Player Matchup

Anhur
Anhur
AnviFox
Anhur
Level 157
God Stats
1W - 2L
1,542 SR
Queue Stats
373W - 360L
1,575 Elo+
Party 1
Tiamat
Tiamat
Calipto123
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,508 Elo+
Solo
Geb
Geb
FanFanTV
Geb
Level 82
God Stats
1W - 2L
1,529 SR
Queue Stats
153W - 153L
1,556 Elo+
Solo
Cu Chulainn
Cu Chulainn
Maruschk36Oz
Cu Chulainn
Level 165
God Stats
15W - 13L
1,558 SR
Queue Stats
439W - 455L
1,532 Elo+
Solo
Olorun
Olorun
Vukodlak117
Olorun
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 92L
1,576 Elo+
Party 1
Team Averages
Level 120
1,526 SR
1,549 Elo+

VS

Team Averages
Level 84
1,559 SR
1,490 Elo+
Scylla
Scylla
 
Scylla
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
HanSoloGoesYolo
Zeus
Level 121
God Stats
10W - 6L
1,572 SR
Queue Stats
787W - 739L
1,559 Elo+
Party 2
Rama
Rama
HuKu4_M
Rama
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 33L
1,322 Elo+
Solo
Jormungandr
Jormungandr
JMF4Muli
Jormungandr
Level 106
God Stats
8W - 3L
1,724 SR
Queue Stats
625W - 580L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AnviFox
Anhur
12
0 / 2 / 3
6,533
653
4,843
6,502
3,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Calipto123
Tiamat
14
3 / 4 / 1
7,133
713
5,277
9,720
7,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 2
6,992
699
4,719
12,268
10,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Maruschk36Oz
Cu Chulainn
16
2 / 2 / 4
7,622
762
11,222
13,992
15,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
11
1 / 5 / 2
6,651
665
3,576
8,909
4,252
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
6 / 0 / 9
8,904
890
13,861
9,227
4,402
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Eset
 
Eset
15
1 / 0 / 13
8,021
802
8,557
5,898
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 2 / 10
8,112
811
11,783
6,214
2,857
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
HuKu4_M
Rama
15
4 / 0 / 10
8,521
852
7,900
7,372
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jormungandr
JMF4Muli
Jormungandr
13
3 / 5 / 6
7,840
784
4,609
12,474
12,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
7
Kills
17
17
Deaths
7
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
9
10.5
W
Eset
 
Eset
1
0
13
7.5
L
Anhur
AnviFox
Anhur
0
2
3
0.75
L
Tiamat
Calipto123
Tiamat
3
4
1
0.88
L
1
4
2
0.5
W
3
2
10
4
W
Rama
HuKu4_M
Rama
4
0
10
9
W
Jormungandr
JMF4Muli
Jormungandr
3
5
6
1.2
L
Cu Chulainn
Maruschk36Oz
Cu Chulainn
2
2
4
2
L
Olorun
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,637
Damage
46,710
51,391
Taken
41,185
41,521
Mitigated
26,484
14,485
Healing
14,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,861
906
1,055
1,838
9,227
4,402
0
3,034
6,003
22,293
0
W
Eset
 
Eset
8,557
215
1,733
1,241
5,898
2,988
0
1,511
4,292
17,910
0
L
Anhur
AnviFox
Anhur
4,843
1,633
0
1,061
6,502
3,092
0
4,921
1,487
0
11,550
L
Tiamat
Calipto123
Tiamat
5,277
439
511
1,767
9,720
7,660
0
7,718
1,881
16,289
0
L
4,719
324
2,116
1,336
12,268
10,795
0
8,449
3,592
6,112
0
W
11,783
1,662
355
584
6,214
2,857
1,054
2,010
4,162
25,440
0
W
Rama
HuKu4_M
Rama
7,900
6,465
1,562
3,100
7,372
3,244
2,733
2,025
5,207
0
17,824
W
Jormungandr
JMF4Muli
Jormungandr
4,609
563
1,262
1,347
12,474
12,993
12
4,992
7,179
10,333
0
L
Cu Chulainn
Maruschk36Oz
Cu Chulainn
11,222
811
1,065
3,158
13,992
15,722
0
10,265
3,604
0
21,846
L
Olorun
3,576
1,439
2,010
1,461
8,909
4,252
0
6,811
2,017
11,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,931
Gold Earned
41,398
86
Minions Killed
117
0
Camps Cleared
0
861,348
Distance Traveled
929,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,904
890
24
2
0
188,928
0
W
Eset
8,021
802
13
1
0
208,694
0
L
Anhur
6,533
653
16
2
0
184,747
0
L
Tiamat
7,133
713
25
3
0
173,296
0
L
Geb
6,992
699
4
0
0
175,420
0
W
Zeus
8,112
811
37
4
0
184,767
0
W
Rama
8,521
852
34
3
0
176,085
0
W
Jormungandr
7,840
784
9
1
0
170,797
0
L
Cu Chulainn
7,622
762
26
3
0
179,208
0
L
Olorun
6,651
665
15
2
0
148,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role