Player Matchup

Raijin
Raijin
JertNord
Raijin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 52L
1,480 Elo+
Solo
Anubis
Anubis
Superyus
Anubis
Level 117
God Stats
1W - 2L
1,414 SR
Queue Stats
154W - 152L
1,502 Elo+
Solo
Cernunnos
Cernunnos
desmondgg
Cernunnos
Level 159
God Stats
4W - 9L
1,436 SR
Queue Stats
577W - 661L
1,412 Elo+
Solo
Janus
Janus
g0g0yubari
Janus
Level 87
God Stats
3W - 3L
1,655 SR
Queue Stats
199W - 187L
1,359 Elo+
Solo
Sol
Sol
sydvold2008
Sol
Level 18
God Stats
0W - 2L
1,197 SR
Queue Stats
8W - 13L
1,145 Elo+
Solo
Team Averages
Level 90
1,440 SR
1,380 Elo+

VS

Team Averages
Level 145
1,483 SR
1,484 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BaldoRdz
Zeus
Level 173
God Stats
7W - 7L
1,480 SR
Queue Stats
350W - 385L
1,451 Elo+
Party 2
Thoth
Thoth
BaronVaga
Thoth
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
gta___champ
Cthulhu
Level 167
God Stats
5W - 3L
1,435 SR
Queue Stats
334W - 364L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JertNord
Raijin
16
4 / 6 / 6
9,496
730
7,492
11,951
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Superyus
Anubis
18
7 / 6 / 4
10,715
824
11,640
12,990
6,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
desmondgg
Cernunnos
5
0 / 0 / 1
6,398
492
0
793
283
Janus
19
3 / 6 / 11
10,468
805
11,189
12,269
5,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 6 / 6
9,857
758
10,829
14,187
6,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
7 / 5 / 10
11,359
874
13,424
13,138
6,946
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
 
Ishtar
15
2 / 4 / 3
10,003
769
4,607
9,947
4,097
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
19
4 / 4 / 8
11,451
881
9,034
9,986
4,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
BaronVaga
Thoth
17
4 / 5 / 10
10,794
830
8,377
9,011
3,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
gta___champ
Cthulhu
18
7 / 4 / 12
12,066
928
12,014
19,084
21,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
67
19
Kills
24
24
Deaths
22
28
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
5
10
2.4
W
Ishtar
 
Ishtar
2
4
3
0.88
W
Zeus
4
4
8
2
W
Thoth
BaronVaga
Thoth
4
5
10
1.8
L
Raijin
JertNord
Raijin
4
6
6
1.17
L
Anubis
Superyus
Anubis
7
6
4
1.5
L
Cernunnos
desmondgg
Cernunnos
0
0
1
0.5
L
Janus
3
6
11
1.42
W
Cthulhu
gta___champ
Cthulhu
7
4
12
3.25
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,150
Damage
47,456
52,190
Taken
61,166
23,216
Mitigated
40,595
11,507
Healing
14,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
13,424
146
1,083
1,848
13,138
6,946
2,058
9,424
3,546
0
21,229
W
Ishtar
 
Ishtar
4,607
2,209
916
2,161
9,947
4,097
1,968
8,089
1,724
0
7,274
W
Zeus
9,034
673
1,463
2,265
9,986
4,275
2,365
7,089
2,791
40,138
0
W
Thoth
BaronVaga
Thoth
8,377
361
495
473
9,011
3,493
1,585
6,856
1,993
20,738
0
L
Raijin
JertNord
Raijin
7,492
1,214
62
336
11,951
4,940
641
6,816
5,135
19,299
0
L
Anubis
Superyus
Anubis
11,640
173
870
3,119
12,990
6,706
468
7,277
5,713
28,163
0
L
Cernunnos
desmondgg
Cernunnos
0
0
0
0
793
283
0
566
227
0
0
L
Janus
11,189
1,028
1,238
2,011
12,269
5,214
53
7,396
4,873
30,179
0
W
Cthulhu
gta___champ
Cthulhu
12,014
192
1,519
2,748
19,084
21,784
647
8,879
9,962
24,013
0
L
10,829
3,363
178
3,693
14,187
6,073
63
7,370
6,817
18,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,934
Gold Earned
55,673
117
Minions Killed
124
0
Camps Cleared
0
822,830
Distance Traveled
1,068,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,359
874
18
1
0
256,516
0
W
Ishtar
10,003
769
4
0
0
212,699
0
W
Zeus
11,451
881
60
5
0
213,375
0
W
Thoth
10,794
830
15
1
0
194,255
0
L
Raijin
9,496
730
30
2
0
186,111
0
L
Anubis
10,715
824
23
2
0
231,629
0
L
Cernunnos
6,398
492
0
0
0
0
0
L
Janus
10,468
805
43
3
0
198,853
0
W
Cthulhu
12,066
928
27
2
0
191,553
0
L
Sol
9,857
758
21
2
0
206,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role