Player Matchup

Cupid
Cupid
BossMoveJB
Cupid
Level 89
God Stats
2W - 1L
1,522 SR
Queue Stats
23W - 30L
1,448 Elo+
Solo
Ares
Ares
D3rr1ck00
Ares
Level 52
God Stats
7W - 7L
1,507 SR
Queue Stats
26W - 31L
1,340 Elo+
Solo
Anubis
Anubis
DaviMacuzaya
Anubis
Level 174
God Stats
44W - 29L
1,626 SR
Queue Stats
386W - 386L
1,497 Elo+
Solo
Arachne
Arachne
J_Dot_Death
Arachne
Level 143
God Stats
5W - 0L
1,500 SR
Queue Stats
15W - 14L
1,400 Elo+
Solo
Persephone
Persephone
SiebenQualle040
Persephone
Level 61
God Stats
83W - 65L
1,502 SR
Queue Stats
330W - 332L
1,456 Elo+
Solo
Team Averages
Level 104
1,532 SR
1,428 Elo+

VS

Team Averages
Level 92
1,472 SR
1,526 Elo+
Khepri
Khepri
FrankiesBalls
Khepri
Level 120
God Stats
0W - 2L
1,371 SR
Queue Stats
88W - 55L
1,587 Elo+
Party 1
Rama
Rama
gotoj
Rama
Level 108
God Stats
1W - 1L
1,717 SR
Queue Stats
60W - 51L
1,599 Elo+
Solo
Bellona
Bellona
jojosway
Bellona
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,431 Elo+
Solo
Vulcan
Vulcan
llacym
Vulcan
Level 57
God Stats
9W - 7L
1,493 SR
Queue Stats
163W - 171L
1,479 Elo+
Party 1
Cupid
Cupid
sote60
Cupid
Level 49
God Stats
7W - 19L
1,281 SR
Queue Stats
121W - 133L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
2 / 2 / 13
10,196
1,020
14,652
10,967
5,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
17
1 / 0 / 17
11,270
1,127
9,260
10,860
13,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
18
5 / 1 / 13
11,899
1,190
11,999
7,504
4,609
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
J_Dot_Death
Arachne
17
6 / 1 / 9
10,957
1,096
14,069
7,978
5,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
SiebenQualle040
Persephone
17
7 / 0 / 9
11,922
1,192
11,250
5,600
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

307

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 4
10,461
1,046
5,688
18,692
21,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
gotoj
Rama
15
0 / 5 / 4
9,918
992
10,796
17,322
7,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
jojosway
Bellona
14
0 / 0 / 0
8,514
851
0
0
0
Vulcan
llacym
Vulcan
15
2 / 5 / 2
10,036
1,004
12,179
11,981
4,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
sote60
Cupid
15
3 / 6 / 1
10,737
1,074
8,650
17,206
7,337
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
16
21
Kills
5
4
Deaths
21
61
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
2
2
13
4.25
W
Ares
1
0
17
9.5
W
Anubis
5
1
13
11.5
L
0
5
4
0.4
W
Arachne
J_Dot_Death
Arachne
6
1
9
10.5
W
Persephone
SiebenQualle040
Persephone
7
0
9
11.5
L
Rama
gotoj
Rama
0
5
4
0.4
L
Bellona
jojosway
Bellona
0
0
0
0
L
Vulcan
llacym
Vulcan
2
5
2
0.6
L
Cupid
sote60
Cupid
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,230
Damage
37,313
42,909
Taken
65,201
31,801
Mitigated
41,645
9,408
Healing
5,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
14,652
7,820
228
3,045
10,967
5,488
0
4,333
6,454
0
34,663
W
Ares
9,260
156
0
2,333
10,860
13,471
0
4,101
6,543
15,851
0
W
Anubis
11,999
547
0
1,787
7,504
4,609
0
2,956
4,514
52,420
0
L
5,688
300
0
1,548
18,692
21,671
0
9,205
9,487
13,869
0
W
Arachne
J_Dot_Death
Arachne
14,069
9,027
0
1,857
7,978
5,844
0
3,169
4,731
0
20,805
W
Persephone
SiebenQualle040
Persephone
11,250
327
0
158
5,600
2,389
0
2,670
2,800
33,569
0
L
Rama
gotoj
Rama
10,796
7,860
0
1,522
17,322
7,749
0
9,412
7,910
0
42,336
L
Bellona
jojosway
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
llacym
Vulcan
12,179
4,221
0
963
11,981
4,888
0
7,267
4,714
24,238
0
L
Cupid
sote60
Cupid
8,650
5,811
344
682
17,206
7,337
0
6,625
10,581
0
32,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,244
Gold Earned
49,666
216
Minions Killed
194
13
Camps Cleared
5
979,572
Distance Traveled
692,462
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,196
1,020
40
4
2
177,037
0
W
Ares
11,270
1,127
15
2
1
206,006
0
W
Anubis
11,899
1,190
96
10
6
177,566
1
L
Khepri
10,461
1,046
13
1
2
194,115
0
W
Arachne
10,957
1,096
13
1
3
206,725
0
W
Persephone
11,922
1,192
52
5
1
212,238
0
L
Rama
9,918
992
76
8
2
159,194
0
L
Bellona
8,514
851
0
0
0
0
0
L
Vulcan
10,036
1,004
43
4
1
165,496
0
L
Cupid
10,737
1,074
62
6
0
173,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role