Player Matchup

Cthulhu
Cthulhu
HonouredSpectre
Cthulhu
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 82L
1,334 Elo+
Party 1
Hun Batz
Hun Batz
MistakenRelic
Hun Batz
Level 52
God Stats
1W - 2L
1,332 SR
Queue Stats
54W - 96L
1,343 Elo+
Party 1
Hera
Hera
Noahisnotsure
Hera
Level 31
God Stats
3W - 4L
1,543 SR
Queue Stats
11W - 39L
1,185 Elo+
Party 1
Chaac
Chaac
SethMethod3394
Chaac
Level 29
God Stats
2W - 1L
1,794 SR
Queue Stats
14W - 48L
1,250 Elo+
Party 1
Hachiman
Hachiman
TaggerungNZL
Hachiman
Level 12
God Stats
0W - 3L
1,217 SR
Queue Stats
2W - 5L
1,294 Elo+
Party 1
Team Averages
Level 34
1,477 SR
1,281 Elo+

VS

Team Averages
Level 68
1,623 SR
1,437 Elo+
Geb
Geb
ArcticNightmares
Geb
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
HvghDuhh
Gilgamesh
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,383 Elo+
Solo
Danzaburou
Danzaburou
YouWsh
Danzaburou
Level 58
God Stats
4W - 0L
1,941 SR
Queue Stats
43W - 45L
1,417 Elo+
Solo
Serqet
Serqet
imaG_bouruto0129
Serqet
Level 62
God Stats
5W - 5L
1,489 SR
Queue Stats
89W - 91L
1,439 Elo+
Solo
Eset
Eset
jusDAFOX
Eset
Level 102
God Stats
14W - 4L
1,683 SR
Queue Stats
514W - 516L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
6,929
433
3,592
16,642
11,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
MistakenRelic
Hun Batz
11
3 / 6 / 1
7,413
463
6,537
13,785
5,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 0
7,722
483
8,436
10,746
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 0 / 0
7,258
454
5,149
13,504
10,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hachiman
TaggerungNZL
Hachiman
10
1 / 5 / 4
6,860
429
7,432
13,212
4,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 10
8,061
504
5,598
12,609
11,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
HvghDuhh
Gilgamesh
15
0 / 0 / 0
8,789
549
8,158
11,204
10,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
YouWsh
Danzaburou
14
9 / 4 / 6
9,308
582
18,077
14,326
6,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 2 / 3
8,773
548
6,437
11,280
4,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eset
16
6 / 0 / 5
9,430
589
10,199
9,837
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
7
Kills
23
23
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
L
1
7
2
0.29
W
Gilgamesh
HvghDuhh
Gilgamesh
0
0
0
0
L
Hun Batz
MistakenRelic
Hun Batz
3
6
1
0.58
L
2
5
0
0.4
L
0
0
0
0
L
Hachiman
TaggerungNZL
Hachiman
1
5
4
0.6
W
Danzaburou
YouWsh
Danzaburou
9
4
6
3
W
7
2
3
4.25
W
Eset
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,146
Damage
48,469
67,889
Taken
59,256
36,122
Mitigated
38,451
13,161
Healing
13,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,598
951
0
1,168
12,609
11,986
307
3,194
9,415
19,519
0
L
3,592
207
1,266
1,594
16,642
11,740
0
3,411
12,868
20,488
0
W
Gilgamesh
HvghDuhh
Gilgamesh
8,158
2,239
0
1,501
11,204
10,809
0
198
11,006
0
64,869
L
Hun Batz
MistakenRelic
Hun Batz
6,537
1,095
0
689
13,785
5,104
0
3,386
10,370
0
45,246
L
8,436
1,556
0
1,890
10,746
4,326
0
6,524
3,931
47,422
0
L
5,149
800
0
6,141
13,504
10,799
0
0
13,504
0
45,620
L
Hachiman
TaggerungNZL
Hachiman
7,432
5,782
0
1,581
13,212
4,153
272
2,375
10,648
0
34,118
W
Danzaburou
YouWsh
Danzaburou
18,077
10,787
0
3,920
14,326
6,176
1,955
3,048
11,278
0
70,105
W
6,437
2,757
0
1,512
11,280
4,954
303
1,658
9,622
0
60,604
W
Eset
10,199
639
258
4,848
9,837
4,526
0
3,930
5,907
74,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,182
Gold Earned
44,361
317
Minions Killed
395
0
Camps Cleared
0
1,496,120
Distance Traveled
1,628,169
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,061
504
25
2
0
366,222
0
L
Cthulhu
6,929
433
36
2
0
304,048
0
W
Gilgamesh
8,789
549
100
6
0
313,765
0
L
Hun Batz
7,413
463
63
4
0
321,017
0
L
Hera
7,722
483
84
5
0
314,832
0
L
Chaac
7,258
454
80
5
0
266,261
0
L
Hachiman
6,860
429
54
3
0
289,962
0
W
Danzaburou
9,308
582
81
5
0
291,966
0
W
Serqet
8,773
548
81
5
0
347,335
0
W
Eset
9,430
589
108
7
0
308,881
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role