Player Matchup

Zeus
Zeus
Feiergiant
Zeus
Level 155
God Stats
0W - 2L
1,517 SR
Queue Stats
123W - 130L
1,423 Elo+
Solo
Fafnir
Fafnir
IDyxI
Fafnir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 94L
1,465 Elo+
Party 1
Loki
Loki
KVAS228
Loki
Level 108
God Stats
4W - 2L
1,647 SR
Queue Stats
157W - 143L
1,494 Elo+
Solo
Yemoja
Yemoja
Kardinallx
Yemoja
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 68L
1,409 Elo+
Party 1
Anhur
Anhur
Max1812
Anhur
Level 145
God Stats
4W - 3L
1,556 SR
Queue Stats
269W - 264L
1,450 Elo+
Solo
Team Averages
Level 90
1,544 SR
1,448 Elo+

VS

Team Averages
Level 121
1,352 SR
1,501 Elo+
Merlin
Merlin
DuschlR
Merlin
Level 138
God Stats
1W - 3L
1,083 SR
Queue Stats
35W - 39L
1,456 Elo+
Party 2
Ymir
Ymir
Ence888
Ymir
Level 107
God Stats
4W - 0L
1,479 SR
Queue Stats
142W - 148L
1,462 Elo+
Solo
Danzaburou
Danzaburou
IHateYou195
Danzaburou
Level 56
God Stats
2W - 0L
1,235 SR
Queue Stats
98W - 69L
1,519 Elo+
Solo
Artemis
Artemis
RuDaNoob
Artemis
Level 159
God Stats
1W - 0L
1,679 SR
Queue Stats
39W - 23L
1,610 Elo+
Solo
Hel
Hel
Schiefweger_1999
Hel
Level 146
God Stats
1W - 1L
1,285 SR
Queue Stats
38W - 42L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
8,637
617
17,283
12,342
6,472
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
IDyxI
Fafnir
14
1 / 6 / 3
8,796
628
3,879
20,204
27,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
KVAS228
Loki
16
2 / 5 / 1
8,970
641
11,541
11,364
6,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Kardinallx
Yemoja
17
2 / 3 / 1
10,029
716
7,982
17,554
13,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Max1812
Anhur
15
1 / 6 / 2
8,424
602
7,448
14,391
7,669
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DuschlR
Merlin
17
2 / 0 / 17
10,157
726
11,384
7,785
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
Ence888
Ymir
16
1 / 2 / 19
10,091
721
6,147
19,477
20,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
IHateYou195
Danzaburou
19
7 / 0 / 13
11,912
851
18,835
13,057
7,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
RuDaNoob
Artemis
19
11 / 3 / 11
11,198
800
29,968
17,085
9,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 1 / 15
9,600
686
6,240
10,698
5,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
100
6
Kills
25
25
Deaths
6
9
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Merlin
DuschlR
Merlin
2
0
17
10.5
W
Ymir
Ence888
Ymir
1
2
19
5.25
L
0
5
2
0.2
L
Fafnir
IDyxI
Fafnir
1
6
3
0.42
W
Danzaburou
IHateYou195
Danzaburou
7
0
13
13.5
L
Loki
KVAS228
Loki
2
5
1
0.5
L
Yemoja
Kardinallx
Yemoja
2
3
1
0.83
L
Anhur
Max1812
Anhur
1
6
2
0.33
W
Artemis
RuDaNoob
Artemis
11
3
11
5.5
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,133
Damage
72,574
75,855
Taken
68,102
60,727
Mitigated
47,128
17,344
Healing
37,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DuschlR
Merlin
11,384
735
862
579
7,785
4,075
891
5,927
1,858
34,133
0
W
Ymir
Ence888
Ymir
6,147
602
990
3,338
19,477
20,401
0
6,131
13,346
11,002
0
L
17,283
880
251
1,130
12,342
6,472
0
3,523
8,819
38,144
0
L
Fafnir
IDyxI
Fafnir
3,879
625
2,081
2,415
20,204
27,454
0
7,037
13,167
8,562
0
W
Danzaburou
IHateYou195
Danzaburou
18,835
3,550
3,022
3,530
13,057
7,653
86
5,636
7,421
0
40,893
L
Loki
KVAS228
Loki
11,541
638
867
604
11,364
6,113
0
4,291
7,073
0
29,324
L
Yemoja
Kardinallx
Yemoja
7,982
857
5,729
2,993
17,554
13,019
0
4,982
12,572
14,996
0
L
Anhur
Max1812
Anhur
7,448
743
596
678
14,391
7,669
0
3,938
10,453
0
15,161
W
Artemis
RuDaNoob
Artemis
29,968
15,920
591
2,724
17,085
9,517
2,047
7,151
9,934
0
41,864
W
6,240
84
15,554
5,866
10,698
5,482
68
4,299
6,399
14,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,856
Gold Earned
52,958
129
Minions Killed
170
0
Camps Cleared
0
1,156,155
Distance Traveled
1,340,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,157
726
48
3
0
253,401
0
W
Ymir
10,091
721
16
1
0
268,559
0
L
Zeus
8,637
617
58
4
0
225,534
0
L
Fafnir
8,796
628
11
1
0
214,014
0
W
Danzaburou
11,912
851
59
4
0
306,367
0
L
Loki
8,970
641
26
2
0
215,691
0
L
Yemoja
10,029
716
16
1
0
242,871
0
L
Anhur
8,424
602
18
1
0
258,045
0
W
Artemis
11,198
800
24
2
0
235,758
0
W
Hel
9,600
686
23
2
0
276,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role