Player Matchup

Shiva
Shiva
 
Shiva
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Squiggle_Stick
Ah Muzen Cab
Level 137
God Stats
9W - 5L
1,652 SR
Queue Stats
44W - 45L
1,465 Elo+
Party 1
Sol
Sol
TheGenerousHost
Sol
Level 139
God Stats
83W - 83L
1,491 SR
Queue Stats
101W - 98L
1,469 Elo+
Party 1
Team Averages
Level 152
1,548 SR
1,478 Elo+

VS

Team Averages
Level 107
1,500 SR
1,427 Elo+
Cthulhu
Cthulhu
ReyCheT_T
Cthulhu
Level 159
God Stats
4W - 3L
1,603 SR
Queue Stats
291W - 301L
1,477 Elo+
Solo
Chang'e
Chang'e
foxygirlsenpai70
Chang'e
Level 86
God Stats
4W - 4L
1,500 SR
Queue Stats
77W - 71L
1,427 Elo+
Solo
Anhur
Anhur
xXStr8ReaperXx
Anhur
Level 77
God Stats
2W - 4L
1,397 SR
Queue Stats
33W - 41L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
3 / 2 / 3
8,308
755
7,583
10,408
8,526
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Squiggle_Stick
Ah Muzen Cab
12
3 / 0 / 4
8,421
766
11,036
7,305
2,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 1 / 5
7,914
719
7,246
8,773
3,045
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ReyCheT_T
Cthulhu
12
2 / 0 / 1
8,447
768
7,884
9,324
8,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 3
7,469
679
5,158
9,562
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 1
7,758
705
7,718
10,995
3,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
3
3
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
2
3
2.25
L
Cthulhu
ReyCheT_T
Cthulhu
2
0
1
2.5
W
Ah Muzen Cab
Squiggle_Stick
Ah Muzen Cab
3
0
4
5
W
1
1
5
3.5
L
0
3
3
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,865
Damage
20,760
26,486
Taken
29,881
14,338
Mitigated
15,562
7,527
Healing
8,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,583
1,232
305
910
10,408
8,526
0
3,750
6,291
0
15,569
L
Cthulhu
ReyCheT_T
Cthulhu
7,884
159
0
2,070
9,324
8,101
0
2,674
6,650
35,639
0
W
Ah Muzen Cab
Squiggle_Stick
Ah Muzen Cab
11,036
3,249
0
1,212
7,305
2,767
0
3,305
3,668
0
41,345
W
7,246
889
548
4,552
8,773
3,045
0
5,615
2,798
33,604
0
L
5,158
313
752
3,479
9,562
3,537
0
3,727
5,835
17,999
0
L
7,718
3,738
0
2,116
10,995
3,924
100
1,182
9,813
0
29,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,643
Gold Earned
23,674
109
Minions Killed
138
0
Camps Cleared
0
627,240
Distance Traveled
585,722
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,308
755
15
1
0
211,162
0
L
Cthulhu
8,447
768
60
5
0
202,714
0
W
Ah Muzen Cab
8,421
766
46
4
0
207,427
0
W
Sol
7,914
719
48
4
0
208,651
3
L
Chang'e
7,469
679
24
2
0
209,482
0
L
Anhur
7,758
705
54
5
0
173,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role