Player Matchup

Sun Wukong
Sun Wukong
GringoPriest
Sun Wukong
Level 126
God Stats
8W - 9L
1,580 SR
Queue Stats
165W - 170L
1,443 Elo+
Solo
Mercury
Mercury
IrB Onyx
Mercury
Level 108
God Stats
1W - 0L
1,703 SR
Queue Stats
17W - 14L
1,502 Elo+
Solo
Kukulkan
Kukulkan
holve
Kukulkan
Level 94
God Stats
14W - 8L
1,644 SR
Queue Stats
76W - 95L
1,433 Elo+
Solo
Team Averages
Level 109
1,642 SR
1,459 Elo+

VS

Team Averages
Level 86
1,587 SR
1,417 Elo+
Kukulkan
Kukulkan
FriggaS92
Kukulkan
Level 87
God Stats
42W - 38L
1,560 SR
Queue Stats
45W - 46L
1,451 Elo+
Solo
Chaac
Chaac
JishTheFishX2
Chaac
Level 63
God Stats
1W - 1L
1,715 SR
Queue Stats
15W - 19L
1,399 Elo+
Party 1
Scylla
Scylla
Jogbog
Scylla
Level 109
God Stats
0W - 1L
1,485 SR
Queue Stats
13W - 15L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GringoPriest
Sun Wukong
14
2 / 1 / 4
11,031
689
10,786
12,628
11,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
IrB Onyx
Mercury
15
2 / 2 / 3
11,365
710
4,665
13,454
5,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
holve
Kukulkan
16
2 / 0 / 3
11,860
741
10,706
6,862
2,894
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FriggaS92
Kukulkan
13
0 / 2 / 0
10,277
642
7,248
8,055
3,409
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 2
10,467
654
5,001
13,180
18,125
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Scylla
Jogbog
Scylla
14
2 / 2 / 1
11,287
705
8,409
8,228
2,955
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
6
Kills
3
3
Deaths
6
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
FriggaS92
Kukulkan
0
2
0
0
W
Sun Wukong
GringoPriest
Sun Wukong
2
1
4
4
W
Mercury
IrB Onyx
Mercury
2
2
3
1.75
L
1
2
2
1
L
Scylla
Jogbog
Scylla
2
2
1
1.25
W
Kukulkan
holve
Kukulkan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,157
Damage
20,658
32,944
Taken
29,463
19,530
Mitigated
24,489
6,601
Healing
3,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
FriggaS92
Kukulkan
7,248
76
111
458
8,055
3,409
0
3,831
4,224
49,758
0
W
Sun Wukong
GringoPriest
Sun Wukong
10,786
966
0
4,018
12,628
11,335
357
4,123
8,505
0
35,238
W
Mercury
IrB Onyx
Mercury
4,665
2,141
0
1,280
13,454
5,301
1,260
6,828
6,626
0
63,942
L
5,001
223
0
1,617
13,180
18,125
0
5,459
7,721
0
14,619
L
Scylla
Jogbog
Scylla
8,409
1,003
0
1,066
8,228
2,955
0
1,726
6,502
48,863
0
W
Kukulkan
holve
Kukulkan
10,706
191
88
1,215
6,862
2,894
659
4,979
1,883
60,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,256
Gold Earned
32,031
196
Minions Killed
164
0
Camps Cleared
0
975,002
Distance Traveled
911,257
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,277
642
86
5
0
301,315
4
W
Sun Wukong
11,031
689
18
1
0
329,826
0
W
Mercury
11,365
710
80
5
0
344,752
0
L
Chaac
10,467
654
7
0
0
308,982
0
L
Scylla
11,287
705
71
4
0
300,960
5
W
Kukulkan
11,860
741
98
6
0
300,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role