Player Matchup

Charybdis
Charybdis
Bl4cK_Kr4KeN666
Charybdis
Level 62
God Stats
1W - 1L
1,727 SR
Queue Stats
65W - 55L
1,440 Elo+
Solo
Nike
Nike
Demonaru1
Nike
Level 68
God Stats
0W - 2L
1,289 SR
Queue Stats
150W - 126L
1,499 Elo+
Solo
Artio
Artio
Miamiphins13
Artio
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 200L
1,415 Elo+
Party 1
Tyr
Tyr
edgyarr
Tyr
Level 149
God Stats
2W - 11L
1,254 SR
Queue Stats
297W - 310L
1,460 Elo+
Solo
Da Ji
Da Ji
m0sh2
Da Ji
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 69L
1,422 Elo+
Party 1
Team Averages
Level 86
1,454 SR
1,447 Elo+

VS

Team Averages
Level 102
1,483 SR
1,493 Elo+
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ChunkyOrangeMilk
Baron Samedi
Level 47
God Stats
3W - 0L
1,781 SR
Queue Stats
65W - 42L
1,479 Elo+
Solo
Xbalanque
Xbalanque
GodsMercy
Xbalanque
Level 126
God Stats
4W - 6L
1,383 SR
Queue Stats
232W - 240L
1,496 Elo+
Solo
Loki
Loki
Jamieson_92
Loki
Level 148
God Stats
3W - 2L
1,400 SR
Queue Stats
338W - 330L
1,531 Elo+
Solo
Merlin
Merlin
Obstruxtion
Merlin
Level 64
God Stats
1W - 1L
1,351 SR
Queue Stats
56W - 73L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bl4cK_Kr4KeN666
Charybdis
11
2 / 4 / 0
5,612
935
4,462
6,010
2,291
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nike
12
1 / 2 / 3
6,093
1,016
3,539
11,022
5,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 2 / 1
5,376
896
2,275
6,749
5,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
9
0 / 1 / 3
4,949
825
4,122
5,010
2,527
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Da Ji
m0sh2
Da Ji
8
1 / 4 / 2
5,323
887
2,890
5,445
2,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 1 / 10
6,365
1,061
8,551
8,912
6,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
ChunkyOrangeMilk
Baron Samedi
11
1 / 1 / 6
6,010
1,002
3,671
3,810
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
GodsMercy
Xbalanque
11
2 / 1 / 6
6,206
1,034
5,837
2,872
1,089
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
5 / 1 / 4
6,775
1,129
4,539
4,515
1,681
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
12
3 / 1 / 9
6,849
1,142
7,640
4,609
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
4
Kills
13
13
Deaths
5
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
10
7
L
Charybdis
Bl4cK_Kr4KeN666
Charybdis
2
4
0
0.5
W
Baron Samedi
ChunkyOrangeMilk
Baron Samedi
1
1
6
4
L
Nike
1
2
3
1.25
W
Xbalanque
GodsMercy
Xbalanque
2
1
6
5
W
5
1
4
7
L
0
2
1
0.25
W
Merlin
3
1
9
7.5
L
Tyr
0
1
3
1.5
L
Da Ji
m0sh2
Da Ji
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,288
Damage
30,238
34,236
Taken
24,718
18,206
Mitigated
12,278
9,533
Healing
12,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,551
850
793
3,654
8,912
6,002
499
833
8,079
0
12,140
L
Charybdis
Bl4cK_Kr4KeN666
Charybdis
4,462
2,301
252
506
6,010
2,291
0
1,394
4,496
0
10,922
W
Baron Samedi
ChunkyOrangeMilk
Baron Samedi
3,671
135
1,360
1,248
3,810
1,836
710
337
3,473
10,829
0
L
Nike
3,539
367
142
3,566
11,022
5,174
0
3,892
6,908
0
12,048
W
Xbalanque
GodsMercy
Xbalanque
5,837
2,553
558
210
2,872
1,089
1,592
406
2,466
0
8,580
W
4,539
375
633
1,546
4,515
1,681
710
565
3,950
0
8,476
L
2,275
353
1,486
1,332
6,749
5,283
0
3,104
3,437
3,446
0
W
Merlin
7,640
1,037
784
1,233
4,609
1,670
538
134
4,475
15,049
0
L
Tyr
4,122
85
10
1,957
5,010
2,527
0
1,059
3,827
0
6,410
L
Da Ji
m0sh2
Da Ji
2,890
264
160
122
5,445
2,931
0
1,862
3,424
0
3,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,353
Gold Earned
32,205
42
Minions Killed
65
0
Camps Cleared
0
464,952
Distance Traveled
595,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,365
1,061
10
2
0
130,309
0
L
Charybdis
5,612
935
8
1
0
96,884
0
W
Baron Samedi
6,010
1,002
12
2
0
99,201
0
L
Nike
6,093
1,016
20
3
0
123,781
0
W
Xbalanque
6,206
1,034
10
2
0
119,989
0
W
Loki
6,775
1,129
7
1
0
134,411
0
L
Artio
5,376
896
4
1
0
105,891
0
W
Merlin
6,849
1,142
26
4
0
112,069
0
L
Tyr
4,949
825
8
1
0
56,726
0
L
Da Ji
5,323
887
2
0
0
81,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role