Player Matchup

Ares
Ares
DilfLord
Ares
Level 143
God Stats
1W - 1L
1,684 SR
Queue Stats
87W - 104L
1,458 Elo+
Party 2
Scylla
Scylla
Factory Issued
Scylla
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 120L
1,550 Elo+
Party 2
Cupid
Cupid
LORXLOCKED
Cupid
Level 109
God Stats
1W - 1L
1,803 SR
Queue Stats
160W - 150L
1,543 Elo+
Party 2
Poseidon
Poseidon
SCAR 1940
Poseidon
Level 101
God Stats
0W - 1L
1,293 SR
Queue Stats
15W - 13L
1,667 Elo+
Party 2
Surtr
Surtr
ill Anomaly
Surtr
Level 170
God Stats
5W - 6L
1,569 SR
Queue Stats
406W - 426L
1,522 Elo+
Party 2
Team Averages
Level 129
1,570 SR
1,548 Elo+

VS

Team Averages
Level 139
1,501 SR
1,497 Elo+
Cupid
Cupid
CreativeCords
Cupid
Level 194
God Stats
9W - 11L
1,304 SR
Queue Stats
917W - 940L
1,532 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Depth Hema
Ah Muzen Cab
Level 70
God Stats
1W - 1L
1,305 SR
Queue Stats
32W - 47L
1,411 Elo+
Party 1
Hades
Hades
Depth Spicee
Hades
Level 108
God Stats
4W - 0L
1,929 SR
Queue Stats
96W - 92L
1,492 Elo+
Party 1
Achilles
Achilles
King GongaBlack
Achilles
Level 167
God Stats
13W - 17L
1,420 SR
Queue Stats
1,293W - 1,317L
1,480 Elo+
Solo
Janus
Janus
Nerpyy
Janus
Level 158
God Stats
2W - 2L
1,546 SR
Queue Stats
158W - 150L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 2 / 6
7,940
794
5,086
11,867
12,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 6 / 7
7,568
757
8,266
11,180
3,853
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
12
0 / 3 / 6
7,148
715
6,702
10,481
3,431
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
SCAR 1940
Poseidon
14
4 / 7 / 4
8,045
805
7,128
10,803
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 5 / 5
7,701
770
14,171
16,262
16,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 12
9,841
984
6,086
14,272
6,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ah Muzen Cab
Depth Hema
Ah Muzen Cab
11
1 / 4 / 7
7,496
750
4,074
8,852
4,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 3 / 12
8,719
872
11,863
13,643
12,377
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
15
4 / 3 / 16
8,975
898
9,512
13,922
14,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Nerpyy
Janus
18
13 / 1 / 7
11,132
1,113
24,298
7,936
3,543
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
77
10
Kills
23
23
Deaths
11
28
Assists
54
Player
Kills
Deaths
Assists
KDA
W
4
0
12
10
W
Ah Muzen Cab
Depth Hema
Ah Muzen Cab
1
4
7
1.13
W
1
3
12
2.33
L
Ares
1
2
6
2
L
1
6
7
0.75
W
Achilles
4
3
16
4
L
Cupid
0
3
6
1
W
Janus
Nerpyy
Janus
13
1
7
16.5
L
Poseidon
SCAR 1940
Poseidon
4
7
4
0.86
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,353
Damage
55,833
60,593
Taken
58,625
39,516
Mitigated
41,560
16,102
Healing
28,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,086
2,565
10,232
10,592
14,272
6,625
940
5,973
8,299
0
15,796
W
Ah Muzen Cab
Depth Hema
Ah Muzen Cab
4,074
1,717
380
885
8,852
4,022
962
3,661
5,191
0
12,812
W
11,863
981
922
1,792
13,643
12,377
1,109
6,081
7,562
21,515
0
L
Ares
5,086
486
511
1,047
11,867
12,635
0
6,879
4,664
7,942
0
L
8,266
263
219
785
11,180
3,853
0
7,114
3,930
16,932
0
W
Achilles
9,512
1,702
292
2,250
13,922
14,993
168
3,968
9,954
0
13,558
L
Cupid
6,702
3,640
4,769
4,800
10,481
3,431
23
5,435
4,875
0
16,697
W
Janus
Nerpyy
Janus
24,298
626
334
577
7,936
3,543
813
4,016
3,920
43,325
0
L
Poseidon
SCAR 1940
Poseidon
7,128
899
64
35
10,803
3,389
0
8,174
2,485
19,090
0
L
14,171
2,849
803
3,069
16,262
16,208
15
8,559
7,452
6,049
15,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,402
Gold Earned
46,163
104
Minions Killed
131
0
Camps Cleared
0
843,348
Distance Traveled
982,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,841
984
22
2
0
195,225
0
W
Ah Muzen Cab
7,496
750
15
2
0
174,449
0
W
Hades
8,719
872
35
4
0
205,893
0
L
Ares
7,940
794
12
1
0
181,792
0
L
Scylla
7,568
757
22
2
0
168,010
0
W
Achilles
8,975
898
13
1
0
198,516
0
L
Cupid
7,148
715
36
4
0
167,133
0
W
Janus
11,132
1,113
46
5
0
208,751
0
L
Poseidon
8,045
805
27
3
0
164,337
0
L
Surtr
7,701
770
7
1
0
162,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role