Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
 
Poseidon
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Negllo
Danzaburou
Level 129
God Stats
0W - 1L
1,238 SR
Queue Stats
72W - 65L
1,518 Elo+
Solo
He Bo
He Bo
brunnoob
He Bo
Level 190
God Stats
1W - 3L
1,480 SR
Queue Stats
146W - 140L
1,491 Elo+
Solo
Team Averages
Level 134
1,444 SR
1,502 Elo+

VS

Team Averages
Level 107
1,578 SR
1,427 Elo+
Charon
Charon
 
Charon
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Cheslin
Bellona
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,289 Elo+
Party 1
Kukulkan
Kukulkan
Superminimin
Kukulkan
Level 129
God Stats
9W - 8L
1,518 SR
Queue Stats
418W - 405L
1,499 Elo+
Solo
Xbalanque
Xbalanque
alejove2
Xbalanque
Level 29
God Stats
2W - 0L
1,754 SR
Queue Stats
10W - 9L
1,335 Elo+
Party 1
Thanatos
Thanatos
ySaitooo
Thanatos
Level 160
God Stats
47W - 31L
1,620 SR
Queue Stats
276W - 251L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
2 / 3 / 2
8,404
560
7,542
14,081
6,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
 
Poseidon
13
1 / 3 / 2
7,936
529
4,822
7,188
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
 
Hercules
9
0 / 0 / 0
6,361
424
2,497
3,711
2,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Negllo
Danzaburou
14
9 / 3 / 1
9,633
642
8,532
9,349
4,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
brunnoob
He Bo
14
2 / 2 / 5
8,023
535
8,139
11,817
8,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 1 / 6
7,380
492
6,010
10,902
12,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Cheslin
Bellona
13
1 / 2 / 2
7,568
505
4,742
10,379
8,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Superminimin
Kukulkan
14
2 / 3 / 2
7,837
522
6,822
6,614
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
alejove2
Xbalanque
10
0 / 7 / 1
6,238
416
3,553
12,657
4,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
ySaitooo
Thanatos
17
8 / 1 / 2
10,121
675
7,735
13,480
6,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
14
Kills
11
11
Deaths
14
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
3
2
1
L
Poseidon
 
Poseidon
1
3
2
0.67
L
Hercules
 
Hercules
0
0
0
0
W
Charon
 
Charon
0
1
6
3
W
Bellona
Cheslin
Bellona
1
2
2
1
L
Danzaburou
Negllo
Danzaburou
9
3
1
3.17
W
Kukulkan
Superminimin
Kukulkan
2
3
2
1
W
Xbalanque
alejove2
Xbalanque
0
7
1
0.07
L
He Bo
brunnoob
He Bo
2
2
5
2.25
W
Thanatos
ySaitooo
Thanatos
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,532
Damage
28,862
46,146
Taken
54,032
23,801
Mitigated
34,883
12,175
Healing
19,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,542
3,290
0
3,042
14,081
6,201
0
4,662
9,419
0
69,287
L
Poseidon
 
Poseidon
4,822
933
0
2,024
7,188
2,305
0
3,731
3,457
66,192
0
L
Hercules
 
Hercules
2,497
930
0
1,449
3,711
2,563
0
0
3,711
0
27,233
W
Charon
 
Charon
6,010
714
0
1,324
10,902
12,533
0
3,982
6,920
21,373
0
W
Bellona
Cheslin
Bellona
4,742
1,544
0
3,030
10,379
8,730
506
4,027
6,023
0
37,306
L
Danzaburou
Negllo
Danzaburou
8,532
4,234
0
2,922
9,349
4,355
1,292
2,617
6,732
0
58,750
W
Kukulkan
Superminimin
Kukulkan
6,822
373
0
747
6,614
2,822
0
1,813
4,801
59,805
0
W
Xbalanque
alejove2
Xbalanque
3,553
1,965
0
2,092
12,657
4,431
0
1,187
11,470
0
35,749
L
He Bo
brunnoob
He Bo
8,139
774
0
2,738
11,817
8,377
0
1,822
9,995
50,879
0
W
Thanatos
ySaitooo
Thanatos
7,735
2,457
0
12,022
13,480
6,367
220
1,952
11,528
0
90,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,357
Gold Earned
39,144
448
Minions Killed
368
0
Camps Cleared
0
1,430,295
Distance Traveled
1,626,389
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,404
560
113
8
0
369,031
0
L
Poseidon
7,936
529
114
8
0
309,294
2
L
Hercules
6,361
424
51
3
0
148,411
1
W
Charon
7,380
492
25
2
0
325,019
0
W
Bellona
7,568
505
52
3
0
332,162
0
L
Danzaburou
9,633
642
105
7
0
289,801
5
W
Kukulkan
7,837
522
113
8
0
313,932
0
W
Xbalanque
6,238
416
49
3
0
292,969
0
L
He Bo
8,023
535
65
4
0
313,758
0
W
Thanatos
10,121
675
129
9
0
362,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role