Player Matchup

Hou Yi
Hou Yi
DilfLord
Hou Yi
Level 143
God Stats
0W - 3L
1,332 SR
Queue Stats
87W - 104L
1,448 Elo+
Party 1
Sun Wukong
Sun Wukong
LORXLOCKED
Sun Wukong
Level 109
God Stats
0W - 2L
1,299 SR
Queue Stats
160W - 150L
1,531 Elo+
Party 1
Chronos
Chronos
SCAR 1940
Chronos
Level 101
God Stats
0W - 2L
1,823 SR
Queue Stats
15W - 13L
1,623 Elo+
Party 1
King Arthur
King Arthur
ill Anomaly
King Arthur
Level 170
God Stats
2W - 8L
1,250 SR
Queue Stats
406W - 426L
1,510 Elo+
Party 1
Rama
Rama
xZythum
Rama
Level 142
God Stats
1W - 4L
1,429 SR
Queue Stats
95W - 83L
1,572 Elo+
Party 1
Team Averages
Level 133
1,427 SR
1,537 Elo+

VS

Team Averages
Level 136
1,484 SR
1,475 Elo+
Yu Huang
Yu Huang
Beardog9876
Yu Huang
Level 109
God Stats
4W - 3L
1,264 SR
Queue Stats
336W - 310L
1,439 Elo+
Solo
Chaac
Chaac
ChemCorps96
Chaac
Level 196
God Stats
13W - 13L
1,473 SR
Queue Stats
713W - 716L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
KILLER__DEATH
Sun Wukong
Level 161
God Stats
4W - 3L
1,480 SR
Queue Stats
190W - 213L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Vol4ek666
Ah Muzen Cab
Level 183
God Stats
6W - 2L
1,703 SR
Queue Stats
573W - 550L
1,534 Elo+
Solo
Cernunnos
Cernunnos
papi_tulio
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 59L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DilfLord
Hou Yi
14
0 / 6 / 5
8,399
560
5,738
13,480
6,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
LORXLOCKED
Sun Wukong
17
2 / 5 / 10
10,097
673
12,863
18,848
25,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
SCAR 1940
Chronos
18
5 / 4 / 4
9,808
654
10,668
15,867
8,581
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
ill Anomaly
King Arthur
17
5 / 8 / 5
10,187
679
13,719
20,648
28,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
xZythum
Rama
18
3 / 4 / 9
10,666
711
13,869
13,442
7,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Beardog9876
Yu Huang
17
5 / 3 / 12
11,368
758
15,389
10,633
6,201
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 3 / 16
12,343
823
17,647
21,300
39,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
KILLER__DEATH
Sun Wukong
18
3 / 3 / 15
11,089
739
13,348
19,548
28,789
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Vol4ek666
Ah Muzen Cab
19
10 / 2 / 8
11,874
792
18,512
14,030
9,017
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
papi_tulio
Cernunnos
18
4 / 4 / 10
11,119
741
9,916
14,693
8,486
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
88
15
Kills
27
27
Deaths
15
33
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Beardog9876
Yu Huang
5
3
12
3.67
W
5
3
16
4.33
L
Hou Yi
DilfLord
Hou Yi
0
6
5
0.42
W
Sun Wukong
KILLER__DEATH
Sun Wukong
3
3
15
3.5
L
Sun Wukong
LORXLOCKED
Sun Wukong
2
5
10
1.4
L
Chronos
SCAR 1940
Chronos
5
4
4
1.75
W
Ah Muzen Cab
Vol4ek666
Ah Muzen Cab
10
2
8
7
L
King Arthur
ill Anomaly
King Arthur
5
8
5
0.94
W
Cernunnos
papi_tulio
Cernunnos
4
4
10
2.25
L
Rama
xZythum
Rama
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,857
Damage
74,812
82,285
Taken
80,204
76,559
Mitigated
91,573
20,613
Healing
18,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Beardog9876
Yu Huang
15,389
1,701
1,310
1,297
10,633
6,201
1,905
2,568
8,065
26,761
0
W
17,647
64
284
6,120
21,300
39,080
213
3,656
17,644
1,693
41,262
L
Hou Yi
DilfLord
Hou Yi
5,738
1,979
3,794
1,817
13,480
6,555
17
2,899
10,581
0
17,792
W
Sun Wukong
KILLER__DEATH
Sun Wukong
13,348
1,623
2,023
2,617
19,548
28,789
686
3,578
15,970
0
22,671
L
Sun Wukong
LORXLOCKED
Sun Wukong
12,863
617
1,206
2,181
18,848
25,309
0
4,111
14,737
1,361
22,915
L
Chronos
SCAR 1940
Chronos
10,668
1,455
2,640
4,105
15,867
8,581
0
3,024
12,843
18,280
0
W
Ah Muzen Cab
Vol4ek666
Ah Muzen Cab
18,512
5,617
1,132
1,577
14,030
9,017
3,049
1,242
12,788
0
38,841
L
King Arthur
ill Anomaly
King Arthur
13,719
555
596
913
20,648
28,642
0
4,403
16,245
4,534
22,945
W
Cernunnos
papi_tulio
Cernunnos
9,916
4,721
744
1,836
14,693
8,486
4,030
3,124
11,569
0
32,019
L
Rama
xZythum
Rama
13,869
9,349
991
2,370
13,442
7,472
0
2,108
11,334
0
36,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,157
Gold Earned
57,793
177
Minions Killed
175
0
Camps Cleared
0
1,362,969
Distance Traveled
1,470,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,368
758
30
2
0
288,040
0
W
Chaac
12,343
823
55
4
0
311,646
0
L
Hou Yi
8,399
560
44
3
0
272,622
0
W
Sun Wukong
11,089
739
21
1
0
307,206
0
L
Sun Wukong
10,097
673
21
1
0
295,615
0
L
Chronos
9,808
654
34
2
0
302,753
0
W
Ah Muzen Cab
11,874
792
37
2
0
297,649
0
L
King Arthur
10,187
679
21
1
0
238,806
0
W
Cernunnos
11,119
741
32
2
0
265,603
0
L
Rama
10,666
711
57
4
0
253,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role