Player Matchup

Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Lore2003lollo
Rama
Level 128
God Stats
4W - 3L
1,612 SR
Queue Stats
183W - 158L
1,488 Elo+
Party 2
Hou Yi
Hou Yi
RJDT
Hou Yi
Level 103
God Stats
2W - 0L
1,975 SR
Queue Stats
169W - 107L
1,667 Elo+
Solo
Osiris
Osiris
notinvalidnick
Osiris
Level 82
God Stats
7W - 1L
1,742 SR
Queue Stats
55W - 36L
1,558 Elo+
Solo
Chang'e
Chang'e
yAIee_
Chang'e
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 118L
1,494 Elo+
Party 2
Team Averages
Level 117
1,666 SR
1,541 Elo+

VS

Team Averages
Level 108
1,605 SR
1,580 Elo+
Nike
Nike
 
Nike
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
RadidWatermelon
Chang'e
Level 64
God Stats
1W - 1L
1,489 SR
Queue Stats
3W - 3L
1,621 Elo+
Party 1
Thor
Thor
RainbowFlygon
Thor
Level 147
God Stats
3W - 3L
1,744 SR
Queue Stats
223W - 180L
1,571 Elo+
Solo
Hou Yi
Hou Yi
Suised
Hou Yi
Level 60
God Stats
0W - 1L
1,793 SR
Queue Stats
1W - 2L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 1 / 9
6,057
606
3,908
7,908
5,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
7 / 3 / 3
6,729
673
9,526
7,670
2,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
RJDT
Hou Yi
12
7 / 1 / 2
7,112
711
6,985
8,577
3,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 0
6,552
655
3,333
7,502
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
yAIee_
Chang'e
10
0 / 1 / 2
6,153
615
3,945
5,116
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
2 / 1 / 2
6,346
635
4,204
8,409
6,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
 
Scylla
10
0 / 2 / 1
5,569
557
3,927
6,768
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 6 / 1
4,320
432
4,656
8,872
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
5 / 3 / 1
6,140
614
3,710
7,523
2,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Suised
Hou Yi
6
0 / 4 / 3
4,490
449
3,185
7,237
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
16
Kills
7
8
Deaths
16
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
1
9
5.5
L
Nike
 
Nike
2
1
2
3
L
Scylla
 
Scylla
0
2
1
0.25
W
7
3
3
2.83
W
Hou Yi
RJDT
Hou Yi
7
1
2
8
L
0
6
1
0.08
L
5
3
1
1.83
L
Hou Yi
Suised
Hou Yi
0
4
3
0.38
W
1
2
0
0.5
W
Chang'e
yAIee_
Chang'e
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,697
Damage
19,682
36,773
Taken
38,809
18,284
Mitigated
16,070
13,145
Healing
6,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,908
782
427
3,416
7,908
5,812
270
1,938
5,970
13,537
0
L
Nike
 
Nike
4,204
329
0
2,554
8,409
6,434
0
113
8,296
0
41,894
L
Scylla
 
Scylla
3,927
762
0
719
6,768
2,485
0
3,566
3,202
43,177
0
W
9,526
7,904
0
2,190
7,670
2,856
1,051
2,022
5,648
0
53,728
W
Hou Yi
RJDT
Hou Yi
6,985
3,105
0
2,558
8,577
3,138
0
2,589
5,988
0
54,821
L
4,656
686
400
1,680
8,872
2,236
0
1,268
7,604
16,724
0
L
3,710
1,049
0
778
7,523
2,763
0
1,217
6,306
0
32,145
L
Hou Yi
Suised
Hou Yi
3,185
1,908
0
456
7,237
2,152
0
1,689
5,548
0
13,521
W
3,333
1,515
0
2,592
7,502
4,696
0
0
7,502
0
39,941
W
Chang'e
yAIee_
Chang'e
3,945
120
160
1,802
5,116
1,782
689
2,034
3,082
41,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,603
Gold Earned
26,865
332
Minions Killed
252
0
Camps Cleared
0
987,491
Distance Traveled
982,105
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,057
606
13
1
0
211,744
0
L
Nike
6,346
635
72
7
0
180,998
3
L
Scylla
5,569
557
84
8
0
188,192
0
W
Rama
6,729
673
91
9
0
171,305
0
W
Hou Yi
7,112
711
82
8
0
209,871
0
L
Chang'e
4,320
432
19
2
0
198,984
2
L
Thor
6,140
614
52
5
0
219,697
0
L
Hou Yi
4,490
449
25
3
0
194,234
0
W
Osiris
6,552
655
80
8
0
190,784
0
W
Chang'e
6,153
615
66
7
0
203,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role