Player Matchup

Charon
Charon
 
Charon
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Monrain
Mulan
Level 59
God Stats
5W - 7L
1,453 SR
Queue Stats
135W - 131L
1,543 Elo+
Party 2
Janus
Janus
NoValTwist
Janus
Level 97
God Stats
5W - 9L
1,658 SR
Queue Stats
126W - 132L
1,440 Elo+
Solo
Pele
Pele
OsgoNNM
Pele
Level 60
God Stats
7W - 6L
1,606 SR
Queue Stats
240W - 266L
1,445 Elo+
Party 2
Anhur
Anhur
ZéBurro
Anhur
Level 89
God Stats
0W - 3L
1,189 SR
Queue Stats
2W - 9L
1,232 Elo+
Solo
Team Averages
Level 89
1,481 SR
1,432 Elo+

VS

Team Averages
Level 109
1,400 SR
1,431 Elo+
Heimdallr
Heimdallr
Finnfanaccount
Heimdallr
Level 75
God Stats
4W - 4L
1,189 SR
Queue Stats
65W - 55L
1,413 Elo+
Solo
Bastet
Bastet
GODraf_
Bastet
Level 157
God Stats
1W - 1L
1,301 SR
Queue Stats
190W - 206L
1,424 Elo+
Party 1
Scylla
Scylla
Samuu_196
Scylla
Level 50
God Stats
1W - 1L
1,325 SR
Queue Stats
54W - 64L
1,415 Elo+
Solo
Cu Chulainn
Cu Chulainn
lendo93
Cu Chulainn
Level 122
God Stats
7W - 9L
1,475 SR
Queue Stats
523W - 535L
1,481 Elo+
Solo
Bake Kujira
Bake Kujira
tofsla_i_vifsla
Bake Kujira
Level 139
God Stats
16W - 7L
1,707 SR
Queue Stats
120W - 136L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
2 / 1 / 2
5,842
531
2,333
6,099
4,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
Monrain
Mulan
11
1 / 3 / 2
6,409
583
8,256
12,909
8,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
11
0 / 2 / 1
6,410
583
3,777
5,650
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
OsgoNNM
Pele
11
5 / 4 / 1
6,531
594
7,352
12,367
4,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
ZéBurro
Anhur
6
0 / 6 / 1
4,278
389
1,642
7,293
1,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Finnfanaccount
Heimdallr
10
3 / 1 / 4
6,486
590
6,186
5,121
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
GODraf_
Bastet
12
6 / 2 / 5
7,131
648
8,048
11,076
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
Samuu_196
Scylla
11
0 / 1 / 1
5,557
505
1,768
4,891
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
lendo93
Cu Chulainn
11
3 / 3 / 2
6,786
617
9,472
12,723
10,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bake Kujira
tofsla_i_vifsla
Bake Kujira
10
4 / 2 / 6
6,646
604
5,194
9,100
6,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
16
16
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
1
2
3
W
Heimdallr
Finnfanaccount
Heimdallr
3
1
4
5
W
Bastet
GODraf_
Bastet
6
2
5
4.25
L
Mulan
Monrain
Mulan
1
3
2
0.67
L
Janus
0
2
1
0.25
L
Pele
OsgoNNM
Pele
5
4
1
1.38
W
Scylla
Samuu_196
Scylla
0
1
1
0.5
L
Anhur
ZéBurro
Anhur
0
6
1
0.08
W
Cu Chulainn
lendo93
Cu Chulainn
3
3
2
1.33
W
Bake Kujira
tofsla_i_vifsla
Bake Kujira
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,360
Damage
30,668
44,318
Taken
42,911
20,644
Mitigated
23,778
11,702
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,333
496
0
1,997
6,099
4,007
0
1,182
4,917
14,927
0
W
Heimdallr
Finnfanaccount
Heimdallr
6,186
2,879
0
2,074
5,121
1,745
793
826
4,295
0
42,333
W
Bastet
GODraf_
Bastet
8,048
2,890
0
2,785
11,076
3,619
0
878
10,130
0
44,127
L
Mulan
Monrain
Mulan
8,256
2,602
0
4,421
12,909
8,067
0
575
12,334
0
46,719
L
Janus
3,777
0
0
1,896
5,650
2,067
0
2,476
2,994
46,028
0
L
Pele
OsgoNNM
Pele
7,352
2,491
0
2,548
12,367
4,661
0
2,215
10,146
0
50,026
W
Scylla
Samuu_196
Scylla
1,768
173
110
1,189
4,891
1,443
0
1,636
3,116
35,740
0
L
Anhur
ZéBurro
Anhur
1,642
1,357
0
840
7,293
1,842
0
586
6,704
0
12,027
W
Cu Chulainn
lendo93
Cu Chulainn
9,472
1,628
0
1,696
12,723
10,624
0
355
12,368
511
45,463
W
Bake Kujira
tofsla_i_vifsla
Bake Kujira
5,194
1,935
70
3,277
9,100
6,347
0
2,107
6,892
23,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,470
Gold Earned
32,606
300
Minions Killed
305
0
Camps Cleared
0
1,161,361
Distance Traveled
1,077,873
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,842
531
27
2
0
253,178
0
W
Heimdallr
6,486
590
77
7
0
199,753
4
W
Bastet
7,131
648
56
5
0
256,143
0
L
Mulan
6,409
583
79
7
0
214,676
0
L
Janus
6,410
583
97
9
0
196,276
0
L
Pele
6,531
594
74
7
0
280,821
0
W
Scylla
5,557
505
74
7
0
164,998
0
L
Anhur
4,278
389
23
2
0
216,410
0
W
Cu Chulainn
6,786
617
70
6
0
200,949
1
W
Bake Kujira
6,646
604
28
3
0
256,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role