Player Matchup

Janus
Janus
 
Janus
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CaptianObviousz
Cupid
Level 31
God Stats
1W - 3L
1,303 SR
Queue Stats
28W - 46L
1,460 Elo+
Solo
Olorun
Olorun
ZonateBow63
Olorun
Level 100
God Stats
37W - 54L
1,434 SR
Queue Stats
179W - 181L
1,412 Elo+
Solo
Serqet
Serqet
xGOLDENxTAURUSx
Serqet
Level 129
God Stats
5W - 3L
1,684 SR
Queue Stats
115W - 108L
1,500 Elo+
Solo
Team Averages
Level 109
1,484 SR
1,474 Elo+

VS

Team Averages
Level 71
1,542 SR
1,420 Elo+
Arachne
Arachne
DeathKloud167
Arachne
Level 59
God Stats
31W - 20L
1,598 SR
Queue Stats
98W - 82L
1,489 Elo+
Party 1
Sobek
Sobek
TokioXx
Sobek
Level 17
God Stats
6W - 10L
1,583 SR
Queue Stats
23W - 28L
1,357 Elo+
Party 1
Anhur
Anhur
TwoTaBsOFLDS
Anhur
Level 5
God Stats
3W - 2L
1,548 SR
Queue Stats
14W - 12L
1,346 Elo+
Party 1
Zeus
Zeus
Y0UNG BLAZIN
Zeus
Level 126
God Stats
7W - 10L
1,518 SR
Queue Stats
183W - 179L
1,482 Elo+
Solo
Mulan
Mulan
zaxhalfgod_halfd
Mulan
Level 146
God Stats
85W - 98L
1,462 SR
Queue Stats
712W - 683L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 2 / 1
7,273
606
5,662
4,879
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon
 
Charon
8
0 / 4 / 1
6,117
510
4,383
11,402
7,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 2 / 0
6,310
526
5,234
9,383
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
10
0 / 6 / 1
6,163
514
3,607
11,898
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 2 / 0
7,232
603
2,283
11,753
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
9 / 0 / 3
7,997
666
11,133
10,452
4,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
TokioXx
Sobek
9
0 / 1 / 3
5,766
481
3,494
9,680
7,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 1 / 1
5,734
478
2,545
4,988
1,521
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 5 / 7
7,198
600
10,459
8,238
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 0 / 3
7,151
596
2,232
5,257
2,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
7
Kills
16
16
Deaths
7
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
1
1.25
L
Charon
 
Charon
0
4
1
0.13
L
3
2
0
1.5
W
Arachne
9
0
3
10.5
W
Sobek
TokioXx
Sobek
0
1
3
1.5
W
2
1
1
2.5
W
2
5
7
1.1
L
Olorun
0
6
1
0.08
L
2
2
0
1
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,169
Damage
29,863
49,315
Taken
38,615
21,824
Mitigated
19,748
16,404
Healing
12,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,662
189
0
1,270
4,879
1,819
528
1,161
3,685
45,564
0
L
Charon
 
Charon
4,383
499
0
2,093
11,402
7,629
211
3,125
8,277
22,927
0
L
5,234
2,194
542
3,631
9,383
2,970
461
1,625
7,758
0
31,479
W
Arachne
11,133
7,189
0
5,252
10,452
4,749
465
3,653
6,701
0
47,427
W
Sobek
TokioXx
Sobek
3,494
466
0
2,930
9,680
7,860
189
2,285
7,395
16,938
0
W
2,545
776
0
582
4,988
1,521
624
1,156
3,832
0
23,626
W
10,459
1,553
0
443
8,238
2,720
526
4,517
3,269
49,392
0
L
Olorun
3,607
1,266
60
2,736
11,898
4,399
0
4,766
7,004
39,419
0
L
2,283
258
0
6,072
11,753
5,007
0
3,276
8,477
0
52,868
W
2,232
323
203
3,316
5,257
2,898
0
1,689
3,416
0
37,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,095
Gold Earned
33,846
336
Minions Killed
263
0
Camps Cleared
0
1,173,656
Distance Traveled
1,210,198
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,273
606
96
8
0
224,773
3
L
Charon
6,117
510
33
3
0
233,011
0
L
Cupid
6,310
526
49
4
0
242,551
0
W
Arachne
7,997
666
61
5
0
258,136
0
W
Sobek
5,766
481
16
1
0
254,166
0
W
Anhur
5,734
478
41
3
0
212,950
0
W
Zeus
7,198
600
72
6
0
208,962
3
L
Olorun
6,163
514
72
6
0
178,645
0
L
Serqet
7,232
603
86
7
0
294,676
0
W
Mulan
7,151
596
73
6
0
275,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role