Player Matchup

Achilles
Achilles
DaThirstyAfrican
Achilles
Level 140
God Stats
7W - 1L
1,792 SR
Queue Stats
116W - 128L
1,483 Elo+
Solo
Bake Kujira
Bake Kujira
Dinoturtlesquad
Bake Kujira
Level 120
God Stats
1W - 2L
1,297 SR
Queue Stats
40W - 48L
1,369 Elo+
Party 1
Medusa
Medusa
P1nkSausage
Medusa
Level 68
God Stats
2W - 1L
1,374 SR
Queue Stats
134W - 161L
1,418 Elo+
Solo
Hera
Hera
SquirqleBoi
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 48L
1,379 Elo+
Party 1
Merlin
Merlin
paulmurph74
Merlin
Level 85
God Stats
1W - 1L
1,850 SR
Queue Stats
46W - 49L
1,466 Elo+
Solo
Team Averages
Level 88
1,563 SR
1,423 Elo+

VS

Team Averages
Level 82
1,405 SR
1,426 Elo+
Cthulhu
Cthulhu
BrotherBear1095
Cthulhu
Level 31
God Stats
0W - 2L
1,270 SR
Queue Stats
55W - 80L
1,430 Elo+
Solo
Poseidon
Poseidon
Gandert
Poseidon
Level 65
God Stats
1W - 3L
1,337 SR
Queue Stats
228W - 225L
1,405 Elo+
Solo
Xbalanque
Xbalanque
Gushcha
Xbalanque
Level 106
God Stats
0W - 2L
1,182 SR
Queue Stats
40W - 45L
1,462 Elo+
Party 2
Thor
Thor
LEEyKORA
Thor
Level 82
God Stats
8W - 11L
1,475 SR
Queue Stats
646W - 699L
1,373 Elo+
Solo
Odin
Odin
SHM1DT
Odin
Level 128
God Stats
1W - 1L
1,761 SR
Queue Stats
40W - 45L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 16
10,249
932
11,317
16,633
23,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bake Kujira
Dinoturtlesquad
Bake Kujira
14
2 / 5 / 19
9,324
848
13,066
16,002
23,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
16
3 / 3 / 18
10,045
913
10,467
10,737
4,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 5 / 13
9,483
862
9,691
9,217
4,106
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
18
17 / 2 / 12
11,484
1,044
16,218
7,466
3,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 7
8,603
782
9,268
17,162
19,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Gandert
Poseidon
13
1 / 6 / 5
7,801
709
10,523
9,295
4,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Gushcha
Xbalanque
15
5 / 7 / 5
8,845
804
14,390
14,215
7,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
15
7 / 5 / 7
9,500
864
10,696
12,624
5,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
SHM1DT
Odin
13
2 / 7 / 7
8,708
792
4,838
13,745
10,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
48
32
Kills
17
18
Deaths
32
78
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
W
6
3
16
4.67
W
Bake Kujira
Dinoturtlesquad
Bake Kujira
2
5
19
2.3
L
Poseidon
Gandert
Poseidon
1
6
5
0.58
L
Xbalanque
Gushcha
Xbalanque
5
7
5
1.07
L
Thor
7
5
7
2.1
W
Medusa
3
3
18
4
L
Odin
SHM1DT
Odin
2
7
7
0.79
W
4
5
13
2.1
W
Merlin
17
2
12
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,759
Damage
49,715
60,055
Taken
67,041
59,424
Mitigated
47,156
17,704
Healing
10,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,268
370
0
503
17,162
19,837
28
9,097
7,542
14,749
535
W
11,317
1,194
923
4,235
16,633
23,929
1,127
5,019
11,614
0
19,060
W
Bake Kujira
Dinoturtlesquad
Bake Kujira
13,066
6,550
941
1,851
16,002
23,141
704
5,302
10,700
20,105
312
L
Poseidon
Gandert
Poseidon
10,523
1,604
786
765
9,295
4,060
212
5,927
3,220
20,804
0
L
Xbalanque
Gushcha
Xbalanque
14,390
8,293
939
2,317
14,215
7,173
0
8,734
5,111
84
24,350
L
Thor
10,696
758
302
2,237
12,624
5,255
0
5,868
6,402
0
21,756
W
Medusa
10,467
4,007
2,063
2,712
10,737
4,883
2,966
4,039
6,698
0
23,742
L
Odin
SHM1DT
Odin
4,838
792
1,107
1,601
13,745
10,831
0
8,218
5,054
401
8,420
W
9,691
2,860
514
366
9,217
4,106
1,890
2,735
6,482
24,087
0
W
Merlin
16,218
875
1,833
2,266
7,466
3,365
1,560
2,580
4,886
32,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,585
Gold Earned
43,457
128
Minions Killed
87
0
Camps Cleared
0
1,001,922
Distance Traveled
928,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,603
782
14
1
0
196,849
0
W
Achilles
10,249
932
14
1
0
187,576
0
W
Bake Kujira
9,324
848
20
2
0
198,277
0
L
Poseidon
7,801
709
27
2
0
159,808
0
L
Xbalanque
8,845
804
17
2
0
178,242
0
L
Thor
9,500
864
18
2
0
188,705
0
W
Medusa
10,045
913
31
3
0
241,620
0
L
Odin
8,708
792
11
1
0
204,716
0
W
Hera
9,483
862
36
3
0
172,381
0
W
Merlin
11,484
1,044
27
2
0
202,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role