Player Matchup

Kuzenbo
Kuzenbo
DEATHMONS7ER
Kuzenbo
Level 83
God Stats
2W - 2L
1,406 SR
Queue Stats
132W - 139L
1,385 Elo+
Solo
Ymir
Ymir
SlothZilla
Ymir
Level 127
God Stats
6W - 2L
1,694 SR
Queue Stats
308W - 337L
1,366 Elo+
Solo
Anubis
Anubis
ThatMrFrowny
Anubis
Level 93
God Stats
5W - 5L
1,559 SR
Queue Stats
208W - 188L
1,401 Elo+
Solo
The Morrigan
The Morrigan
Vennundria
The Morrigan
Level 87
God Stats
2W - 8L
1,121 SR
Queue Stats
302W - 326L
1,429 Elo+
Solo
Yu Huang
Yu Huang
WebbiestLotus52
Yu Huang
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 46L
1,336 Elo+
Solo
Team Averages
Level 91
1,456 SR
1,384 Elo+

VS

Team Averages
Level 145
1,430 SR
1,399 Elo+
Sobek
Sobek
Apache Wolf5073
Sobek
Level 76
God Stats
0W - 2L
1,402 SR
Queue Stats
6W - 14L
1,307 Elo+
Solo
Heimdallr
Heimdallr
GODYO
Heimdallr
Level 299
God Stats
16W - 32L
1,307 SR
Queue Stats
2,087W - 2,084L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
KV_ASSI
Gilgamesh
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,510 Elo+
Solo
Ah Puch
Ah Puch
TonyTouch26
Ah Puch
Level 142
God Stats
2W - 1L
1,491 SR
Queue Stats
194W - 223L
1,382 Elo+
Solo
Artemis
Artemis
stephenzhu
Artemis
Level 124
God Stats
7W - 10L
1,449 SR
Queue Stats
817W - 868L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DEATHMONS7ER
Kuzenbo
19
4 / 5 / 10
12,082
805
8,477
19,991
27,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 8 / 4
9,865
658
7,656
26,069
26,247
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
19
6 / 4 / 7
12,153
810
15,739
10,522
7,183
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

The Morrigan
Vennundria
The Morrigan
17
3 / 6 / 5
10,770
718
6,745
7,771
4,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
18
2 / 5 / 10
10,942
729
10,327
10,014
5,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 14
11,190
746
6,255
16,979
23,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
GODYO
Heimdallr
18
5 / 5 / 18
10,755
717
16,061
12,886
5,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
KV_ASSI
Gilgamesh
14
6 / 1 / 8
9,720
648
5,214
9,943
8,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
TonyTouch26
Ah Puch
19
8 / 1 / 13
11,885
792
19,875
10,050
4,922
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
stephenzhu
Artemis
16
6 / 5 / 13
10,192
679
16,928
10,999
4,790
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
94
17
Kills
28
28
Deaths
17
36
Assists
66
Player
Kills
Deaths
Assists
KDA
L
3
5
14
2
W
Kuzenbo
DEATHMONS7ER
Kuzenbo
4
5
10
1.8
L
Heimdallr
GODYO
Heimdallr
5
5
18
2.8
L
Gilgamesh
KV_ASSI
Gilgamesh
6
1
8
10
W
2
8
4
0.5
W
Anubis
6
4
7
2.38
L
Ah Puch
TonyTouch26
Ah Puch
8
1
13
14.5
W
The Morrigan
Vennundria
The Morrigan
3
6
5
0.92
W
Yu Huang
2
5
10
1.4
L
Artemis
stephenzhu
Artemis
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,944
Damage
64,333
74,367
Taken
60,857
70,801
Mitigated
47,103
17,796
Healing
15,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,255
487
278
1,986
16,979
23,142
46
13,464
3,515
15,447
0
W
Kuzenbo
DEATHMONS7ER
Kuzenbo
8,477
3,725
2,480
5,218
19,991
27,915
1,274
8,086
11,687
20,704
0
L
Heimdallr
GODYO
Heimdallr
16,061
9,098
573
2,156
12,886
5,898
665
11,507
1,379
0
38,475
L
Gilgamesh
KV_ASSI
Gilgamesh
5,214
855
1,631
3,300
9,943
8,351
102
6,132
3,811
0
14,346
W
7,656
1,594
320
4,574
26,069
26,247
396
6,927
18,805
11,919
0
W
Anubis
15,739
234
797
2,694
10,522
7,183
1,783
3,142
7,298
37,904
0
L
Ah Puch
TonyTouch26
Ah Puch
19,875
923
948
1,777
10,050
4,922
0
7,185
2,865
44,432
0
W
The Morrigan
Vennundria
The Morrigan
6,745
1,406
0
250
7,771
4,046
1,954
3,846
3,888
18,467
1,074
W
Yu Huang
10,327
1,614
916
547
10,014
5,410
2,213
4,129
5,885
26,330
0
L
Artemis
stephenzhu
Artemis
16,928
5,813
874
1,562
10,999
4,790
684
10,136
863
0
33,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,812
Gold Earned
53,742
182
Minions Killed
181
0
Camps Cleared
0
1,195,097
Distance Traveled
1,024,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,190
746
27
2
0
224,334
0
W
Kuzenbo
12,082
805
23
2
0
266,434
0
L
Heimdallr
10,755
717
41
3
0
182,662
0
L
Gilgamesh
9,720
648
15
1
0
145,816
0
W
Ymir
9,865
658
11
1
0
182,136
0
W
Anubis
12,153
810
59
4
0
271,011
0
L
Ah Puch
11,885
792
66
4
0
258,295
0
W
The Morrigan
10,770
718
39
3
0
216,339
0
W
Yu Huang
10,942
729
50
3
0
259,177
0
L
Artemis
10,192
679
32
2
0
213,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role