Player Matchup

Zhong Kui
Zhong Kui
ChiefsDaddyMilk
Zhong Kui
Level 17
God Stats
4W - 3L
1,709 SR
Queue Stats
28W - 7L
1,742 Elo+
Party 3
Charybdis
Charybdis
Necrilon
Charybdis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 14L
1,729 Elo+
Party 3
Fenrir
Fenrir
OliverClozov
Fenrir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 100L
1,470 Elo+
Party 2
Baron Samedi
Baron Samedi
daddybaron420
Baron Samedi
Level 29
God Stats
101W - 152L
1,344 SR
Queue Stats
112W - 183L
1,297 Elo+
Party 2
Sol
Sol
nuwasmilkies
Sol
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
65W - 91L
1,470 Elo+
Party 2
Team Averages
Level 25
1,511 SR
1,541 Elo+

VS

Team Averages
Level 26
1,437 SR
1,500 Elo+
Ullr
Ullr
FuriousPing
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,364 Elo+
Party 1
Kukulkan
Kukulkan
Ms_Naegi
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,715 Elo+
Solo
Ares
Ares
TheBoyBreeder
Ares
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 19L
1,595 Elo+
Solo
Serqet
Serqet
kcham
Serqet
Level 29
God Stats
18W - 21L
1,309 SR
Queue Stats
125W - 120L
1,405 Elo+
Party 1
Vulcan
Vulcan
sonosheMclareN
Vulcan
Level 24
God Stats
5W - 7L
1,374 SR
Queue Stats
26W - 34L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChiefsDaddyMilk
Zhong Kui
17
0 / 0 / 7
9,572
870
6,064
7,558
6,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
Necrilon
Charybdis
18
7 / 1 / 7
10,655
969
14,395
9,463
4,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
16
4 / 2 / 7
9,803
891
10,715
15,687
11,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
daddybaron420
Baron Samedi
16
4 / 0 / 5
9,547
868
6,280
4,040
1,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
3 / 0 / 9
9,679
880
7,303
7,787
3,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
8,550
777
3,402
11,123
5,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kukulkan
Ms_Naegi
Kukulkan
16
0 / 3 / 1
8,988
817
5,724
7,903
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
0 / 5 / 2
8,661
787
6,483
16,075
15,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Serqet
kcham
Serqet
13
0 / 5 / 0
8,051
732
5,227
10,603
5,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 1 / 1
10,179
925
11,078
6,023
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
18
Kills
3
3
Deaths
18
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ChiefsDaddyMilk
Zhong Kui
0
0
7
3.5
L
1
4
2
0.5
L
Kukulkan
Ms_Naegi
Kukulkan
0
3
1
0.17
W
Charybdis
Necrilon
Charybdis
7
1
7
10.5
W
Fenrir
4
2
7
3.75
L
0
5
2
0.2
W
Baron Samedi
daddybaron420
Baron Samedi
4
0
5
6.5
L
Serqet
kcham
Serqet
0
5
0
0
W
3
0
9
7.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,757
Damage
31,914
44,535
Taken
51,727
27,341
Mitigated
32,815
13,604
Healing
5,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ChiefsDaddyMilk
Zhong Kui
6,064
66
0
1,365
7,558
6,143
648
2,571
4,987
34,907
0
L
3,402
2,201
0
658
11,123
5,012
195
3,424
7,699
0
13,066
L
Kukulkan
Ms_Naegi
Kukulkan
5,724
693
47
1,357
7,903
3,664
0
2,516
5,387
42,262
0
W
Charybdis
Necrilon
Charybdis
14,395
7,977
0
3,291
9,463
4,452
2,362
3,947
5,252
0
48,260
W
Fenrir
10,715
1,717
0
4,454
15,687
11,858
0
8,440
6,416
0
29,285
L
6,483
412
196
2,256
16,075
15,589
0
7,885
8,190
10,593
0
W
Baron Samedi
daddybaron420
Baron Samedi
6,280
602
1,179
563
4,040
1,833
173
3,109
931
16,838
0
L
Serqet
kcham
Serqet
5,227
1,111
0
0
10,603
5,743
0
4,212
6,391
0
12,903
W
7,303
2,566
0
2,752
7,787
3,055
2,225
5,218
2,569
29,041
244
L
11,078
5,240
0
520
6,023
2,807
0
1,582
4,441
47,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,256
Gold Earned
44,429
251
Minions Killed
228
0
Camps Cleared
0
1,264,934
Distance Traveled
1,100,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,572
870
61
6
0
277,649
0
L
Ullr
8,550
777
24
2
0
198,585
0
L
Kukulkan
8,988
817
90
8
0
211,737
0
W
Charybdis
10,655
969
87
8
0
232,978
0
W
Fenrir
9,803
891
25
2
0
257,763
0
L
Ares
8,661
787
7
1
0
231,392
0
W
Baron Samedi
9,547
868
32
3
0
242,736
0
L
Serqet
8,051
732
18
2
0
206,123
0
W
Sol
9,679
880
46
4
0
253,808
0
L
Vulcan
10,179
925
89
8
0
252,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role