Player Matchup

Horus
Horus
AngryJoJo
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,368 Elo+
Solo
Anhur
Anhur
ArabeIIa
Anhur
Level 112
God Stats
5W - 8L
1,399 SR
Queue Stats
566W - 585L
1,427 Elo+
Solo
Chiron
Chiron
DaraGaluska
Chiron
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 89L
1,262 Elo+
Solo
Cu Chulainn
Cu Chulainn
ImTiiibou
Cu Chulainn
Level 77
God Stats
0W - 2L
1,736 SR
Queue Stats
22W - 13L
1,806 Elo+
Solo
Hercules
Hercules
Кашавстала
Hercules
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,444 Elo+
Solo
Team Averages
Level 50
1,527 SR
1,461 Elo+

VS

Team Averages
Level 110
1,497 SR
1,474 Elo+
Tiamat
Tiamat
 
Tiamat
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Bolkom
Medusa
Level 86
God Stats
1W - 1L
1,315 SR
Queue Stats
47W - 51L
1,432 Elo+
Solo
Hera
Hera
Einhornkot21
Hera
Level 131
God Stats
2W - 2L
1,409 SR
Queue Stats
155W - 137L
1,494 Elo+
Solo
Sylvanus
Sylvanus
THAT__GIRLxx
Sylvanus
Level 90
God Stats
9W - 3L
1,612 SR
Queue Stats
555W - 548L
1,432 Elo+
Solo
Pele
Pele
TheOneTrueDruid
Pele
Level 88
God Stats
4W - 2L
1,651 SR
Queue Stats
176W - 194L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AngryJoJo
Horus
13
0 / 4 / 5
7,063
706
2,169
12,543
10,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
ArabeIIa
Anhur
14
4 / 7 / 0
7,843
784
7,898
12,541
5,386
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
13
0 / 7 / 3
6,711
671
6,856
12,268
5,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
ImTiiibou
Cu Chulainn
6
0 / 3 / 1
5,661
566
874
4,378
3,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 4 / 1
6,499
650
5,332
14,115
13,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
3 / 0 / 17
9,493
949
5,123
8,411
12,293
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Medusa
Bolkom
Medusa
16
6 / 1 / 14
9,260
926
11,600
9,118
4,427
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
7 / 2 / 13
9,288
929
16,367
8,294
3,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
THAT__GIRLxx
Sylvanus
16
2 / 0 / 18
9,694
969
4,387
10,748
7,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
7 / 3 / 13
9,354
935
13,389
11,437
4,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
100
5
Kills
25
25
Deaths
6
10
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
17
11.5
L
Horus
AngryJoJo
Horus
0
4
5
0.63
L
Anhur
ArabeIIa
Anhur
4
7
0
0.57
W
Medusa
Bolkom
Medusa
6
1
14
13
L
Chiron
0
7
3
0.21
W
7
2
13
6.75
L
Cu Chulainn
ImTiiibou
Cu Chulainn
0
3
1
0.17
W
Sylvanus
THAT__GIRLxx
Sylvanus
2
0
18
11
W
7
3
13
4.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,129
Damage
50,866
55,845
Taken
48,008
37,944
Mitigated
32,416
12,996
Healing
29,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,123
615
2,034
3,224
8,411
12,293
361
0
8,356
12,205
0
L
Horus
AngryJoJo
Horus
2,169
619
1,439
2,920
12,543
10,678
0
4,461
8,082
0
5,683
L
Anhur
ArabeIIa
Anhur
7,898
4,612
215
1,336
12,541
5,386
0
5,201
7,340
0
16,596
W
Medusa
Bolkom
Medusa
11,600
5,273
1,443
1,678
9,118
4,427
2,761
0
9,118
0
32,260
L
Chiron
6,856
1,932
989
894
12,268
5,159
0
6,471
5,789
0
17,523
W
16,367
3,109
838
789
8,294
3,815
1,381
0
8,218
31,241
0
L
Cu Chulainn
ImTiiibou
Cu Chulainn
874
53
35
328
4,378
3,111
0
2,647
1,731
0
1,843
W
Sylvanus
THAT__GIRLxx
Sylvanus
4,387
1,865
9,892
7,270
10,748
7,124
1,072
0
10,710
12,373
0
W
13,389
3,500
656
1,660
11,437
4,757
1,964
0
11,437
0
22,258
L
5,332
295
302
4,538
14,115
13,610
0
7,090
7,025
0
10,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,777
Gold Earned
47,089
65
Minions Killed
109
0
Camps Cleared
0
648,680
Distance Traveled
935,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,493
949
21
2
0
211,672
0
L
Horus
7,063
706
8
1
0
168,672
0
L
Anhur
7,843
784
14
1
0
106,929
0
W
Medusa
9,260
926
25
3
0
189,473
0
L
Chiron
6,711
671
29
3
0
130,372
0
W
Hera
9,288
929
39
4
0
180,999
0
L
Cu Chulainn
5,661
566
1
0
0
55,281
0
W
Sylvanus
9,694
969
10
1
0
183,381
0
W
Pele
9,354
935
14
1
0
169,741
0
L
Hercules
6,499
650
13
1
0
187,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role