Player Matchup

Geb
Geb
Kensíc
Geb
Level 109
God Stats
1W - 0L
1,438 SR
Queue Stats
45W - 31L
1,672 Elo+
Party 2
Ra
Ra
notTanner
Ra
Level 25
God Stats
2W - 0L
1,765 SR
Queue Stats
6W - 1L
1,789 Elo+
Party 2
Ne Zha
Ne Zha
notWhitey
Ne Zha
Level 25
God Stats
3W - 0L
1,765 SR
Queue Stats
6W - 1L
1,789 Elo+
Party 2
Team Averages
Level 53
1,656 SR
1,750 Elo+

VS

Team Averages
Level 76
1,537 SR
1,523 Elo+
Neith
Neith
 
Neith
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
RaringGarlic1902
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,446 Elo+
Party 1
Chang'e
Chang'e
Waffle0102
Chang'e
Level 26
God Stats
1W - 1L
1,611 SR
Queue Stats
14W - 11L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
1 / 0 / 7
7,943
794
5,806
8,532
6,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
7 / 0 / 3
9,173
917
11,246
4,567
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
notWhitey
Ne Zha
11
2 / 1 / 5
8,120
812
11,697
10,464
5,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 5 / 1
6,931
693
5,734
11,417
4,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 1 / 1
6,481
648
1,666
10,007
6,723
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Waffle0102
Chang'e
9
1 / 4 / 0
6,972
697
8,085
11,089
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
10
Kills
1
1
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
1
0.1
W
Geb
1
0
7
4.5
L
0
1
1
0.5
L
Chang'e
Waffle0102
Chang'e
1
4
0
0.25
W
7
0
3
8.5
W
Ne Zha
notWhitey
Ne Zha
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,749
Damage
15,485
23,563
Taken
32,513
14,453
Mitigated
14,745
10,790
Healing
9,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,734
1,700
0
1,524
11,417
4,072
0
4,043
6,410
0
30,012
W
Geb
5,806
356
0
3,150
8,532
6,921
0
2,949
5,261
15,922
0
L
1,666
814
2,508
1,440
10,007
6,723
0
5,579
3,357
6,966
0
L
Chang'e
Waffle0102
Chang'e
8,085
392
1,919
2,382
11,089
3,950
0
5,771
4,495
19,848
0
W
11,246
282
1,426
1,873
4,567
1,735
0
1,948
2,421
40,954
0
W
Ne Zha
notWhitey
Ne Zha
11,697
911
0
4,341
10,464
5,797
67
4,131
5,939
0
42,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,236
Gold Earned
20,384
142
Minions Killed
87
0
Camps Cleared
0
619,198
Distance Traveled
476,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,931
693
40
4
0
147,918
0
W
Geb
7,943
794
18
2
0
204,688
0
L
Yemoja
6,481
648
11
1
0
154,745
0
L
Chang'e
6,972
697
36
4
0
173,930
0
W
Ra
9,173
917
76
8
0
215,000
0
W
Ne Zha
8,120
812
48
5
0
199,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role