Player Matchup

Tsukuyomi
Tsukuyomi
Fajoni
Tsukuyomi
Level 66
God Stats
1W - 1L
1,492 SR
Queue Stats
65W - 80L
1,449 Elo+
Solo
Ymir
Ymir
Fuzzytime7
Ymir
Level 26
God Stats
2W - 1L
1,805 SR
Queue Stats
37W - 35L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
KayneWashed
Sun Wukong
Level 94
God Stats
7W - 15L
1,434 SR
Queue Stats
489W - 460L
1,470 Elo+
Solo
Cupid
Cupid
Predictzion
Cupid
Level 138
God Stats
0W - 1L
1,829 SR
Queue Stats
10W - 7L
1,709 Elo+
Solo
Janus
Janus
bspace404
Janus
Level 65
God Stats
17W - 26L
1,393 SR
Queue Stats
270W - 285L
1,545 Elo+
Solo
Team Averages
Level 78
1,591 SR
1,526 Elo+

VS

Team Averages
Level 100
1,531 SR
1,488 Elo+
Baba Yaga
Baba Yaga
Irish-Titan-27
Baba Yaga
Level 78
God Stats
3W - 2L
1,648 SR
Queue Stats
12W - 9L
1,406 Elo+
Solo
Anhur
Anhur
JessicuhXx
Anhur
Level 35
God Stats
10W - 8L
1,447 SR
Queue Stats
258W - 73L
1,677 Elo+
Solo
Loki
Loki
SirGwan
Loki
Level 123
God Stats
17W - 15L
1,529 SR
Queue Stats
96W - 105L
1,463 Elo+
Solo
Yemoja
Yemoja
Stonegh0st
Yemoja
Level 157
God Stats
9W - 7L
1,529 SR
Queue Stats
28W - 25L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
spenster223
Gilgamesh
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fajoni
Tsukuyomi
14
0 / 5 / 1
9,171
655
3,925
11,737
4,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
0 / 4 / 1
9,358
668
6,499
13,205
12,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
KayneWashed
Sun Wukong
17
0 / 2 / 0
10,023
716
10,392
12,041
11,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
0 / 4 / 1
9,877
706
5,414
10,288
3,126
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
bspace404
Janus
16
1 / 5 / 0
10,053
718
12,997
12,010
3,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Irish-Titan-27
Baba Yaga
18
2 / 0 / 11
11,298
807
9,184
7,680
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
20
6 / 1 / 9
12,768
912
14,753
15,634
5,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
SirGwan
Loki
17
5 / 1 / 7
11,575
827
11,168
13,170
6,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Stonegh0st
Yemoja
17
2 / 0 / 13
11,702
836
5,275
14,091
15,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
spenster223
Gilgamesh
17
5 / 0 / 5
11,013
787
9,522
11,859
15,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
65
1
Kills
20
20
Deaths
2
3
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Fajoni
Tsukuyomi
0
5
1
0.1
L
0
4
1
0.13
W
Baba Yaga
Irish-Titan-27
Baba Yaga
2
0
11
7.5
W
Anhur
6
1
9
10.5
L
Sun Wukong
KayneWashed
Sun Wukong
0
2
0
0
L
0
4
1
0.13
W
Loki
SirGwan
Loki
5
1
7
8.5
W
Yemoja
Stonegh0st
Yemoja
2
0
13
8.5
L
Janus
bspace404
Janus
1
5
0
0.2
W
Gilgamesh
spenster223
Gilgamesh
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,227
Damage
49,902
59,281
Taken
62,434
35,598
Mitigated
47,335
8,570
Healing
26,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Fajoni
Tsukuyomi
3,925
562
0
1,329
11,737
4,330
0
1,896
9,514
0
23,496
L
6,499
902
0
1,569
13,205
12,643
0
3,790
9,035
13,102
0
W
Baba Yaga
Irish-Titan-27
Baba Yaga
9,184
977
0
2,477
7,680
3,794
2,895
1,821
5,604
41,733
0
W
Anhur
14,753
4,672
0
3,669
15,634
5,699
1,507
5,543
8,032
0
57,935
L
Sun Wukong
KayneWashed
Sun Wukong
10,392
924
291
2,996
12,041
11,569
0
4,121
7,294
79
35,275
L
5,414
3,015
238
1,747
10,288
3,126
790
2,139
7,984
0
27,353
W
Loki
SirGwan
Loki
11,168
2,384
0
2,588
13,170
6,849
3,444
3,551
9,182
0
52,983
W
Yemoja
Stonegh0st
Yemoja
5,275
969
8,174
6,778
14,091
15,519
1,166
4,324
9,093
18,147
0
L
Janus
bspace404
Janus
12,997
771
0
400
12,010
3,930
0
2,361
9,518
37,267
0
W
Gilgamesh
spenster223
Gilgamesh
9,522
2,942
0
2,354
11,859
15,474
804
3,576
7,944
0
24,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,482
Gold Earned
58,356
218
Minions Killed
284
0
Camps Cleared
0
1,096,673
Distance Traveled
1,410,765
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,171
655
34
2
0
204,950
0
L
Ymir
9,358
668
6
0
0
174,110
0
W
Baba Yaga
11,298
807
66
5
0
269,730
0
W
Anhur
12,768
912
98
7
0
273,654
0
L
Sun Wukong
10,023
716
60
4
0
278,105
5
L
Cupid
9,877
706
52
4
0
196,195
2
W
Loki
11,575
827
59
4
0
317,501
0
W
Yemoja
11,702
836
28
2
0
274,145
6
L
Janus
10,053
718
66
5
0
243,313
0
W
Gilgamesh
11,013
787
33
2
0
275,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role