Player Matchup

Ymir
Ymir
Hysterickal
Ymir
Level 19
God Stats
3W - 4L
1,240 SR
Queue Stats
42W - 45L
1,377 Elo+
Party 1
Kali
Kali
SomeNumbers0968
Kali
Level 115
God Stats
11W - 4L
1,692 SR
Queue Stats
629W - 607L
1,547 Elo+
Solo
Hades
Hades
SpectroShogun
Hades
Level 88
God Stats
10W - 6L
1,484 SR
Queue Stats
232W - 251L
1,369 Elo+
Party 1
Izanami
Izanami
Zeroproducedit
Izanami
Level 41
God Stats
42W - 36L
1,492 SR
Queue Stats
84W - 102L
1,326 Elo+
Party 1
Camazotz
Camazotz
fearlightningx
Camazotz
Level 85
God Stats
5W - 3L
1,564 SR
Queue Stats
242W - 274L
1,404 Elo+
Party 1
Team Averages
Level 70
1,494 SR
1,404 Elo+

VS

Team Averages
Level 99
1,572 SR
1,441 Elo+
Skadi
Skadi
Boolin_Izeek
Skadi
Level 65
God Stats
4W - 2L
1,698 SR
Queue Stats
65W - 95L
1,328 Elo+
Solo
Eset
Eset
GoldenWater380
Eset
Level 138
God Stats
4W - 7L
1,253 SR
Queue Stats
104W - 104L
1,462 Elo+
Solo
Arachne
Arachne
RaluisRoco
Arachne
Level 118
God Stats
4W - 3L
1,588 SR
Queue Stats
69W - 60L
1,469 Elo+
Solo
Charon
Charon
kuruki20
Charon
Level 88
God Stats
11W - 10L
1,576 SR
Queue Stats
289W - 257L
1,466 Elo+
Solo
Nike
Nike
xXLmacaco28Xx
Nike
Level 84
God Stats
3W - 2L
1,747 SR
Queue Stats
199W - 197L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,602
472
2,427
7,275
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
7 / 3 / 0
10,099
721
10,808
15,831
7,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 0 / 2
7,597
543
3,777
9,958
4,652
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 0 / 1
7,105
508
2,249
6,505
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
12
5 / 4 / 1
7,792
557
8,873
15,389
5,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,209
372
5,175
6,713
2,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 3 / 0
7,171
512
7,423
6,213
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
RaluisRoco
Arachne
11
4 / 5 / 2
6,900
493
5,115
13,209
4,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charon
kuruki20
Charon
11
1 / 1 / 0
6,621
473
6,245
6,235
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 4 / 2
8,126
580
9,942
13,651
10,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
15
Kills
8
8
Deaths
15
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
0
3
0
0
W
0
1
2
1
L
Arachne
RaluisRoco
Arachne
4
5
2
1
W
7
3
0
2.33
W
2
0
2
3
W
1
0
1
1.5
W
Camazotz
5
4
1
1.38
L
Charon
kuruki20
Charon
1
1
0
1
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,134
Damage
33,900
54,958
Taken
46,021
24,820
Mitigated
24,123
20,908
Healing
6,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,175
1,525
0
0
6,713
2,174
0
864
5,849
0
27,353
L
7,423
159
67
715
6,213
2,440
189
3,402
2,811
59,519
0
W
2,427
304
0
1,458
7,275
4,602
0
2,670
4,605
13,757
0
L
Arachne
RaluisRoco
Arachne
5,115
3,446
0
1,578
13,209
4,718
0
846
12,363
0
38,786
W
10,808
5,373
0
8,206
15,831
7,858
322
0
15,060
0
83,502
W
3,777
482
230
3,815
9,958
4,652
0
6,469
3,489
41,423
0
W
2,249
1,665
0
2,130
6,505
2,358
810
2,566
3,939
0
61,707
W
Camazotz
8,873
4,256
0
5,069
15,389
5,350
0
1,963
13,254
0
59,732
L
Charon
kuruki20
Charon
6,245
1,047
318
1,862
6,235
4,628
162
1,092
5,143
30,558
0
L
9,942
1,718
0
1,887
13,651
10,163
0
0
13,651
0
56,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,195
Gold Earned
34,027
432
Minions Killed
318
0
Camps Cleared
0
1,333,918
Distance Traveled
1,170,420
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,209
372
39
3
0
162,523
0
L
Eset
7,171
512
103
7
0
263,541
0
W
Ymir
6,602
472
26
2
0
277,692
0
L
Arachne
6,900
493
52
4
0
280,894
3
W
Kali
10,099
721
125
9
0
257,352
0
W
Hades
7,597
543
100
7
0
233,236
2
W
Izanami
7,105
508
115
8
0
255,129
0
W
Camazotz
7,792
557
66
5
0
310,509
0
L
Charon
6,621
473
31
2
0
226,885
0
L
Nike
8,126
580
93
7
0
236,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role