Player Matchup

Chang'e
Chang'e
ItoLeMaitre
Chang'e
Level 68
God Stats
8W - 7L
1,534 SR
Queue Stats
232W - 218L
1,464 Elo+
Solo
Anubis
Anubis
PapillonCyan
Anubis
Level 53
God Stats
11W - 11L
1,520 SR
Queue Stats
90W - 103L
1,435 Elo+
Party 1
Jing Wei
Jing Wei
Petitfilou8494
Jing Wei
Level 63
God Stats
1W - 8L
1,340 SR
Queue Stats
104W - 122L
1,496 Elo+
Party 1
Izanami
Izanami
fangor2006
Izanami
Level 67
God Stats
27W - 17L
1,570 SR
Queue Stats
73W - 67L
1,437 Elo+
Party 3
Susano
Susano
pitodeleche33
Susano
Level 85
God Stats
1W - 1L
1,244 SR
Queue Stats
188W - 182L
1,475 Elo+
Party 3
Team Averages
Level 67
1,441 SR
1,461 Elo+

VS

Team Averages
Level 43
1,503 SR
1,459 Elo+
Vamana
Vamana
 
Vamana
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
St4ck1337
Anubis
Level 50
God Stats
60W - 53L
1,464 SR
Queue Stats
149W - 166L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
batman2006666
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,371 Elo+
Party 2
Arachne
Arachne
cata30081977
Arachne
Level 52
God Stats
38W - 24L
1,553 SR
Queue Stats
104W - 127L
1,465 Elo+
Party 2
Yemoja
Yemoja
maradbs
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ItoLeMaitre
Chang'e
15
5 / 1 / 8
9,683
605
9,628
11,912
8,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
14
5 / 2 / 6
8,859
554
11,163
10,645
5,007
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
16
7 / 0 / 4
10,292
643
15,157
8,650
4,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
fangor2006
Izanami
16
0 / 1 / 1
9,835
615
4,737
7,895
3,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 0 / 3
9,896
619
10,760
9,975
4,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
1 / 2 / 1
7,787
487
7,869
10,720
11,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Anubis
St4ck1337
Anubis
12
2 / 8 / 0
7,028
439
8,326
15,397
6,418
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
batman2006666
Danzaburou
11
0 / 6 / 0
6,610
413
3,315
13,843
5,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
cata30081977
Arachne
13
1 / 4 / 0
7,013
438
4,392
15,424
5,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
maradbs
Yemoja
11
0 / 5 / 0
6,590
412
1,993
12,689
9,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
25
Kills
4
4
Deaths
25
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
2
1
0.75
W
Chang'e
ItoLeMaitre
Chang'e
5
1
8
9
W
Anubis
5
2
6
4
W
Jing Wei
7
0
4
9
L
Anubis
St4ck1337
Anubis
2
8
0
0.25
L
Danzaburou
batman2006666
Danzaburou
0
6
0
0
L
Arachne
cata30081977
Arachne
1
4
0
0.25
W
Izanami
fangor2006
Izanami
0
1
1
0.5
L
Yemoja
maradbs
Yemoja
0
5
0
0
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,445
Damage
25,895
49,077
Taken
68,073
25,196
Mitigated
38,091
22,165
Healing
14,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,869
2,899
0
3,014
10,720
11,369
0
1,459
9,261
0
47,968
W
Chang'e
ItoLeMaitre
Chang'e
9,628
2,429
2,959
7,471
11,912
8,128
887
2,661
9,251
46,587
0
W
Anubis
11,163
313
0
4,455
10,645
5,007
930
4,556
6,089
69,306
0
W
Jing Wei
15,157
12,421
0
4,406
8,650
4,228
2,152
1,512
7,138
0
83,080
L
Anubis
St4ck1337
Anubis
8,326
319
0
3,794
15,397
6,418
0
10,050
5,347
48,074
0
L
Danzaburou
batman2006666
Danzaburou
3,315
1,124
0
1,893
13,843
5,826
0
624
13,219
0
46,263
L
Arachne
cata30081977
Arachne
4,392
3,381
0
2,434
15,424
5,034
0
6,916
8,508
0
55,047
W
Izanami
fangor2006
Izanami
4,737
3,346
0
2,454
7,895
3,363
1,125
0
7,895
0
83,843
L
Yemoja
maradbs
Yemoja
1,993
384
2,479
614
12,689
9,444
0
1,742
10,947
14,421
0
W
10,760
3,158
0
420
9,975
4,470
913
1,590
8,385
0
90,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,565
Gold Earned
35,028
600
Minions Killed
318
0
Camps Cleared
0
1,562,448
Distance Traveled
1,341,208
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,787
487
77
5
0
297,821
6
W
Chang'e
9,683
605
63
4
0
294,673
0
W
Anubis
8,859
554
110
7
0
271,322
5
W
Jing Wei
10,292
643
139
9
0
341,309
2
L
Anubis
7,028
439
73
5
0
242,168
0
L
Danzaburou
6,610
413
76
5
0
254,611
1
L
Arachne
7,013
438
74
5
0
327,282
0
W
Izanami
9,835
615
146
9
0
281,238
0
L
Yemoja
6,590
412
18
1
0
219,326
0
W
Susano
9,896
619
142
9
0
373,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role