Player Matchup

Jing Wei
Jing Wei
DixyNourmus
Jing Wei
Level 148
God Stats
1W - 0L
1,619 SR
Queue Stats
6W - 3L
1,549 Elo+
Party 2
Ares
Ares
FumoFumo
Ares
Level 118
God Stats
1W - 0L
1,761 SR
Queue Stats
33W - 7L
1,662 Elo+
Party 2
Shiva
Shiva
ItachiUchiha367
Shiva
Level 87
God Stats
8W - 4L
1,601 SR
Queue Stats
307W - 324L
1,429 Elo+
Solo
Charon
Charon
StockierGem
Charon
Level 95
God Stats
3W - 3L
1,402 SR
Queue Stats
171W - 156L
1,527 Elo+
Solo
Hel
Hel
cptblackbush
Hel
Level 147
God Stats
10W - 5L
1,452 SR
Queue Stats
330W - 318L
1,592 Elo+
Solo
Team Averages
Level 119
1,567 SR
1,552 Elo+

VS

Team Averages
Level 140
1,504 SR
1,418 Elo+
Aphrodite
Aphrodite
F1LY
Aphrodite
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
305W - 286L
1,476 Elo+
Solo
Vamana
Vamana
NMazy
Vamana
Level 145
God Stats
2W - 7L
1,492 SR
Queue Stats
260W - 241L
1,567 Elo+
Solo
Thanatos
Thanatos
ProfessorMeowz
Thanatos
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,286 Elo+
Party 1
Anhur
Anhur
SmooveMoves
Anhur
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 24L
1,304 Elo+
Party 1
Ares
Ares
Spinehair
Ares
Level 149
God Stats
3W - 3L
1,526 SR
Queue Stats
219W - 311L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DixyNourmus
Jing Wei
17
5 / 1 / 15
10,435
949
16,945
12,136
8,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
15
6 / 2 / 17
10,242
931
8,518
19,316
25,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
3 / 1 / 16
9,076
825
12,748
16,416
21,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
17
8 / 2 / 16
10,227
930
15,527
15,599
18,353
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 16
9,006
819
8,268
12,719
12,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
F1LY
Aphrodite
14
1 / 4 / 4
7,560
687
7,294
10,813
10,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
NMazy
Vamana
12
1 / 6 / 4
7,333
667
13,792
14,758
19,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
13
1 / 6 / 3
7,231
657
8,931
11,820
6,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 5 / 4
8,143
740
11,687
13,163
6,951
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ares
14
2 / 4 / 3
8,216
747
11,117
16,166
19,012
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
25
25
Kills
7
8
Deaths
25
80
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DixyNourmus
Jing Wei
5
1
15
12.5
L
Aphrodite
F1LY
Aphrodite
1
4
4
0.75
W
Ares
6
2
17
7.25
W
3
1
16
11
L
Vamana
NMazy
Vamana
1
6
4
0.5
L
Thanatos
1
6
3
0.42
L
2
5
4
0.8
L
Ares
2
4
3
0.88
W
Charon
8
2
16
8
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,006
Damage
52,821
76,186
Taken
66,720
86,285
Mitigated
63,539
35,224
Healing
18,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DixyNourmus
Jing Wei
16,945
12,681
588
377
12,136
8,104
4,805
2,662
9,166
0
41,729
L
Aphrodite
F1LY
Aphrodite
7,294
572
4,373
4,007
10,813
10,709
0
5,298
5,515
21,427
0
W
Ares
8,518
1,353
137
1,261
19,316
25,743
557
3,497
15,685
12,776
0
W
12,748
1,278
3,797
2,854
16,416
21,903
662
4,382
11,482
0
21,214
L
Vamana
NMazy
Vamana
13,792
3,931
155
1,586
14,758
19,940
0
6,258
8,500
509
16,843
L
Thanatos
8,931
1,585
0
2,623
11,820
6,927
0
5,714
6,106
0
15,169
L
11,687
7,139
562
1,374
13,163
6,951
0
5,839
7,324
0
20,530
L
Ares
11,117
473
987
2,366
16,166
19,012
0
6,730
9,436
16,010
0
W
Charon
15,527
2,008
1,222
1,852
15,599
18,353
1,271
3,228
12,056
28,369
2,474
W
8,268
0
16,990
6,146
12,719
12,182
178
5,151
7,432
17,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,986
Gold Earned
38,483
121
Minions Killed
81
0
Camps Cleared
0
1,113,219
Distance Traveled
913,524
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,435
949
50
5
0
202,555
0
L
Aphrodite
7,560
687
33
3
0
165,421
0
W
Ares
10,242
931
7
1
0
229,688
2
W
Shiva
9,076
825
15
1
0
239,394
0
L
Vamana
7,333
667
10
1
0
209,223
0
L
Thanatos
7,231
657
10
1
0
170,924
0
L
Anhur
8,143
740
25
2
0
167,720
0
L
Ares
8,216
747
3
0
0
200,236
0
W
Charon
10,227
930
23
2
0
212,415
0
W
Hel
9,006
819
26
2
0
229,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role