Player Matchup

Ymir
Ymir
DJAlexSAM
Ymir
Level 67
God Stats
2W - 1L
1,472 SR
Queue Stats
38W - 54L
1,265 Elo+
Solo
Surtr
Surtr
Zimilicous
Surtr
Level 139
God Stats
2W - 2L
1,561 SR
Queue Stats
14W - 14L
1,397 Elo+
Solo
Eset
Eset
vP Echo
Eset
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 92L
1,372 Elo+
Solo
Team Averages
Level 99
1,511 SR
1,345 Elo+

VS

Team Averages
Level 69
1,500 SR
1,338 Elo+
Izanami
Izanami
Big x Sold
Izanami
Level 60
God Stats
9W - 6L
1,480 SR
Queue Stats
73W - 81L
1,312 Elo+
Solo
Kukulkan
Kukulkan
Culbreth18
Kukulkan
Level 109
God Stats
3W - 1L
1,487 SR
Queue Stats
34W - 40L
1,366 Elo+
Solo
Shiva
Shiva
NimbleDragoon66
Shiva
Level 39
God Stats
17W - 17L
1,533 SR
Queue Stats
56W - 79L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 3 / 2
9,597
640
3,175
18,955
21,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Surtr
13
3 / 1 / 0
10,557
704
9,658
14,557
12,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
vP Echo
Eset
11
1 / 6 / 0
9,369
625
7,807
10,142
3,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Big x Sold
Izanami
14
4 / 0 / 5
11,320
755
11,402
6,335
2,791
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Culbreth18
Kukulkan
13
3 / 3 / 5
11,053
737
15,743
6,564
2,845
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 1 / 5
11,181
745
9,922
13,554
13,532
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
10
10
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
Big x Sold
Izanami
4
0
5
6.5
W
Kukulkan
Culbreth18
Kukulkan
3
3
5
1.83
L
Ymir
0
3
2
0.33
W
3
1
5
5.5
L
Surtr
3
1
0
3
L
Eset
vP Echo
Eset
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,640
Damage
37,067
43,654
Taken
26,453
37,356
Mitigated
19,168
3,186
Healing
2,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Big x Sold
Izanami
11,402
9,020
0
697
6,335
2,791
1,851
3,261
2,870
0
54,467
W
Kukulkan
Culbreth18
Kukulkan
15,743
1,213
142
658
6,564
2,845
709
2,649
3,751
63,035
0
L
Ymir
3,175
410
0
250
18,955
21,630
0
7,396
11,559
22,140
0
W
9,922
1,027
18
882
13,554
13,532
207
6,505
6,473
0
26,995
L
Surtr
9,658
3,734
0
1,498
14,557
12,051
0
6,456
8,101
1,423
40,857
L
Eset
vP Echo
Eset
7,807
135
0
1,438
10,142
3,675
0
2,337
7,805
36,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,523
Gold Earned
33,554
123
Minions Killed
188
0
Camps Cleared
0
777,468
Distance Traveled
816,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,320
755
88
6
0
256,638
0
W
Kukulkan
11,053
737
78
5
0
260,260
0
L
Ymir
9,597
640
14
1
0
256,448
0
W
Shiva
11,181
745
22
1
0
299,785
0
L
Surtr
10,557
704
60
4
0
311,867
0
L
Eset
9,369
625
49
3
0
209,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role