Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
LuckyMoustache
Nike
Level 144
God Stats
14W - 14L
1,582 SR
Queue Stats
229W - 216L
1,528 Elo+
Party 1
Discordia
Discordia
adasdasdasdas
Discordia
Level 109
God Stats
21W - 9L
1,706 SR
Queue Stats
201W - 189L
1,530 Elo+
Solo
Team Averages
Level 132
1,558 SR
1,512 Elo+

VS

Team Averages
Level 117
1,567 SR
1,500 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Conyback
Ah Muzen Cab
Level 156
God Stats
18W - 12L
1,595 SR
Queue Stats
386W - 383L
1,520 Elo+
Party 3
Thor
Thor
InfracTR
Thor
Level 36
God Stats
1W - 1L
1,774 SR
Queue Stats
8W - 12L
1,448 Elo+
Party 3
Sun Wukong
Sun Wukong
Kzzy
Sun Wukong
Level 145
God Stats
34W - 21L
1,676 SR
Queue Stats
193W - 152L
1,529 Elo+
Party 2
Tiamat
Tiamat
Vatriel
Tiamat
Level 123
God Stats
3W - 5L
1,290 SR
Queue Stats
167W - 141L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
7 / 0 / 4
7,325
733
10,274
7,371
2,960
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
 
Thor
12
4 / 0 / 1
6,599
660
4,183
8,674
3,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
 
Atlas
9
1 / 0 / 7
6,228
623
4,310
9,170
6,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 3 / 0
6,232
623
4,755
9,852
7,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
adasdasdasdas
Discordia
11
0 / 0 / 1
6,160
616
4,221
3,002
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
8
0 / 4 / 0
5,038
504
4,760
10,453
7,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Conyback
Ah Muzen Cab
9
0 / 5 / 0
5,087
509
5,287
9,767
3,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thor
9
1 / 2 / 1
5,332
533
2,806
7,283
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Kzzy
Sun Wukong
11
2 / 0 / 1
6,602
660
6,055
8,840
7,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Vatriel
Tiamat
10
0 / 1 / 0
5,380
538
2,423
4,909
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
3
3
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
7
0
4
9
W
Thor
 
Thor
4
0
1
4.5
W
Atlas
 
Atlas
1
0
7
4.5
L
Bake Kujira
 
Bake Kujira
0
4
0
0
L
Ah Muzen Cab
Conyback
Ah Muzen Cab
0
5
0
0
L
Thor
1
2
1
0.75
L
Sun Wukong
Kzzy
Sun Wukong
2
0
1
2.5
W
0
3
0
0
L
Tiamat
Vatriel
Tiamat
0
1
0
0
W
Discordia
adasdasdasdas
Discordia
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,743
Damage
21,331
38,069
Taken
41,252
21,357
Mitigated
24,040
13,664
Healing
8,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,274
6,555
0
4,227
7,371
2,960
2,276
1,858
5,507
0
53,014
W
Thor
 
Thor
4,183
1,212
0
1,409
8,674
3,427
0
1,359
7,229
0
54,314
W
Atlas
 
Atlas
4,310
2,514
291
2,963
9,170
6,478
0
3,395
5,675
18,325
0
L
Bake Kujira
 
Bake Kujira
4,760
2,647
0
2,618
10,453
7,931
0
3,924
6,529
14,246
0
L
Ah Muzen Cab
Conyback
Ah Muzen Cab
5,287
2,370
0
1,200
9,767
3,144
0
1,292
8,475
0
37,003
L
Thor
2,806
672
0
658
7,283
2,499
0
737
6,546
0
29,809
L
Sun Wukong
Kzzy
Sun Wukong
6,055
1,058
0
2,579
8,840
7,446
10
0
7,918
1,289
49,292
W
4,755
373
0
3,332
9,852
7,616
0
480
9,372
0
44,758
L
Tiamat
Vatriel
Tiamat
2,423
66
0
1,472
4,909
3,020
0
2,578
2,331
36,391
0
W
Discordia
adasdasdasdas
Discordia
4,221
183
0
1,442
3,002
876
390
876
1,991
45,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,544
Gold Earned
27,439
357
Minions Killed
293
0
Camps Cleared
0
1,053,464
Distance Traveled
1,084,703
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,325
733
88
9
0
220,516
0
W
Thor
6,599
660
79
8
0
227,800
1
W
Atlas
6,228
623
27
3
0
212,406
0
L
Bake Kujira
5,038
504
21
2
0
237,465
2
L
Ah Muzen Cab
5,087
509
53
5
0
202,185
0
L
Thor
5,332
533
45
5
0
209,447
0
L
Sun Wukong
6,602
660
83
8
0
217,268
2
W
Nike
6,232
623
78
8
0
197,131
4
L
Tiamat
5,380
538
91
9
0
218,338
0
W
Discordia
6,160
616
85
9
0
195,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role