Player Matchup

Achilles
Achilles
Raver__ape
Achilles
Level 107
God Stats
9W - 4L
1,502 SR
Queue Stats
981W - 1,063L
1,449 Elo+
Solo
Arachne
Arachne
The Royal Tee
Arachne
Level 63
God Stats
1W - 0L
1,658 SR
Queue Stats
15W - 8L
1,495 Elo+
Solo
Neith
Neith
reneegtg00
Neith
Level 117
God Stats
44W - 35L
1,684 SR
Queue Stats
567W - 372L
1,686 Elo+
Party 1
Scylla
Scylla
sayTTplz
Scylla
Level 159
God Stats
202W - 195L
1,508 SR
Queue Stats
1,174W - 1,200L
1,446 Elo+
Solo
Athena
Athena
thwipthwip329
Athena
Level 143
God Stats
13W - 5L
1,720 SR
Queue Stats
535W - 349L
1,730 Elo+
Party 1
Team Averages
Level 118
1,614 SR
1,561 Elo+

VS

Team Averages
Level 91
1,558 SR
1,503 Elo+
Artemis
Artemis
Kenpachi5007555
Artemis
Level 67
God Stats
2W - 4L
1,430 SR
Queue Stats
285W - 317L
1,441 Elo+
Solo
Aphrodite
Aphrodite
Moon XC
Aphrodite
Level 140
God Stats
60W - 52L
1,503 SR
Queue Stats
95W - 97L
1,450 Elo+
Solo
Agni
Agni
Silth1984
Agni
Level 147
God Stats
4W - 2L
1,655 SR
Queue Stats
173W - 82L
1,577 Elo+
Solo
Thanatos
Thanatos
Tobi1562
Thanatos
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,596 Elo+
Solo
Cthulhu
Cthulhu
bloodnokishy
Cthulhu
Level 68
God Stats
10W - 5L
1,702 SR
Queue Stats
176W - 191L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Raver__ape
Achilles
13
3 / 2 / 6
8,096
1,157
6,142
8,865
10,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
14
3 / 2 / 9
7,734
1,105
5,190
8,290
4,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
14
6 / 0 / 8
9,771
1,396
10,770
3,147
1,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
sayTTplz
Scylla
14
5 / 4 / 12
8,702
1,243
12,789
6,668
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 2 / 10
8,324
1,189
6,515
9,398
8,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

330

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
7,680
1,097
6,345
10,946
4,754
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
Moon XC
Aphrodite
11
0 / 0 / 0
6,305
901
707
1,093
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Agni
14
7 / 2 / 2
9,527
1,361
9,742
8,605
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Tobi1562
Thanatos
13
0 / 7 / 7
7,528
1,075
6,009
11,574
5,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
bloodnokishy
Cthulhu
13
1 / 3 / 7
7,954
1,136
7,537
12,332
9,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
18
Kills
10
10
Deaths
18
45
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
Aphrodite
Moon XC
Aphrodite
0
0
0
0
W
Achilles
Raver__ape
Achilles
3
2
6
3
L
Agni
7
2
2
4
W
Arachne
3
2
9
3.75
L
Thanatos
Tobi1562
Thanatos
0
7
7
0.5
L
Cthulhu
bloodnokishy
Cthulhu
1
3
7
1.5
W
Neith
6
0
8
10
W
Scylla
sayTTplz
Scylla
5
4
12
2.75
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,406
Damage
30,340
36,368
Taken
44,550
27,381
Mitigated
24,102
6,755
Healing
5,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,345
3,320
0
566
10,946
4,754
0
5,638
5,087
0
12,601
L
Aphrodite
Moon XC
Aphrodite
707
32
300
564
1,093
602
0
669
388
1,594
0
W
Achilles
Raver__ape
Achilles
6,142
1,484
0
1,537
8,865
10,366
0
3,989
4,572
0
11,760
L
Agni
9,742
804
348
760
8,605
3,536
0
4,319
4,098
24,120
0
W
Arachne
5,190
4,053
0
1,481
8,290
4,516
0
4,467
3,537
0
12,890
L
Thanatos
Tobi1562
Thanatos
6,009
1,610
0
2,482
11,574
5,490
0
4,919
6,451
0
14,552
L
Cthulhu
bloodnokishy
Cthulhu
7,537
177
222
576
12,332
9,720
0
3,759
8,391
22,208
0
W
Neith
10,770
3,173
0
965
3,147
1,370
0
644
2,454
0
34,804
W
Scylla
sayTTplz
Scylla
12,789
1,215
0
577
6,668
2,805
0
2,433
4,187
22,740
0
W
6,515
1,840
0
2,195
9,398
8,324
0
5,541
3,632
10,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,627
Gold Earned
38,994
108
Minions Killed
121
4
Camps Cleared
5
667,442
Distance Traveled
542,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,680
1,097
8
1
0
117,982
0
L
Aphrodite
6,305
901
1
0
0
31,879
0
W
Achilles
8,096
1,157
6
1
0
128,910
0
L
Agni
9,527
1,361
46
7
1
130,550
0
W
Arachne
7,734
1,105
13
2
1
141,157
0
L
Thanatos
7,528
1,075
27
4
4
118,731
0
L
Cthulhu
7,954
1,136
39
6
0
142,960
0
W
Neith
9,771
1,396
53
8
0
125,597
0
W
Scylla
8,702
1,243
24
3
1
134,218
0
W
Athena
8,324
1,189
12
2
2
137,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role