Player Matchup

Thanatos
Thanatos
DrunkenLlama224
Thanatos
Level 121
God Stats
3W - 1L
1,635 SR
Queue Stats
97W - 102L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
El isaacG935
Sun Wukong
Level 69
God Stats
7W - 8L
1,285 SR
Queue Stats
94W - 93L
1,478 Elo+
Solo
Anubis
Anubis
LenoTRS
Anubis
Level 81
God Stats
2W - 0L
1,578 SR
Queue Stats
4W - 11L
1,070 Elo+
Solo
Cupid
Cupid
Psycho Smiley17
Cupid
Level 92
God Stats
5W - 6L
1,578 SR
Queue Stats
138W - 125L
1,549 Elo+
Solo
Ymir
Ymir
warriorbeast837
Ymir
Level 123
God Stats
18W - 12L
1,685 SR
Queue Stats
162W - 146L
1,507 Elo+
Solo
Team Averages
Level 97
1,552 SR
1,414 Elo+

VS

Team Averages
Level 101
1,435 SR
1,422 Elo+
Ah Puch
Ah Puch
Acetomitofen
Ah Puch
Level 128
God Stats
1W - 1L
1,755 SR
Queue Stats
169W - 176L
1,502 Elo+
Solo
Anhur
Anhur
Faredshntaoy
Anhur
Level 88
God Stats
2W - 6L
1,119 SR
Queue Stats
122W - 134L
1,388 Elo+
Party 1
Pele
Pele
Tomer_12321
Pele
Level 100
God Stats
47W - 40L
1,513 SR
Queue Stats
73W - 89L
1,411 Elo+
Party 1
Hera
Hera
omri777700
Hera
Level 103
God Stats
0W - 2L
1,286 SR
Queue Stats
93W - 104L
1,362 Elo+
Party 1
Achilles
Achilles
sloopyfloofy
Achilles
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 247L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
2 / 0 / 2
6,066
607
4,409
9,195
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
El isaacG935
Sun Wukong
12
1 / 0 / 0
6,396
640
4,533
6,965
3,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
LenoTRS
Anubis
11
5 / 1 / 3
7,218
722
7,357
4,690
2,163
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 1 / 0
5,191
519
2,708
3,145
924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 3
6,283
628
2,508
7,738
6,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Acetomitofen
Ah Puch
10
0 / 1 / 0
5,826
583
4,253
8,282
2,835
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 0
5,255
526
2,046
4,428
1,158
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 1
5,545
555
4,568
10,178
2,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 5 / 0
4,883
488
971
6,241
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
sloopyfloofy
Achilles
8
0 / 2 / 0
5,087
509
2,129
7,655
5,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
11
Kills
2
2
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Acetomitofen
Ah Puch
0
1
0
0
W
Thanatos
2
0
2
3
W
Sun Wukong
El isaacG935
Sun Wukong
1
0
0
1
L
1
1
0
1
W
Anubis
LenoTRS
Anubis
5
1
3
6.5
W
0
1
0
0
L
1
2
1
0.75
L
0
5
0
0
L
Achilles
sloopyfloofy
Achilles
0
2
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,515
Damage
13,967
31,733
Taken
36,784
15,787
Mitigated
13,830
13,892
Healing
12,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Acetomitofen
Ah Puch
4,253
537
0
4,777
8,282
2,835
0
542
7,740
42,362
0
W
Thanatos
4,409
1,185
0
5,984
9,195
3,233
0
910
8,285
0
43,448
W
Sun Wukong
El isaacG935
Sun Wukong
4,533
728
0
2,576
6,965
3,337
0
3,501
3,464
0
45,422
L
2,046
801
0
940
4,428
1,158
0
285
4,143
0
33,130
W
Anubis
LenoTRS
Anubis
7,357
214
0
2,745
4,690
2,163
911
648
4,042
53,050
0
W
2,708
1,843
198
758
3,145
924
0
0
3,145
0
31,100
L
4,568
1,131
25
3,563
10,178
2,674
0
2,157
8,021
0
40,315
L
971
284
0
964
6,241
1,301
0
4,488
1,753
24,512
0
L
Achilles
sloopyfloofy
Achilles
2,129
213
0
2,199
7,655
5,862
0
2,393
5,262
0
15,097
W
2,508
453
0
1,631
7,738
6,130
87
165
7,573
20,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,154
Gold Earned
26,596
325
Minions Killed
247
0
Camps Cleared
0
1,035,152
Distance Traveled
1,003,821
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,826
583
74
7
0
179,858
0
W
Thanatos
6,066
607
64
6
0
205,507
4
W
Sun Wukong
6,396
640
81
8
0
234,323
0
L
Anhur
5,255
526
50
5
0
176,966
4
W
Anubis
7,218
722
92
9
0
208,746
0
W
Cupid
5,191
519
52
5
0
184,417
4
L
Pele
5,545
555
60
6
0
238,492
0
L
Hera
4,883
488
34
3
0
194,200
0
L
Achilles
5,087
509
29
3
0
214,305
0
W
Ymir
6,283
628
36
4
0
202,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role