Player Matchup

Cliodhna
Cliodhna
BarrelAttic6148
Cliodhna
Level 97
God Stats
2W - 7L
1,147 SR
Queue Stats
499W - 509L
1,470 Elo+
Solo
Mulan
Mulan
Dart3r
Mulan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,314 Elo+
Solo
Kukulkan
Kukulkan
DirtyFinn
Kukulkan
Level 144
God Stats
3W - 1L
1,580 SR
Queue Stats
220W - 205L
1,426 Elo+
Party 1
Artemis
Artemis
MortalTorment
Artemis
Level 132
God Stats
7W - 1L
1,745 SR
Queue Stats
261W - 246L
1,444 Elo+
Party 1
Yemoja
Yemoja
killpanpan
Yemoja
Level 122
God Stats
6W - 1L
1,730 SR
Queue Stats
179W - 174L
1,545 Elo+
Solo
Team Averages
Level 116
1,540 SR
1,440 Elo+

VS

Team Averages
Level 91
1,633 SR
1,478 Elo+
Chiron
Chiron
AgentApollo798
Chiron
Level 109
God Stats
10W - 8L
1,635 SR
Queue Stats
456W - 430L
1,446 Elo+
Solo
Raijin
Raijin
Dönerheld
Raijin
Level 66
God Stats
5W - 2L
1,957 SR
Queue Stats
280W - 322L
1,493 Elo+
Solo
Zeus
Zeus
Mupiuf
Zeus
Level 128
God Stats
6W - 6L
1,599 SR
Queue Stats
455W - 423L
1,528 Elo+
Solo
Yemoja
Yemoja
SSgtGhost
Yemoja
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 142L
1,459 Elo+
Solo
Sol
Sol
Swexiz
Sol
Level 124
God Stats
10W - 11L
1,473 SR
Queue Stats
641W - 670L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
2 / 1 / 8
8,245
825
11,013
14,116
5,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mulan
Dart3r
Mulan
13
4 / 4 / 5
8,282
828
5,853
10,714
7,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
DirtyFinn
Kukulkan
16
1 / 1 / 10
9,109
911
10,824
7,973
3,152
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
16
3 / 0 / 6
8,761
876
8,628
6,203
2,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
killpanpan
Yemoja
13
1 / 1 / 7
7,778
778
3,681
9,186
4,238
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
7,327
733
7,337
7,047
2,810
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Raijin
Dönerheld
Raijin
11
1 / 2 / 3
7,108
711
6,515
6,100
2,981
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
Mupiuf
Zeus
13
3 / 3 / 4
7,189
719
11,941
8,255
3,117
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
SSgtGhost
Yemoja
14
1 / 2 / 3
7,521
752
5,427
12,046
9,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sol
Swexiz
Sol
12
1 / 4 / 4
6,869
687
6,877
9,188
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
11
Kills
7
7
Deaths
13
36
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
Cliodhna
2
1
8
6
W
Mulan
Dart3r
Mulan
4
4
5
1.63
W
Kukulkan
DirtyFinn
Kukulkan
1
1
10
6
L
Raijin
Dönerheld
Raijin
1
2
3
1.25
W
Artemis
3
0
6
6
L
Zeus
Mupiuf
Zeus
3
3
4
1.67
L
Yemoja
SSgtGhost
Yemoja
1
2
3
1.25
L
Sol
Swexiz
Sol
1
4
4
0.75
W
Yemoja
killpanpan
Yemoja
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,999
Damage
38,097
48,192
Taken
42,636
23,093
Mitigated
22,093
26,344
Healing
14,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,337
1,023
1,790
1,611
7,047
2,810
0
1,827
5,220
0
21,085
W
Cliodhna
11,013
582
2,006
3,434
14,116
5,294
181
7,197
6,919
0
16,688
W
Mulan
Dart3r
Mulan
5,853
595
593
723
10,714
7,625
0
5,978
4,736
0
7,785
W
Kukulkan
DirtyFinn
Kukulkan
10,824
639
1,843
1,775
7,973
3,152
969
5,656
2,317
39,086
0
L
Raijin
Dönerheld
Raijin
6,515
485
467
848
6,100
2,981
38
2,680
3,420
10,748
0
W
Artemis
8,628
1,181
629
756
6,203
2,784
1,955
5,020
1,183
0
18,434
L
Zeus
Mupiuf
Zeus
11,941
275
1,507
1,786
8,255
3,117
0
2,852
5,403
20,742
0
L
Yemoja
SSgtGhost
Yemoja
5,427
477
2,733
2,525
12,046
9,633
0
4,041
8,005
13,631
0
L
Sol
Swexiz
Sol
6,877
2,160
193
1,272
9,188
3,552
108
3,105
6,083
14,555
0
W
Yemoja
killpanpan
Yemoja
3,681
465
10,166
4,419
9,186
4,238
739
6,909
2,277
6,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,175
Gold Earned
36,014
120
Minions Killed
96
0
Camps Cleared
0
1,006,105
Distance Traveled
794,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,327
733
30
3
0
196,174
0
W
Cliodhna
8,245
825
11
1
0
232,961
0
W
Mulan
8,282
828
3
0
0
181,667
0
W
Kukulkan
9,109
911
72
7
0
212,834
0
L
Raijin
7,108
711
9
1
0
128,502
0
W
Artemis
8,761
876
23
2
0
199,676
0
L
Zeus
7,189
719
18
2
0
174,373
0
L
Yemoja
7,521
752
19
2
0
169,467
0
L
Sol
6,869
687
20
2
0
126,082
0
W
Yemoja
7,778
778
11
1
0
178,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role