh
0
0
0
0
W
Cernunnos
Maleostrom
Cernunnos
0
1
1
0.5
W
Hercules
0
0
0
0
W
Jormungandr
aip_08
Jormungandr
0
0
1
0.5
L
0
0
1
0.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,979
Damage
9,716
24,946
Taken
23,904
13,253
Mitigated
10,912
7,504
Healing
2,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,006
2,007
0
1,640
8,100
3,688
0
57
8,043
0
50,893
W
Nu Wa
 
Nu Wa
4,348
1,852
0
2,167
3,728
972
0
68
3,660
31,541
0
L
Izanami
 
Izanami
1,903
1,544
0
553
5,539
1,567
0
3,374
1,961
0
33,137
L
Hun Batz
FrenzyMan16
Hun Batz
1,892
650
0
250
6,514
2,258
0
400
6,060
0
32,524
L
Gilgamesh
LazyBoyNESXD
Gilgamesh
2,055
954
0
116
6,445
5,302
0
91
6,340
0
13,180
W
Cernunnos
Maleostrom
Cernunnos
1,243
979
0
876
2,860
912
630
1,926
880
0
15,933
W
Hercules
5,184
1,930
0
2,193
6,751
5,673
0
63
6,688
0
30,310
W
Jormungandr
aip_08
Jormungandr
1,198
305
0
628
3,507
2,008
380
1,644
1,809
23,621
0
L
1,170
399
1
696
1,301
347
0
318
969
10,911
0
L
2,696
856
0
1,335
4,105
1,438
147
1,063
3,028
24,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,209
Gold Earned
22,549
263
Minions Killed
194
0
Camps Cleared
0
847,481
Distance Traveled
738,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,163
685
79
9
0
199,256
0
W
Nu Wa
5,679
631
66
7
0
149,572
0
L
Izanami
4,679
520
64
7
0
144,466
0
L
Hun Batz
4,918
546
61
7
0
192,985
0
L
Gilgamesh
4,020
447
14
2
0
181,041
0
W
Cernunnos
4,272
475
33
4
0
149,949
0
W
Hercules
5,326
592
53
6
0
186,157
0
W
Jormungandr
4,769
530
32
4
0
162,547
0
L
Chang'e
3,846
427
23
3
0
78,898
0
L
Nu Wa
5,086
565
32
4
0
141,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role