Player Matchup

Poseidon
Poseidon
Baitorade
Poseidon
Level 155
God Stats
3W - 0L
1,317 SR
Queue Stats
79W - 51L
1,706 Elo+
Party 1
Ymir
Ymir
FreYVortex
Ymir
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 34L
1,668 Elo+
Party 1
Pele
Pele
UghItsXeno
Pele
Level 24
God Stats
4W - 0L
1,721 SR
Queue Stats
7W - 3L
1,651 Elo+
Party 1
Team Averages
Level 102
1,513 SR
1,675 Elo+

VS

Team Averages
Level 136
1,520 SR
1,486 Elo+
Sun Wukong
Sun Wukong
Alangpd
Sun Wukong
Level 144
God Stats
14W - 13L
1,562 SR
Queue Stats
165W - 169L
1,488 Elo+
Solo
Merlin
Merlin
FinalDawn1
Merlin
Level 108
God Stats
10W - 14L
1,507 SR
Queue Stats
561W - 563L
1,494 Elo+
Solo
Janus
Janus
chaosking52
Janus
Level 155
God Stats
22W - 29L
1,491 SR
Queue Stats
179W - 183L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Baitorade
Poseidon
15
8 / 1 / 7
12,388
953
13,957
7,146
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 0 / 11
10,976
844
5,553
10,642
9,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 0 / 7
10,719
825
10,109
7,702
3,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alangpd
Sun Wukong
11
0 / 4 / 1
8,619
663
2,276
13,692
9,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
FinalDawn1
Merlin
12
1 / 7 / 0
9,338
718
7,117
9,730
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 6 / 0
8,903
685
4,548
9,571
2,662
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
17
Kills
1
1
Deaths
17
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alangpd
Sun Wukong
0
4
1
0.13
W
Poseidon
Baitorade
Poseidon
8
1
7
11.5
L
Merlin
FinalDawn1
Merlin
1
7
0
0.14
W
4
0
11
9.5
W
5
0
7
8.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,619
Damage
13,941
25,490
Taken
32,993
15,286
Mitigated
15,720
6,024
Healing
2,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alangpd
Sun Wukong
2,276
288
0
1,850
13,692
9,964
125
6,535
6,261
0
16,001
W
Poseidon
Baitorade
Poseidon
13,957
2,696
0
989
7,146
2,621
1,921
3,491
3,445
69,974
0
L
Merlin
FinalDawn1
Merlin
7,117
155
0
679
9,730
3,094
0
7,222
2,209
36,437
0
W
5,553
789
0
2,124
10,642
9,579
103
4,854
5,383
18,305
0
W
10,109
1,866
0
2,911
7,702
3,086
750
2,878
3,445
0
44,079
L
4,548
0
0
0
9,571
2,662
0
5,264
3,916
24,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,083
Gold Earned
26,860
161
Minions Killed
121
0
Camps Cleared
0
804,788
Distance Traveled
605,207
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,619
663
21
2
0
179,564
0
W
Poseidon
12,388
953
94
7
0
255,640
0
L
Merlin
9,338
718
59
5
0
207,974
4
W
Ymir
10,976
844
14
1
0
270,141
0
W
Pele
10,719
825
53
4
0
279,007
0
L
Janus
8,903
685
41
3
0
217,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role