Player Matchup

Odin
Odin
FUHRERSKIND
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,512 Elo+
Solo
Charon
Charon
Mayn4365
Charon
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 30L
1,510 Elo+
Solo
Tyr
Tyr
desen
Tyr
Level 156
God Stats
1W - 5L
1,052 SR
Queue Stats
245W - 236L
1,489 Elo+
Solo
Raijin
Raijin
scolius
Raijin
Level 121
God Stats
1W - 3L
1,104 SR
Queue Stats
362W - 338L
1,493 Elo+
Solo
Amaterasu
Amaterasu
xV1BEx
Amaterasu
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 68L
1,525 Elo+
Solo
Team Averages
Level 110
1,331 SR
1,506 Elo+

VS

Team Averages
Level 118
1,554 SR
1,500 Elo+
Agni
Agni
 
Agni
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DARKEPICNES
Mulan
Level 143
God Stats
1W - 1L
1,700 SR
Queue Stats
119W - 129L
1,515 Elo+
Solo
Ao Kuang
Ao Kuang
Sir Pentious762
Ao Kuang
Level 107
God Stats
4W - 4L
1,570 SR
Queue Stats
353W - 276L
1,492 Elo+
Solo
Skadi
Skadi
chbod10
Skadi
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 238L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 10
7,206
901
5,410
10,756
6,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon
Mayn4365
Charon
14
3 / 1 / 11
8,340
1,043
6,978
8,516
9,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyr
desen
Tyr
13
3 / 0 / 9
7,847
981
5,393
9,738
6,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
scolius
Raijin
13
3 / 3 / 8
7,249
906
8,232
6,721
3,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
xV1BEx
Amaterasu
13
5 / 1 / 7
7,847
981
5,744
9,821
8,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
0 / 2 / 1
6,051
756
7,698
5,504
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
 
He Bo
11
0 / 2 / 1
5,926
741
7,098
4,817
2,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 3 / 0
6,657
832
5,265
8,993
8,105
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
10
1 / 4 / 1
6,082
760
5,599
7,847
4,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
chbod10
Skadi
11
0 / 4 / 1
6,058
757
5,421
7,384
3,376
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
15
Kills
3
5
Deaths
15
45
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
1
0.25
L
He Bo
 
He Bo
0
2
1
0.25
L
2
3
0
0.67
W
1
0
10
6
W
Charon
Mayn4365
Charon
3
1
11
8.5
L
Ao Kuang
1
4
1
0.38
L
Skadi
chbod10
Skadi
0
4
1
0.13
W
Tyr
desen
Tyr
3
0
9
7.5
W
Raijin
scolius
Raijin
3
3
8
2.33
W
Amaterasu
xV1BEx
Amaterasu
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,757
Damage
31,081
45,552
Taken
34,545
34,168
Mitigated
21,167
24,240
Healing
4,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,698
136
720
637
5,504
2,924
0
1,524
3,980
15,740
0
L
He Bo
 
He Bo
7,098
828
544
218
4,817
2,199
0
2,575
2,242
11,710
0
L
5,265
745
593
814
8,993
8,105
0
4,241
4,752
0
11,091
W
5,410
843
568
4,663
10,756
6,833
498
4,985
5,707
0
10,477
W
Charon
Mayn4365
Charon
6,978
1,536
1,119
1,941
8,516
9,203
345
3,275
5,191
13,867
0
L
Ao Kuang
5,599
1,452
74
690
7,847
4,563
0
3,106
4,741
8,580
0
L
Skadi
chbod10
Skadi
5,421
1,483
15
400
7,384
3,376
0
3,764
3,620
0
13,394
W
Tyr
desen
Tyr
5,393
0
3,704
5,955
9,738
6,328
157
3,694
5,966
0
8,889
W
Raijin
scolius
Raijin
8,232
1,169
490
658
6,721
3,029
1,207
3,167
3,544
25,238
0
W
Amaterasu
xV1BEx
Amaterasu
5,744
1,874
1,020
4,122
9,821
8,775
1,057
4,983
4,749
0
10,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,489
Gold Earned
30,774
88
Minions Killed
73
0
Camps Cleared
0
795,682
Distance Traveled
676,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,051
756
18
2
0
141,040
0
L
He Bo
5,926
741
17
2
0
125,766
0
L
Mulan
6,657
832
11
1
0
141,932
0
W
Odin
7,206
901
23
3
0
160,518
0
W
Charon
8,340
1,043
11
1
0
151,426
0
L
Ao Kuang
6,082
760
10
1
0
128,703
0
L
Skadi
6,058
757
17
2
0
138,810
0
W
Tyr
7,847
981
14
2
0
191,753
0
W
Raijin
7,249
906
24
3
0
140,381
0
W
Amaterasu
7,847
981
16
2
0
151,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role