Player Matchup

Heimdallr
Heimdallr
SammySpirit
Heimdallr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,746 Elo+
Party 1
Nike
Nike
TendoPaiin
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,627 Elo+
Party 1
Kuzenbo
Kuzenbo
octo21
Kuzenbo
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,746 Elo+
Party 1
Team Averages
Level 39
1,500 SR
1,707 Elo+

VS

Team Averages
Level 94
1,444 SR
1,409 Elo+
Scylla
Scylla
JiroSC
Scylla
Level 68
God Stats
3W - 3L
1,232 SR
Queue Stats
63W - 56L
1,461 Elo+
Solo
Ra
Ra
Qking252
Ra
Level 109
God Stats
6W - 1L
1,635 SR
Queue Stats
71W - 88L
1,393 Elo+
Party 2
Horus
Horus
lobo_unknown
Horus
Level 104
God Stats
8W - 4L
1,467 SR
Queue Stats
70W - 92L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SammySpirit
Heimdallr
9
1 / 8 / 1
7,019
702
5,979
10,869
3,484
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 7 / 1
7,165
717
4,743
9,677
3,184
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kuzenbo
octo21
Kuzenbo
9
0 / 5 / 2
6,667
667
3,767
11,587
13,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JiroSC
Scylla
12
9 / 0 / 9
9,598
960
12,309
5,838
2,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 15
8,979
898
8,940
5,073
2,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
6 / 2 / 13
9,109
911
6,633
9,501
7,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
2
Kills
20
20
Deaths
2
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Scylla
JiroSC
Scylla
9
0
9
13.5
W
5
0
15
12.5
L
Heimdallr
SammySpirit
Heimdallr
1
8
1
0.19
L
1
7
1
0.21
W
6
2
13
6.25
L
Kuzenbo
octo21
Kuzenbo
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,489
Damage
27,882
32,133
Taken
20,412
19,798
Mitigated
11,214
1,778
Healing
8,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
JiroSC
Scylla
12,309
1,614
0
750
5,838
2,003
494
1,133
4,705
47,067
0
W
8,940
987
1,776
1,791
5,073
2,151
318
887
4,186
32,201
0
L
Heimdallr
SammySpirit
Heimdallr
5,979
2,791
0
676
10,869
3,484
0
7,226
3,517
0
16,507
L
4,743
991
0
0
9,677
3,184
0
6,281
3,396
0
21,371
W
6,633
2,968
1,717
2,853
9,501
7,060
393
1,981
7,520
610
10,650
L
Kuzenbo
octo21
Kuzenbo
3,767
1,576
295
807
11,587
13,130
7
8,144
3,312
15,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,851
Gold Earned
27,686
73
Minions Killed
118
0
Camps Cleared
0
489,952
Distance Traveled
566,204
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,598
960
61
6
0
195,000
2
W
Ra
8,979
898
43
4
0
183,397
0
L
Heimdallr
7,019
702
23
2
0
158,769
0
L
Nike
7,165
717
35
4
0
160,040
0
W
Horus
9,109
911
14
1
0
187,807
2
L
Kuzenbo
6,667
667
15
2
0
171,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role