Player Matchup

Charon
Charon
Platinum II
AidanIsLost
Charon
Platinum II
Level 154
God Stats
3W - 4L
1,955 SR
Queue Stats
276W - 282L
1,974 MMR
Solo
Medusa
Medusa
Bronze III
BensentsuecS
Medusa
Bronze III
Level 107
God Stats
0W - 1L
1,506 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Thoth
Thoth
Diamond IV
GRÌÌM
Thoth
Diamond IV
Level 168
God Stats
11W - 8L
1,633 SR
Queue Stats
192W - 168L
2,193 MMR
Solo
Serqet
Serqet
Diamond III
Gosseye
Serqet
Diamond III
Level 169
God Stats
11W - 5L
1,740 SR
Queue Stats
279W - 257L
2,254 MMR
Solo
Nike
Nike
Gold IV
OhNickyPoo
Nike
Gold IV
Level 129
God Stats
0W - 1L
1,574 SR
Queue Stats
30W - 24L
1,568 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,682 SR
1,898 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,678 SR
1,902 MMR
Yu Huang
Yu Huang
Platinum II
AyBLEECHII
Yu Huang
Platinum II
Level 149
God Stats
46W - 31L
1,642 SR
Queue Stats
271W - 264L
1,760 MMR
Party 1
Ganesha
Ganesha
Gold I
BadSheerBooch
Ganesha
Gold I
Level 147
God Stats
4W - 0L
2,037 SR
Queue Stats
143W - 138L
1,472 MMR
Solo
Odin
Odin
Platinum III
Burlang
Odin
Platinum III
Level 146
God Stats
19W - 18L
1,546 SR
Queue Stats
325W - 313L
1,773 MMR
Party 1
Rama
Rama
Masters
TmgJg
Rama
Masters
Level 124
God Stats
6W - 3L
1,664 SR
Queue Stats
273W - 242L
2,642 MMR
Solo
Pele
Pele
Platinum V
VertebralKnave
Pele
Platinum V
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 53L
1,865 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 0 / 2
7,726
515
5,205
7,482
6,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
12
0 / 4 / 0
7,080
472
5,007
10,463
3,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
GRÌÌM
Thoth
15
4 / 2 / 1
9,048
603
8,287
5,293
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Gosseye
Serqet
15
3 / 4 / 4
8,648
577
8,000
14,980
6,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 2 / 2
9,218
615
10,295
15,009
10,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
Ao KuangAthenaThorHachimanKukulkan

VS

Bans
SusanoHerculesThanatosChernobogArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AyBLEECHII
Yu Huang
14
2 / 2 / 3
8,264
551
4,905
5,966
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
12
0 / 0 / 8
7,765
518
3,178
10,777
9,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
Burlang
Odin
13
2 / 3 / 1
8,028
535
8,240
11,819
6,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
TmgJg
Rama
16
5 / 1 / 3
9,874
658
12,624
10,462
4,469
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 4 / 7
8,331
555
6,872
15,424
5,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
10
Kills
12
12
Deaths
10
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charon
0
0
2
1
W
Yu Huang
AyBLEECHII
Yu Huang
2
2
3
1.75
W
Ganesha
0
0
8
4
L
Medusa
0
4
0
0
W
Odin
Burlang
Odin
2
3
1
0.83
L
Thoth
GRÌÌM
Thoth
4
2
1
2.25
L
Serqet
Gosseye
Serqet
3
4
4
1.25
L
3
2
2
2
W
Rama
TmgJg
Rama
5
1
3
6.5
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,794
Damage
35,819
53,227
Taken
54,448
28,159
Mitigated
28,404
12,098
Healing
15,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
5,205
767
0
3,058
7,482
6,133
0
3,402
4,080
19,758
0
W
Yu Huang
AyBLEECHII
Yu Huang
4,905
533
0
1,697
5,966
2,071
0
2,978
2,988
57,083
0
W
Ganesha
3,178
325
0
2,768
10,777
9,746
0
5,167
5,418
27,713
0
L
Medusa
5,007
1,799
0
1,881
10,463
3,458
0
145
10,318
0
59,061
W
Odin
Burlang
Odin
8,240
1,483
0
3,178
11,819
6,950
0
632
11,130
0
54,063
L
Thoth
GRÌÌM
Thoth
8,287
251
0
783
5,293
1,576
0
1,610
3,683
92,984
0
L
Serqet
Gosseye
Serqet
8,000
1,846
0
2,433
14,980
6,854
0
1,585
13,177
0
69,633
L
10,295
1,189
0
3,943
15,009
10,138
0
1,341
12,977
0
75,318
W
Rama
TmgJg
Rama
12,624
10,228
0
5,776
10,462
4,469
902
1,528
8,934
0
97,913
W
6,872
1,629
0
2,186
15,424
5,168
0
3,621
10,956
0
61,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,720
Gold Earned
42,262
494
Minions Killed
478
0
Camps Cleared
0
1,546,884
Distance Traveled
1,595,029
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,726
515
19
1
0
311,044
2
W
Yu Huang
8,264
551
113
8
0
305,385
3
W
Ganesha
7,765
518
13
1
0
338,618
3
L
Medusa
7,080
472
85
6
0
268,496
0
W
Odin
8,028
535
85
6
0
310,363
4
L
Thoth
9,048
603
172
11
0
310,035
2
L
Serqet
8,648
577
98
7
0
346,553
1
L
Nike
9,218
615
120
8
0
310,756
2
W
Rama
9,874
658
179
12
0
304,177
4
W
Pele
8,331
555
88
6
0
336,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role