Player Matchup

Cthulhu
Cthulhu
Noob Comando
Cthulhu
Level 17
God Stats
28W - 17L
1,515 SR
Queue Stats
36W - 23L
1,356 Elo+
Party 1
Hades
Hades
WISEARIES
Hades
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,400 Elo+
Party 1
Anubis
Anubis
xPattyWhakxXD
Anubis
Level 83
God Stats
3W - 6L
1,360 SR
Queue Stats
112W - 107L
1,357 Elo+
Party 1
Team Averages
Level 40
1,458 SR
1,371 Elo+

VS

Team Averages
Level 69
1,508 SR
1,484 Elo+
Ymir
Ymir
StarStyx
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
TheJunkyardGuard
Bastet
Level 144
God Stats
43W - 32L
1,524 SR
Queue Stats
290W - 299L
1,451 Elo+
Solo
Kukulkan
Kukulkan
skywalker19
Kukulkan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Noob Comando
Cthulhu
11
2 / 2 / 10
8,861
806
5,853
10,296
10,160
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
WISEARIES
Hades
12
2 / 2 / 12
9,087
826
3,962
8,844
4,041
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
12 / 0 / 4
10,799
982
14,497
4,733
2,425
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 8 / 3
7,587
690
1,925
15,825
12,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

4
0 / 0 / 0
6,502
591
1,090
1,476
412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
skywalker19
Kukulkan
13
4 / 8 / 0
8,693
790
10,341
10,802
3,697
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
16
Kills
4
4
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Noob Comando
Cthulhu
2
2
10
3.5
L
Ymir
0
8
3
0.19
L
0
0
0
0
W
Hades
WISEARIES
Hades
2
2
12
4
L
Kukulkan
skywalker19
Kukulkan
4
8
0
0.5
W
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,312
Damage
13,356
23,873
Taken
28,103
16,626
Mitigated
16,272
6,925
Healing
388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Noob Comando
Cthulhu
5,853
263
108
250
10,296
10,160
273
5,181
5,115
21,164
331
L
Ymir
1,925
136
0
250
15,825
12,163
0
14,463
1,362
6,197
0
L
1,090
329
0
138
1,476
412
0
412
1,064
0
5,057
W
Hades
WISEARIES
Hades
3,962
1,313
112
3,276
8,844
4,041
165
5,860
2,984
22,724
0
L
Kukulkan
skywalker19
Kukulkan
10,341
798
0
0
10,802
3,697
0
9,378
1,424
40,701
0
W
14,497
533
586
2,593
4,733
2,425
856
1,990
2,743
49,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,747
Gold Earned
22,782
115
Minions Killed
63
0
Camps Cleared
0
575,939
Distance Traveled
323,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,861
806
18
2
0
196,747
0
L
Ymir
7,587
690
8
1
0
124,379
0
L
Bastet
6,502
591
6
1
0
44,936
0
W
Hades
9,087
826
35
3
0
196,616
0
L
Kukulkan
8,693
790
49
4
0
154,226
0
W
Anubis
10,799
982
62
6
0
182,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role