Player Matchup

Ix Chel
Ix Chel
DalPal69
Ix Chel
Level 57
God Stats
0W - 1L
1,225 SR
Queue Stats
30W - 38L
1,447 Elo+
Party 3
Jormungandr
Jormungandr
DarkAssassin2135
Jormungandr
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 63L
1,351 Elo+
Solo
Hun Batz
Hun Batz
TurtleCramm
Hun Batz
Level 111
God Stats
0W - 2L
1,261 SR
Queue Stats
401W - 423L
1,449 Elo+
Solo
Artemis
Artemis
UncurledTunic23
Artemis
Level 153
God Stats
1W - 2L
1,731 SR
Queue Stats
70W - 67L
1,532 Elo+
Solo
Persephone
Persephone
cpal69
Persephone
Level 42
God Stats
1W - 1L
1,736 SR
Queue Stats
12W - 20L
1,392 Elo+
Party 3
Team Averages
Level 85
1,491 SR
1,434 Elo+

VS

Team Averages
Level 109
1,557 SR
1,458 Elo+
Ah Muzen Cab
Ah Muzen Cab
CoreyTheGOAT
Ah Muzen Cab
Level 71
God Stats
3W - 1L
1,671 SR
Queue Stats
55W - 67L
1,447 Elo+
Party 2
Chang'e
Chang'e
DaddySteele
Chang'e
Level 149
God Stats
3W - 0L
1,816 SR
Queue Stats
80W - 89L
1,485 Elo+
Party 2
Gilgamesh
Gilgamesh
Damodredi
Gilgamesh
Level 129
God Stats
4W - 1L
1,667 SR
Queue Stats
164W - 162L
1,424 Elo+
Party 1
Kukulkan
Kukulkan
ItsYaBoiMigs
Kukulkan
Level 84
God Stats
1W - 2L
1,169 SR
Queue Stats
46W - 45L
1,509 Elo+
Party 2
Sol
Sol
The_Hooch
Sol
Level 111
God Stats
8W - 1L
1,462 SR
Queue Stats
103W - 96L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DalPal69
Ix Chel
14
1 / 8 / 3
9,806
577
6,080
16,702
8,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Jormungandr
DarkAssassin2135
Jormungandr
19
1 / 7 / 16
11,552
680
14,040
26,419
37,077
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
TurtleCramm
Hun Batz
18
1 / 9 / 13
11,176
657
24,694
20,151
17,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
16 / 7 / 5
15,257
897
35,513
18,959
10,299
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
cpal69
Persephone
17
2 / 5 / 12
11,470
675
12,101
16,828
10,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CoreyTheGOAT
Ah Muzen Cab
18
1 / 4 / 21
11,279
663
13,691
19,449
11,951
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
DaddySteele
Chang'e
20
10 / 3 / 17
13,271
781
18,564
25,434
13,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Damodredi
Gilgamesh
19
7 / 10 / 12
12,731
749
13,909
27,819
27,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
ItsYaBoiMigs
Kukulkan
20
10 / 2 / 18
14,067
827
20,401
16,100
9,216
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 3 / 19
13,489
793
19,754
18,951
9,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
124
21
Kills
37
36
Deaths
22
49
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CoreyTheGOAT
Ah Muzen Cab
1
4
21
2.88
W
Chang'e
DaddySteele
Chang'e
10
3
17
6.17
L
Ix Chel
DalPal69
Ix Chel
1
8
3
0.31
W
Gilgamesh
Damodredi
Gilgamesh
7
10
12
1.3
L
Jormungandr
DarkAssassin2135
Jormungandr
1
7
16
1.29
W
Kukulkan
ItsYaBoiMigs
Kukulkan
10
2
18
9.5
W
9
3
19
6.17
L
Hun Batz
TurtleCramm
Hun Batz
1
9
13
0.83
L
16
7
5
2.64
L
Persephone
cpal69
Persephone
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,428
Damage
86,319
99,059
Taken
107,753
83,473
Mitigated
72,421
23,244
Healing
45,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CoreyTheGOAT
Ah Muzen Cab
13,691
8,295
710
757
19,449
11,951
2,703
6,079
13,370
0
31,346
W
Chang'e
DaddySteele
Chang'e
18,564
863
16,866
13,713
25,434
13,794
1,143
8,500
16,934
40,064
0
L
Ix Chel
DalPal69
Ix Chel
6,080
628
7,420
1,759
16,702
8,144
144
12,323
4,242
19,929
0
W
Gilgamesh
Damodredi
Gilgamesh
13,909
2,255
965
2,286
27,819
27,783
689
7,027
20,792
0
20,485
L
Jormungandr
DarkAssassin2135
Jormungandr
14,040
2,312
1,468
4,171
26,419
37,077
154
13,582
12,608
27,648
671
W
Kukulkan
ItsYaBoiMigs
Kukulkan
20,401
1,139
542
2,300
16,100
9,216
1,160
5,322
10,778
53,913
0
W
19,754
3,379
1,851
5,371
18,951
9,677
3,144
4,622
14,329
37,470
0
L
Hun Batz
TurtleCramm
Hun Batz
24,694
2,780
1,202
1,433
20,151
17,512
288
10,178
9,568
0
40,175
L
35,513
17,483
0
963
18,959
10,299
1,434
13,180
5,596
0
58,651
L
Persephone
cpal69
Persephone
12,101
1,265
1,359
3,469
16,828
10,441
38
9,362
7,176
25,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,261
Gold Earned
64,837
201
Minions Killed
196
0
Camps Cleared
0
1,263,368
Distance Traveled
1,516,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,279
663
45
3
0
294,445
0
W
Chang'e
13,271
781
31
2
0
305,031
0
L
Ix Chel
9,806
577
24
1
0
210,467
0
W
Gilgamesh
12,731
749
11
1
0
269,623
0
L
Jormungandr
11,552
680
29
2
0
283,537
0
W
Kukulkan
14,067
827
84
5
0
339,742
0
W
Sol
13,489
793
25
1
0
308,136
0
L
Hun Batz
11,176
657
45
3
0
271,243
0
L
Artemis
15,257
897
73
4
0
248,442
0
L
Persephone
11,470
675
30
2
0
249,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role