Player Matchup

Osiris
Osiris
Cloud69300
Osiris
Level 23
God Stats
7W - 6L
1,625 SR
Queue Stats
11W - 10L
1,525 Elo+
Party 1
Pele
Pele
KamikazeBoy8151
Pele
Level 119
God Stats
7W - 2L
1,744 SR
Queue Stats
380W - 345L
1,562 Elo+
Solo
Sol
Sol
Lymtox
Sol
Level 89
God Stats
9W - 7L
1,177 SR
Queue Stats
46W - 37L
1,413 Elo+
Party 1
Hel
Hel
NG gael6386
Hel
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 36L
1,525 Elo+
Party 1
Ra
Ra
NeonWhiteTiger_
Ra
Level 69
God Stats
5W - 0L
1,665 SR
Queue Stats
18W - 12L
1,417 Elo+
Solo
Team Averages
Level 71
1,542 SR
1,488 Elo+

VS

Team Averages
Level 103
1,535 SR
1,503 Elo+
Neith
Neith
 
Neith
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Emperor-Bakugo
Thanatos
Level 81
God Stats
4W - 1L
1,889 SR
Queue Stats
7W - 3L
1,703 Elo+
Solo
Bastet
Bastet
LittleLoliiita
Bastet
Level 109
God Stats
4W - 3L
1,330 SR
Queue Stats
395W - 380L
1,457 Elo+
Solo
Hel
Hel
NOAHARRRRR
Hel
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 26L
1,461 Elo+
Solo
Bacchus
Bacchus
xXShAd0w4YTXx
Bacchus
Level 48
God Stats
0W - 2L
1,455 SR
Queue Stats
52W - 71L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cloud69300
Osiris
15
0 / 2 / 2
9,319
548
5,866
17,348
11,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
12 / 0 / 2
11,683
687
16,042
19,325
7,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Lymtox
Sol
16
1 / 0 / 6
10,144
597
6,728
9,800
3,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
3 / 2 / 1
8,196
482
5,828
6,880
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 4 / 4
9,450
556
3,776
11,545
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 3 / 0
7,960
468
5,165
9,165
2,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
15
3 / 3 / 4
8,991
529
7,071
15,100
5,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 3 / 2
8,545
503
8,076
15,705
5,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 2 / 1
8,888
523
7,750
6,014
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
11
0 / 6 / 3
7,306
430
4,078
12,742
11,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
17
Kills
8
8
Deaths
17
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
0
0.33
W
Osiris
Cloud69300
Osiris
0
2
2
0.5
L
Thanatos
3
3
4
1.67
W
12
0
2
13
L
0
3
2
0.33
W
Sol
Lymtox
Sol
1
0
6
4
W
3
2
1
1.75
L
4
2
1
2.25
W
1
4
4
0.75
L
Bacchus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,240
Damage
32,140
64,898
Taken
58,726
29,698
Mitigated
26,863
35,103
Healing
24,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,165
478
0
2,902
9,165
2,632
0
3,764
5,401
0
65,322
W
Osiris
Cloud69300
Osiris
5,866
1,602
0
6,847
17,348
11,188
144
2,552
14,712
0
55,006
L
Thanatos
7,071
2,588
0
10,152
15,100
5,634
0
3,860
11,240
0
74,760
W
16,042
4,538
0
10,228
19,325
7,520
540
2,317
16,960
0
129,218
L
8,076
1,712
0
5,520
15,705
5,078
394
697
15,008
0
61,688
W
Sol
Lymtox
Sol
6,728
2,275
0
4,812
9,800
3,890
1,241
990
8,810
84,526
0
W
5,828
267
3,398
3,473
6,880
2,399
339
1,455
5,369
39,635
0
L
7,750
129
983
3,022
6,014
1,743
76
2,758
3,256
60,956
0
W
3,776
345
1,122
5,223
11,545
4,701
360
4,946
6,213
67,263
0
L
Bacchus
4,078
200
0
2,325
12,742
11,776
0
5,253
7,489
17,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,792
Gold Earned
41,690
566
Minions Killed
439
0
Camps Cleared
0
1,756,375
Distance Traveled
1,696,884
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,960
468
117
7
0
321,403
4
W
Osiris
9,319
548
104
6
0
345,783
0
L
Thanatos
8,991
529
100
6
0
361,066
3
W
Pele
11,683
687
154
9
0
398,415
7
L
Bastet
8,545
503
100
6
0
363,621
0
W
Sol
10,144
597
130
8
0
330,828
0
W
Hel
8,196
482
62
4
0
367,017
6
L
Hel
8,888
523
101
6
0
320,162
4
W
Ra
9,450
556
116
7
0
314,332
0
L
Bacchus
7,306
430
21
1
0
330,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role