Player Matchup

Ne Zha
Ne Zha
Platinum I
Dreamfree
Ne Zha
Platinum I
Level 148
God Stats
2W - 1L
1,612 SR
Queue Stats
12W - 4L
2,232 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,612 SR
2,232 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,537 SR
1,734 MMR
Gilgamesh
Gilgamesh
Platinum V
BDplays1532
Gilgamesh
Platinum V
Level 147
God Stats
2W - 1L
1,537 SR
Queue Stats
47W - 57L
1,734 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dreamfree
Ne Zha
20
1 / 5 / 0
21,665
903
20,441
36,415
42,913
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
CamazotzVamanaVulcanSun WukongIshtar

VS

Bans
Chang'eAmaterasuNeithHeimdallrRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BDplays1532
Gilgamesh
20
5 / 1 / 0
24,090
1,004
26,831
29,029
31,776
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
5
5
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BDplays1532
Gilgamesh
5
1
0
5
L
Ne Zha
Dreamfree
Ne Zha
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,441
Damage
26,831
36,415
Taken
29,029
42,913
Mitigated
31,776
18,031
Healing
5,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BDplays1532
Gilgamesh
26,831
10,685
0
5,307
29,029
31,776
3,237
1,773
26,968
4,462
164,013
L
Ne Zha
Dreamfree
Ne Zha
20,441
5,921
0
18,031
36,415
42,913
0
2,553
33,862
784
157,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,665
Gold Earned
24,090
236
Minions Killed
248
6
Camps Cleared
13
470,803
Distance Traveled
480,780
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
24,090
1,004
248
10
13
480,780
4
L
Ne Zha
21,665
903
236
10
6
470,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role