Player Matchup

Ao Kuang
Ao Kuang
Hennpickle
Ao Kuang
Level 29
God Stats
1W - 1L
1,300 SR
Queue Stats
5W - 8L
1,574 Elo+
Party 2
Bacchus
Bacchus
Wiam5085
Bacchus
Level 109
God Stats
6W - 2L
1,506 SR
Queue Stats
47W - 39L
1,578 Elo+
Party 2
Danzaburou
Danzaburou
ebvikings
Danzaburou
Level 103
God Stats
1W - 1L
1,658 SR
Queue Stats
20W - 11L
1,657 Elo+
Party 2
Team Averages
Level 80
1,488 SR
1,603 Elo+

VS

Team Averages
Level 109
1,557 SR
1,520 Elo+
Fenrir
Fenrir
KidLemon1
Fenrir
Level 34
God Stats
1W - 2L
1,127 SR
Queue Stats
16W - 11L
1,471 Elo+
Party 1
Charon
Charon
M4nB0X
Charon
Level 151
God Stats
4W - 1L
1,664 SR
Queue Stats
16W - 9L
1,556 Elo+
Party 1
Ah Puch
Ah Puch
SantoMalicioso
Ah Puch
Level 141
God Stats
2W - 0L
1,879 SR
Queue Stats
38W - 31L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Hennpickle
Ao Kuang
10
1 / 6 / 3
9,994
625
5,809
11,828
6,010
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Wiam5085
Bacchus
14
2 / 0 / 2
10,586
662
6,477
15,191
23,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
ebvikings
Danzaburou
15
1 / 1 / 3
11,501
719
15,909
17,722
9,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KidLemon1
Fenrir
14
3 / 0 / 3
11,118
695
8,715
11,171
13,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon
M4nB0X
Charon
13
0 / 3 / 6
10,688
668
12,938
16,766
21,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
4 / 1 / 3
11,928
746
17,497
6,768
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
4
Kills
7
7
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Hennpickle
Ao Kuang
1
6
3
0.42
W
Fenrir
KidLemon1
Fenrir
3
0
3
4.5
W
Charon
M4nB0X
Charon
0
3
6
1
W
4
1
3
5.5
L
Bacchus
Wiam5085
Bacchus
2
0
2
3
L
Danzaburou
ebvikings
Danzaburou
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,195
Damage
39,150
44,741
Taken
34,705
39,149
Mitigated
37,679
6,230
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Hennpickle
Ao Kuang
5,809
1,628
0
768
11,828
6,010
0
7,807
3,629
14,868
0
W
Fenrir
KidLemon1
Fenrir
8,715
1,777
0
3,164
11,171
13,338
231
3,562
7,609
0
29,320
W
Charon
M4nB0X
Charon
12,938
2,602
0
1,578
16,766
21,014
140
6,675
10,091
25,253
0
W
17,497
493
0
2,722
6,768
3,327
324
2,271
4,497
90,002
0
L
Bacchus
Wiam5085
Bacchus
6,477
920
0
1,014
15,191
23,400
0
9,422
4,659
28,061
0
L
Danzaburou
ebvikings
Danzaburou
15,909
5,920
0
4,448
17,722
9,739
0
11,811
4,861
0
71,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,081
Gold Earned
33,734
148
Minions Killed
192
0
Camps Cleared
0
849,255
Distance Traveled
907,164
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,994
625
17
1
0
229,493
0
W
Fenrir
11,118
695
32
2
0
337,861
0
W
Charon
10,688
668
19
1
0
281,637
4
W
Ah Puch
11,928
746
141
9
0
287,666
0
L
Bacchus
10,586
662
32
2
0
328,662
3
L
Danzaburou
11,501
719
99
6
0
291,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role