Player Matchup

Ra
Ra
Bozzikk
Ra
Level 88
God Stats
13W - 15L
1,490 SR
Queue Stats
217W - 214L
1,442 Elo+
Party 4
Danzaburou
Danzaburou
NeistovoPret
Danzaburou
Level 105
God Stats
158W - 101L
1,639 SR
Queue Stats
331W - 302L
1,512 Elo+
Party 4
Awilix
Awilix
Supersonic04042
Awilix
Level 49
God Stats
2W - 2L
1,254 SR
Queue Stats
15W - 22L
1,351 Elo+
Party 2
Bellona
Bellona
matecrak777
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,278 Elo+
Party 2
Bake Kujira
Bake Kujira
mikelego888
Bake Kujira
Level 83
God Stats
18W - 16L
1,426 SR
Queue Stats
114W - 107L
1,412 Elo+
Party 2
Team Averages
Level 68
1,462 SR
1,399 Elo+

VS

Team Averages
Level 97
1,532 SR
1,443 Elo+
Ah Puch
Ah Puch
Antique_Serpent
Ah Puch
Level 157
God Stats
5W - 8L
1,471 SR
Queue Stats
650W - 647L
1,467 Elo+
Party 3
Camazotz
Camazotz
CcG Rage7104
Camazotz
Level 46
God Stats
2W - 3L
1,518 SR
Queue Stats
115W - 142L
1,359 Elo+
Party 1
Rama
Rama
DcJerk
Rama
Level 63
God Stats
22W - 21L
1,557 SR
Queue Stats
62W - 51L
1,506 Elo+
Solo
Scylla
Scylla
JeonLetiii
Scylla
Level 129
God Stats
5W - 4L
1,646 SR
Queue Stats
433W - 430L
1,486 Elo+
Party 3
Maui
Maui
MeisterTazu
Maui
Level 88
God Stats
10W - 11L
1,468 SR
Queue Stats
87W - 92L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 2
10,043
628
6,325
10,045
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
NeistovoPret
Danzaburou
16
2 / 1 / 1
10,610
663
7,773
10,655
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
0 / 1 / 2
7,984
499
2,322
10,256
3,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
matecrak777
Bellona
14
4 / 1 / 0
9,088
568
4,433
14,025
12,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bake Kujira
mikelego888
Bake Kujira
11
1 / 2 / 3
8,423
526
4,533
11,891
11,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,160
448
8,422
8,128
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
CcG Rage7104
Camazotz
10
1 / 2 / 0
6,414
401
3,123
9,408
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
DcJerk
Rama
14
1 / 2 / 1
7,772
486
4,113
8,337
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
JeonLetiii
Scylla
13
1 / 0 / 1
7,182
449
6,993
7,039
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 1
7,158
447
2,871
8,059
5,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
8
Kills
5
5
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
1
0
2
2
L
Camazotz
CcG Rage7104
Camazotz
1
2
0
0.5
L
Rama
DcJerk
Rama
1
2
1
0.75
L
Scylla
JeonLetiii
Scylla
1
0
1
1.5
L
2
1
1
2.5
W
Danzaburou
NeistovoPret
Danzaburou
2
1
1
2.5
W
0
1
2
1
W
Bellona
matecrak777
Bellona
4
1
0
4
W
Bake Kujira
mikelego888
Bake Kujira
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,386
Damage
25,522
56,872
Taken
40,971
36,810
Mitigated
17,608
18,182
Healing
12,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,422
467
0
3,647
8,128
3,460
0
1,018
7,110
49,222
0
W
6,325
576
199
5,405
10,045
4,684
876
2,722
7,323
108,460
0
L
Camazotz
CcG Rage7104
Camazotz
3,123
384
0
2,388
9,408
3,142
0
2,873
6,535
0
33,430
L
Rama
DcJerk
Rama
4,113
3,742
0
2,356
8,337
3,098
0
375
7,962
0
60,547
L
Scylla
JeonLetiii
Scylla
6,993
476
0
1,148
7,039
2,541
0
3,822
3,152
62,591
0
L
2,871
274
0
3,202
8,059
5,367
0
2,705
5,354
10,566
0
W
Danzaburou
NeistovoPret
Danzaburou
7,773
4,149
0
6,120
10,655
4,491
6,508
987
9,668
0
100,427
W
2,322
626
0
260
10,256
3,724
342
3,334
6,922
0
44,723
W
Bellona
matecrak777
Bellona
4,433
1,098
92
4,391
14,025
12,441
959
7,909
6,116
0
39,081
W
Bake Kujira
mikelego888
Bake Kujira
4,533
2,695
146
1,569
11,891
11,470
0
3,908
7,983
30,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,148
Gold Earned
35,686
513
Minions Killed
332
0
Camps Cleared
0
1,625,738
Distance Traveled
1,490,122
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,160
448
80
5
0
235,533
4
W
Ra
10,043
628
153
10
0
347,290
6
L
Camazotz
6,414
401
46
3
0
350,724
0
L
Rama
7,772
486
101
6
0
295,524
3
L
Scylla
7,182
449
89
6
0
297,227
2
L
Maui
7,158
447
16
1
0
311,114
5
W
Danzaburou
10,610
663
169
11
0
286,027
1
W
Awilix
7,984
499
79
5
0
375,179
2
W
Bellona
9,088
568
66
4
0
294,339
0
W
Bake Kujira
8,423
526
46
3
0
322,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role