Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BustDownGrizz
Ah Muzen Cab
Level 89
God Stats
1W - 0L
1,792 SR
Queue Stats
4W - 2L
1,473 Elo+
Party 1
Bacchus
Bacchus
GodsLastZombie
Bacchus
Level 148
God Stats
8W - 4L
1,674 SR
Queue Stats
10W - 9L
1,533 Elo+
Party 1
Janus
Janus
King Slaver 664
Janus
Level 82
God Stats
4W - 4L
1,352 SR
Queue Stats
34W - 29L
1,465 Elo+
Party 1
Team Averages
Level 106
1,606 SR
1,490 Elo+

VS

Team Averages
Level 97
1,361 SR
1,427 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Iovee
Nu Wa
Level 134
God Stats
0W - 2L
1,298 SR
Queue Stats
4W - 12L
1,282 Elo+
Party 2
Chaac
Chaac
IxXUsELeSsXxI
Chaac
Level 8
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BustDownGrizz
Ah Muzen Cab
11
3 / 0 / 4
8,065
807
9,370
4,619
1,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
3 / 0 / 5
8,261
826
5,873
11,565
12,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 3
7,832
783
5,173
4,173
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
1 / 2 / 0
6,809
681
2,894
7,932
3,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Iovee
Nu Wa
10
0 / 3 / 1
6,671
667
3,883
6,756
2,412
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 0
6,449
645
3,681
8,581
7,363
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
8
Kills
1
1
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
2
0
0.5
W
Ah Muzen Cab
BustDownGrizz
Ah Muzen Cab
3
0
4
5
W
3
0
5
5.5
L
Nu Wa
Iovee
Nu Wa
0
3
1
0.17
L
0
3
0
0
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,416
Damage
10,458
20,357
Taken
23,269
15,794
Mitigated
13,545
6,662
Healing
4,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,894
1,148
0
2,569
7,932
3,770
0
4,603
3,329
0
23,050
W
Ah Muzen Cab
BustDownGrizz
Ah Muzen Cab
9,370
2,462
0
946
4,619
1,750
1,149
1,025
3,594
0
32,859
W
5,873
1,283
657
4,510
11,565
12,516
180
2,399
9,166
21,425
434
L
Nu Wa
Iovee
Nu Wa
3,883
1,203
0
298
6,756
2,412
0
3,038
3,718
20,624
0
L
3,681
560
0
1,337
8,581
7,363
0
3,241
5,340
0
16,924
W
5,173
93
0
549
4,173
1,528
150
959
3,214
36,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,158
Gold Earned
19,929
127
Minions Killed
95
0
Camps Cleared
0
579,583
Distance Traveled
455,070
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,809
681
43
4
0
145,261
1
W
Ah Muzen Cab
8,065
807
56
6
0
190,758
0
W
Bacchus
8,261
826
24
2
0
200,736
0
L
Nu Wa
6,671
667
35
4
0
151,945
0
L
Chaac
6,449
645
17
2
0
157,864
0
W
Janus
7,832
783
47
5
0
188,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role